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META QUEST PRESENCE PLATFORM HACKATHON 2024


NEXT GENERATION QUEST MR APPLICATIONS

This hackathon has ended

Find more hackathons View the winners

WHO CAN PARTICIPATE

 * Ages 18+ only
 * Specific countries/territories excluded

View full rules

View schedule

Mar 25 – May 13, 2024
Online
Public
$30,985 in prizes 2194 participants

Meta
Managed by Devpost
AR/VR Gaming Education

ABOUT THE CHALLENGE

Welcome to the Meta Quest Presence Platform Hackathon: a challenge for all
developers to practice their mixed reality development skills using Presence
Platform, and innovate on new categories of Meta Quest applications. In this
hackathon, you will leverage Presence Platform capabilities to build creative
prototypes of innovative content. With the Mixed Reality features on Meta Quest
3, we are seeing entirely new categories of applications emerge driven by
developer innovation. To amplify this experimentation, the focus of this
hackathon will be on select categories, including Social or Casual Gaming,
Hobbies, Interests & Skill-Building, and Utility & Design Experiences.

Head over to the Resources tab to learn more about the capabilities and how to
get started!


REQUIREMENTS

WHAT TO BUILD

Build a NEW mixed reality experience using Meta Presence Platform's
capabilities, including at least one Mixed Reality (MR) capability (e.g.,
Passthrough, Spatial Anchors, Scene, Mesh, Depth) AND at least one additional
Presence Platform SDK (including but not limited to: Interaction SDK, Movement
SDK, Voice SDK, or Audio SDK). The experience should align with one of the
following categories:

 * Casual or Social Gaming (e.g. a lightweight or multi-player gaming
   experience)
 * Hobbies, Interests & Skill-Building (e.g. new applications that help enhance
   your hobbies in MR, like learning a new instrument)
 * Utility & Design Experiences (e.g. using MR to solve problems in the world
   around you, or decorate or design your space)

 

WHAT TO SUBMIT

 * A mixed reality (MR) app built with at least one MR capability: AND at least
   one Presence Platform SDK as described above 
 * An APK attachment to your project 
 * A text description that explains the features and functionality of your
   Project
 * A ~3-minute demonstration video of your Project showing the experience as
   viewed on a Meta Quest device or via XR Simulator

*Existing projects are not allowed in this hackathon

 

Feedback Survey: Complete this feedback submission form after you have built
your experience with the Presence Platform and submitted your Project for a
chance to win $50 in cash. 

See Official Rules for details. 

 


HACKATHON SPONSORS




PRIZES

$30,985 in prizes


SPECIAL NOTE:

Info about the MR Incubation Program

CASUAL OR SOCIAL GAMING - 1ST PLACE

$5,000 USD in cash
Application to MR Incubation Program

CASUAL OR SOCIAL GAMING - 2ND PLACE

$2,000 USD in cash

CASUAL OR SOCIAL GAMING - 3RD PLACE

Meta Quest 3 (up to 5 per team) - valued at $499/each

All 3rd Place Prize recipients must reside in a Quest-supported country to
receive a headset. Winners who reside in unsupported countries will receive the
cash equivalent of the headset instead. Quest Supported Countries

HOBBIES, INTERESTS & SKILL-BUILDING - 1ST PLACE

$5,000 USD in cash
Application to MR Incubation Program

HOBBIES, INTERESTS & SKILL-BUILDING - 2ND PLACE

$2,000 USD in cash

HOBBIES, INTERESTS & SKILL-BUILDING - 3RD PLACE

Meta Quest 3 (up to 5 per team) - valued at $499/each

All 3rd Place Prize recipients must reside in a Quest-supported country to
receive a headset. Winners who reside in unsupported countries will receive the
cash equivalent of the headset instead. Quest Supported Countries

UTILITY & DESIGN EXPERIENCES - 1ST PLACE

$5,000 USD in cash
Application to MR Incubation Program

UTILITY & DESIGN EXPERIENCES - 2ND PLACE

$2,000 USD in cash

UTILITY & DESIGN EXPERIENCES - 3RD PLACE

Meta Quest 3 (up to 5 per team) - valued at $499/each

All 3rd Place Prize recipients must reside in a Quest-supported country to
receive a headset. Winners who reside in unsupported countries will receive the
cash equivalent of the headset instead. Quest Supported Countries

MOST VALUABLE FEEDBACK (50)

$50 USD in cash

Please complete this Feedback Survey


DEVPOST ACHIEVEMENTS

Submitting to this hackathon could earn you:




JUDGES

Dilmer Valecillos
XR Programmer Unity, AI, C#, C++, Python, & coding lover. Microsoft MVP Teaching
XR / Metaverse http://learnXR.io founder posting resources to
https://www.youtube.com/@dilmerv

Dinesh Punni
AR/VR Educator, Content Creator, and Public Speaker with over 7 years of
industry experience, and CEO of Immersive Insiders, an online education platform
for learning XR Design and Development. https://www.youtube.com/@DineshPunni

Quentin Valembois (Valem)
VR/AR teacher and content creator http://youtube.com/ValemVR

Justin Barnett
I teach people how to make VR games Co-Founder of Spatial Ape
youtube.com/JustinPBarnett

Rahel Demant
Founder of XR Bootcamp, a global academy for VR/AR development. Spearheaded
‘Beyond Inclusion’, a scholarship program to start your career in XR. Join my XR
Creators Discord and connect with over 7000 XR Devs:
https://discord.com/invite/aJxfbNTAHN


JUDGING CRITERIA

 * Compelling Concept
   The experience is different from what's currently on Quest and best
   exemplifies a successful standalone app could be within its category. We're
   concepts that have the potential to attract, engage, and retain a meaningful
   number of users on Quest.
 * Use of Capabilities
   The experience is only possible in MR, or with the selected SDKs. The
   experience illustrates how these capabilities can create compelling,
   differentiated experiences.
 * Quality / Implementation
   The experience is well executed, with a quality user experience once the
   experience launches. The experience has polish & is performant in Quest.

Questions? Email the hackathon manager

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