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English

繁體中文

한국어


During the anniversary celebration, hunters will receive daily rewards upon
logging into the game. Thanks for all your continuous support throughout the
year!
During the anniversary celebration, hunters will receive daily rewards upon
logging into the game. Thanks for all your continuous support throughout the
year!



I'm lost in the mist. I can't find the way I came. Who extinguished my lantern?
Who's calling my name? Breaking the pointers of the Clock Tower, tearing the
mist. And then I saw you. At that time, I was still you.
I'm lost in the mist. I can't find the way I came. Who extinguished my lantern?
Who's calling my name? Breaking the pointers of the Clock Tower, tearing the
mist. And then I saw you. At that time, I was still you.


HALF-BAKED LIGHTNING INVENTOR

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Erika, who has grown into a lightning researcher, dashes lightning fast through
the bolts of electricity. She uses her Feline Figure to record shock damage, and
eliminates all her enemies with these crackling, wondrous flashes of light! As
long as Erika keeps running, Torchlight will never power off!
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HALF-BAKED LIGHTNING INVENTOR
Erika, who has grown into a lightning researcher, dashes lightning fast through
the bolts of electricity. She uses her Feline Figure to record shock damage, and
eliminates all her enemies with these crackling, wondrous flashes of light! As
long as Erika keeps running, Torchlight will never power off!

WHEN THE MIST SURGES AGAIN


Upon entering Mistville, the Hunter needs to find the lantern and consume Sanity
to disperse the mist. Cells with various functions are randomly hidden beneath
the mist. The Hunter must make good use of these Cells to deal with the various
events that occur in Mistville and ultimately find the Clock Tower. Hunters must
always pay attention to changes of their Sanity. Once Sanity is depleted, they
will be lost in the boundless mist.
WHEN THE FOLKLORE DESCENDS ONCE AGAIN


Upon entering the Clock Tower, the unknown folklore finally descend. The hunter
needs to complete the challenge within a limited time to resolve the folklore,
recover the sanity and obtain the hidden treasure in the Clock Tower. Once the
time runs out, the folklore will spread, and the hunter will be unable to gain
sanity from it. Finally, take a nap on the bench and start a new day.
A TWISTING AND BIZARRE EXPLORATION


During the exploration of Mistville, the Hunter will obtain various types of
food and old things. These often bring about many unexpected effects, changing
the experience of the exploration process and even increasing the drop quantity
of the gameplay. Gather more food and old things, and make a good use of them.
The exploration will be full of surprises and excitement.
LAYERED REASONING LEADING TO THE TRUTH


Hunters can collect Mistville Intel during their exploration, use the intel to
make deduction records, and uncover the hidden truth in Mistville. By doing so,
they can gain a series of buffs, such as increased sanity upper limit,
additional drop quantity in gameplay, and resource support before starting the
exploration, making the exploration of Mistville more efficient and enjoyable.







"The road begins to extend in all directions. See you at the end."
Activation Medium is a brand new type of Support Skill, which is closely related
to automatic triggering and contains 1-3 affixes with random values. By using
the Activation Medium, Hunters can enhance their damage output, simplify their
control, and even realize the full-automatic combat. Hunters can obtain various
activation mediums through the Whispering Mist gameplay and use them to build
powerful and unexpectedly innovative Builds.
"The road begins to extend in all directions. See you at the end."
Activation Medium is a brand new type of Support Skill, which is closely related
to automatic triggering and contains 1-3 affixes with random values. By using
the Activation Medium, Hunters can enhance their damage output, simplify their
control, and even realize the full-automatic combat. Hunters can obtain various
activation mediums through the Whispering Mist gameplay and use them to build
powerful and unexpectedly innovative Builds.

