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!MAIN! !MAIN! Menu * Home * Forum * About * Contact Menu * Home * Forum * About * Contact Side Story THE 11 LITTLE THINGS ALL ACTION GAMES SHOULD HAVE By Hasker Brouwer June 9, 2023 Article PANZER DRAGOON ORTA By Hasker Brouwer October 28, 2022 Article CHAIN OF MEMORIES: CARD-COMBAT DONE RIGHT? By Hasker Brouwer July 18, 2022 Interview A DEEPER LOOK INTO GOD OF WAR CHALLENGE RUNNING WITH ZIMNAS By Hasker Brouwer June 20, 2022 Article 忍KUNOICHI, ELIMINATING THE NEGATIVES? By Hasker Brouwer May 12, 2022 Article CINEMATIC ACTION IN RYSE: SON OF ROME By Hasker Brouwer December 20, 2021 Article DEVIL MAY CRY: THE LONG WALKED PATH By Hasker Brouwer August 30, 2021 Article MONSTER HUNTER FREEDOM UNITE, WHAT PULLED US IN? By Tai Tsurugi August 5, 2021 Side Story HOW TO ENJOY PLAYING NINJA GAIDEN By Hasker Brouwer May 5, 2021 Side Story WHICH PLATFORM TO BEST PLAY ZOE2 ON By Hasker Brouwer March 31, 2021 Article ZONE OF THE ENDERS: WILL FAME SUFFICE? By Hasker Brouwer February 17, 2021 Interview NINJA GAIDEN TOURNAMENT FINALIST DARREN FORMAN SHARES HIS TALE By Hasker Brouwer November 9, 2020 Article QUICK TIME EVENTS IN ACTION GAMES By Hasker Brouwer October 14, 2020 Article VANQUISH | MARRIAGE OF TWO GENRES By Hasker Brouwer August 10, 2020 Article P.N.03 | MASTERY THROUGH MEMORIZATION By Hasker Brouwer June 11, 2020 Article NINJA GAIDEN 3: RAZOR'S EDGE By Hasker Brouwer May 9, 2020 Side Story WHICH PLATFORM TO BEST PLAY BAYONETTA ON By Hasker Brouwer February 23, 2020 Article NINJA GAIDEN 3 | BURNING AMBITION By Hasker Brouwer February 13, 2020 Article WHAT LESSONS CAN ACTION GAMES LEARN FROM CLASSIC DOOM? By Hasker Brouwer November 11, 2019 Article DANTE'S INFERNO: MERE CLONE, OR SOMETHING MUCH MORE? By Hasker Brouwer September 26, 2019 Article STAR WARS: THE FORCE UNLEASHED | PAVING THE WAY FORWARD By Hasker Brouwer July 31, 2019 Article RANKING SYSTEMS IN ACTION GAMES | WHAT STYLE FITS WHAT? By Hasker Brouwer July 2, 2019 Side Story HOW TO PLAY NINJA GAIDEN: HURRICANE PACKS By Hasker Brouwer May 7, 2019 Article 忍SHINOBI: IS LESS TRULY MORE? By Hasker Brouwer April 22, 2019 Side Story HOW DO GENRES WORK By Hasker Brouwer April 19, 2019 Article FIST OF THE NORTH STAR: LOST PARADISE By Hasker Brouwer April 9, 2019 Article WEAPON-SWITCHING | QUALITY OR QUANTITY? By Hasker Brouwer March 20, 2019 Side Story A LOOK INTO ASTRAL CHAIN By Hasker Brouwer February 18, 2019 Article NINJA GAIDEN SIGMA 2 | A TOUCH ÚP By Hasker Brouwer February 12, 2019 Side Story WHICH PLATFORM TO BEST PLAY NINJA GAIDEN BLACK ON By Hasker Brouwer January 3, 2019 Article NINJA GAIDEN II: MISSION MODE By Hasker Brouwer December 24, 2018 Article NINJA GAIDEN II: PURSUIT OF PERFECTION By Hasker Brouwer November 9, 2018 Video NINJA GAIDEN: 30TH ANNIVERSARY VIDEO By Hasker Brouwer October 10, 2018 Side Story FROMSOFTWARE: A REVIVAL IN MORE WAYS THAN ONE By Hasker Brouwer August 27, 2018 Article ENEMIES AND THEIR DESIGN By Hasker Brouwer July 27, 2018 Article GOD OF WAR 2018: SHADOWS OF SUCCESSION By Hasker Brouwer June 19, 2018 Article DEPTH AND COMPLEXITY By Hasker Brouwer April 13, 2018 Article REMEMBER ME: COMMAND, OR A DESIRE? By Hasker Brouwer March 16, 2018 Side Story THE STINGER'S STORIED HISTORY By Hasker Brouwer February 16, 2018 Article COMBAT MECHANICS IN A GAME WITHOUT FIGHTING; HOW? By Hasker Brouwer January 28, 2018 Article THE EVIL WITHIN 2 | PASSING ON THE TORCH By Hasker Brouwer December 28, 2017 Side Story HAS THE GENRE PASSED AWAY, OR MOVED ON? By Hasker Brouwer November 30, 2017 Article GOD OF WAR 1 | THE PERFECT VIDEO GAME? By Hasker Brouwer November 22, 2017 Article SHOULD EVERY ACTION TITLE ADD RPG-ELEMENTS? OR IS IT A CURSE WE MUST DISPEL? By Hasker Brouwer October 16, 2017 Side Story WHAT MAKES A GAME UNFAIR? By Hasker Brouwer October 1, 2017 Interview INTERVIEW WITH DEVILLEON7 | YOUTUBE'S RISING DRAGON By Hasker Brouwer September 27, 2017 Side Story CAPCOM BAR | LOVE-LETTER OR MARKETING-PLOY? By Hasker Brouwer September 14, 2017 Article ENEMY VARIETY | WHAT IS THE VALUE OF COMBAT COMPOSITIONS? By Hasker Brouwer June 22, 2017 Article VIEWTIFUL JOE | REVEALING UNDERLYING TALENT - OR EXPOSING LACK THEREOF? By Hasker Brouwer June 7, 2017 Interview KAGERASIMARU INTERVIEW | MASTER OF THE NINJA ARTS By Hasker Brouwer June 1, 2017 Article MIRROR'S EDGE: CATALYST | WHEN COMBAT IS NOT THE FOCUS, HOW DO YOU DESIGN IT? By Hasker Brouwer May 3, 2017 Article HARD MODE | THE WAY IT WAS MEANT TO BE PLAYED? By Hasker Brouwer April 22, 2017 Article RISING ZAN: THE SAMURAI GUNMAN | THE INSPIRATION OF DEVIL MAY CRY? By Hasker Brouwer April 3, 2017 Article NINJA GAIDEN: PAST TO PRESENT By Hasker Brouwer March 21, 2017 Side Story BOSS BATTLE ANALYSIS: AZEL - GOD HAND By Hasker Brouwer February 14, 2017 Article DEVIL'S THIRD | UNTAPPED POTENTIAL OR MISTAKEN DEPTH? By Hasker Brouwer February 8, 2017 -------------------------------------------------------------------------------- All articles here are the property of Stinger Magazine©. For republication or redistribution, please leave a comment!