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KEENTOOLS


SMART TOOLS FOR VFX AND 3D ARTISTS

Latest release:Latest release: v2024.1.0 v2024.1.0 (20 March 2024)
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FACEBUILDER FOR BLENDER 2.80+

A Blender add-on for creating realistic 3D portraits from images. 3D heads made
with FaceBuilder are animatable, game-ready and can be used for head tracking,
capturing facial performance, creating look-alike 3D characters, MetaHumans and
3D avatars or exported in any supported format outside Blender.

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GEOTRACKER FOR BLENDER

The add-on that brings geometry-based object and camera tracking to your
favourite 3D creation suite. Enjoy 3D object and camera alignment and check out
our experimental workflow for video-based texturing. And the best part of it,
it’s all inside Blender!

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GEOTRACKER FOR AFTER EFFECTS

The first 3D object tracker for After Effects — GeoTracker. It brings painless,
almost real-time geometry tracking to the motion design world and feels like a
decent built-in tool!

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FACEBUILDER FOR NUKE

A node that allows creating 3D models of human faces and whole heads based on
photos in Nuke. The models can be later used for geometry tracking with
GeoTracker or facial tracking with FaceTracker and of course, they can be
exported for further modifications in any other 3D software.

Learn more



FACETRACKER FOR NUKE

A node for Nuke that lets you track facial gestures and expressions without
complicated facial motion capture rigs or unstable neural network based
solutions. Works with topologies compatible with FaceBuilder.

Learn more



GEOTRACKER FOR NUKE

A node that brings 3D object tracking of rigid and deformable models to Nuke.
Without the usual hassle associated with motion tracking job!

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BLENDSHAPE NODES FOR NUKE BETA

JoinBlendshapes, MixBlendshapes and FACS nodes allow working with blendshapes in
Nuke. You can create 3D-objects with blendshapes, animate the blendshapes, mix
animated geometries as blendshapes, etc.

Learn more



TEXTUREBUILDER FOR NUKE

A node for Nuke that can gather image data from a number of tracked frames to
create an accurate texture of an object. It can help you with modifying object's
texture (e.g. cleanup or digital makeup), or for creating of clean-plates for
example.

Learn more



PINTOOLFREE FOR NUKE

A Nuke node that helps you to fit a 3D-object into a scene. It can be used for
precise positioning of still objects or even for simple geometry tracking. To
manipulate a 3D-model with PinTool, you simply drag control points on the model
surface (pins) to their corresponding positions in the frame.

Learn more



READRIGGEDGEOFREE FOR NUKE

A Nuke node for loading skeleton-based deformable models and manipulating
skeletal animation.

Learn more

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