ACTIVATION MEDIUM: RHYTHM

Triggers the supported skill every (0.2-1.0)s
The next skill triggered by the supported skill +(6 - 20)% additional damage for
every 1m of movement made during the trigger interval, up to +(21 - 60)%
Manually used Supported Skills deal an additional -80% Damage
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Triggers the supported skill every (0.2-1.0)s
The next skill triggered by the supported skill +(6 - 20)% additional damage for
every 1m of movement made during the trigger interval, up to +(21 - 60)%
Manually used Supported Skills deal an additional -80% Damage
ACTIVATION MEDIUM: BLINK ATTACK

While standing still, blinks to the closest enemy within (4 - 12)m and
automatically attacks the enemy continuously with the supported Attack Skill
every (0.2 - 0.8)s
Supported skill automatically used deals an additional +(11 - 55)% Damage
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While standing still, blinks to the closest enemy within (4 - 12)m and
automatically attacks the enemy continuously with the supported Attack Skill
every (0.2 - 0.8)s
Supported skill automatically used deals an additional +(11 - 55)% Damage
ACTIVATION MEDIUM: WIND RHYTHM

Always attempts to trigger the supported skill, with a cooldown of (0.45 -
0.65)s
(61 - 120)% of the bonuses and additional bonuses to Cast Speed is also applied
to the supported skill's Trigger Cooldown Recovery Speed
Manually used Supported Skills deal an additional -80% Damage
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Always attempts to trigger the supported skill, with a cooldown of (0.45 -
0.65)s
(61 - 120)% of the bonuses and additional bonuses to Cast Speed is also applied
to the supported skill's Trigger Cooldown Recovery Speed
Manually used Supported Skills deal an additional -80% Damage
ACTIVATION MEDIUM: SENTRY

Always attempts to trigger the supported skill when there are no Sentries within
(10 - 20)m. Interval: (0.5 - 1.0)s
+(11 - 50)% additional damage for the supported skill
+(-1 - 3) Sentries that can be deployed at a time by the supported skill
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Always attempts to trigger the supported skill when there are no Sentries within
(10 - 20)m. Interval: (0.5 - 1.0)s
+(11 - 50)% additional damage for the supported skill
+(-1 - 3) Sentries that can be deployed at a time by the supported skill



The Whispering Mist Season introduces several new legendary gear, showcasing two
of the most distinctive here:
The Whispering Mist Season introduces several new legendary gears, showcasing
two of the most distinctive here:
Legless Bird's Lament
Legless Bird's Lament

Level Requirement 68 DEX HELMET


+(8-10)% Evasion


+(100- 120) Dexterity

For every stack of Deflection, -10% additional DoT Damage taken and +10%
Movement Speed

-2% Erosion Resistance for every +1% Lightning Resistance

The Lightning Resistance and Erosion Resistance of nearby enemies are equal to
your Erosion Resistance

-99% additional damage when equipped with Boots



Mad Doctor's Silver-Plated Lung
Mad Doctor's Silver-Plated Lung

Level Requirement 68 DEX CHEST ARMOR


+3% Movement Speed


When casting a Restoration Skill, +(40-80)% Injury Buffer. The effect gradually
falls off to 0 within 3s

When casting an Empower Skill, regenerates (5-10)% Life and Mana per second. The
effect gradually falls off to 0 within 3s

When casting a Defensive Skill, +(50-100)% Empower Skill Effect and Restoration
Skill Effect. The effect gradually falls off to 0 within 3s

+(30-50)% Physique and +(30-50)% Movement Speed if you have cast a Restoration
Skill, an Empower Skill, and a Defensive Skill recently


A new legendary prototype has been added to the popular high-threshold legendary
gear. Compared to the corresponding legendary gear, the legendary prototype has
slightly weaker effects, but the core system is similar and the acquisition
threshold is greatly reduced.
A new legendary prototype has been added to the popular high-threshold legendary
gear. Compared to the corresponding legendary gear, the legendary prototype has
slightly weaker effects, but the core system is similar and the acquisition
threshold is greatly reduced.
Forlorn Crystal - Prototype
Forlorn Crystal - Prototype

Level Requirement 40 NECKLACE


+(8-10)% Evasion


Adds (1 - 1) Physical Damage to Attacks and Spells for every (350 - 400) Armor,
up to (150-150)

Your Evasion and Max Energy Shield are fixed at 0

Resolve



Surging Inspiration - Prototype
Surging Inspiration - Prototype

Level Requirement 35 INT HELMET


74 Max Energy Shield


+(100-150) gear Energy Shield

-5 Skill Cost

+12% Cold Resistance

When casting a skill, immediately gains 2 stack(s) of Spell Burst Charge.
Interval: 1s


To enhance the sense of purpose and growth for hunters, we have added set drops
to the early and mid-game stages. The set gear consists of 6 pieces, and hunters
will receive additional set bonuses when equipping 2/4/6 pieces respectively.
To enhance the sense of purpose and growth for hunters, we have added set drops
to the early and mid-game stages. The set gear consists of 6 pieces, and hunters
will receive additional set bonuses when equipping 2/4/6 pieces respectively.

NEW LEGENDARY GEAR
LEGENDARY PROTOTYPE
VOYAGER SET

THE TEAM-UP SYSTEM IS OFFICIALLY AVAILABLE, AND HUNTERS CAN NOW CHOOSE TO FIGHT
ALONGSIDE THEIR FRIENDS.

Solo Consumption, Duo Experience
The consumption of Beacons, Netherrealm Resonances, and Compasses in Team-up
Mode is exactly the same as in Solo Mode, while bonuses from Pactspirits, Trait
Cards, and other factors are only affected by the one that open the map.
The consumption of Beacons, Netherrealm Resonances, and Compasses in Team-up
Mode is exactly the same as in Solo Mode, while bonuses from Pactspirits, Trait
Cards, and other factors are only affected by the one that open the map.

United Against a Powerful Enemy
When hunters team up to challenge the Netherrealm, the monsters' strength will
increase while the hunters' XP and loot will also be enhanced to a certain
extent.
When hunters team up to challenge the Netherrealm, the monsters' strength will
increase while the hunters' XP and loot will also be enhanced to a certain
extent.

Dedicated Distribution Mode
We have designed a corresponding loot distribution mode for team-up, which not
only ensures fairness in distribution but also provides a method to give the
loot to the current teammates.
We have designed a corresponding loot distribution mode for team- up, which not
only ensures fairness in distribution but also provides a method to give the
loot to the current teammates.

HUNTERS CAN GIFT CERTAIN ITEMS TO FRIENDS. ONCE GIFTED, THESE ITEMS CAN NO
LONGER BE TRADED OR GIFTED AGAIN.



TEAM-UP
OFFICIALLY LAUNCHED
TEAM-UP OFFICIALLY LAUNCHED
FRIEND GIFTING
FUNCTION UNLOCKED
FRIEND GIFTING
FUNCTION UNLOCKED

MISTVILLE ORPHAN

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PACTSPIRIT TYPE: DROP


The girl who has been wandering in the mistville already knows everything here.
When she feels overjoyed, she will open a fissure for you and lead you to the
lake of fog where countless treasures are buried.
The girl who has been wandering in the mistville already knows everything here.
When she feels overjoyed, she will open a fissure for you and lead you to the
lake of fog where countless treasures are buried.
BACKUP POWER

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PACTSPIRIT TYPE: ATTACK


It runs frantically through the ball of energy to provide the hunter with basic
damage from shock. It can also helps the hunter recover health and shields when
the hunter is electrocuted and increases the hunter's movement speed. I'm sure
it will make a great employee for Erica.
It runs frantically through the ball of energy to provide the hunter with basic
damage from shock. It can also helps the hunter recover health and shields when
the hunter is electrocuted and increases the hunter's movement speed. I'm sure
it will make a great employee for Erica.
CAPTAIN KITTY OF THE FURIOUS SEA

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PACTSPIRIT TYPE: ATTACK


The mighty Cat of the angry sea. It release the Roar immediately so as to
increase the Roar's charge points, cooldown recovery speed and enhances the
Roar's effects. Well, like the angry tsunami.
The mighty Cat of the angry sea. It release the Roar immediately so as to
increase the Roar's charge points, cooldown recovery speed and enhances the
Roar's effects. Well, like the angry tsunami.




CATEYE·ERIKA [RAINBOW SHADOW]
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CATEYE·ERIKA [RAINBOW SHADOW]
ORACLE·THEA [LADY CRIMSON MOON]
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ORACLE·THEA [LADY CRIMSON MOON]
BACK ACCESSORY [HOLY WINGS]
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BACK ACCESSORY [HOLY WINGS]



Main Story Simplification

We have reduced the main story from 5 chapters to 3 chapters, adjusted the
difficulty of the story stages, and added a limit to the number of challenge
attempts.
We have reduced the main story from 5 chapters to 3 chapters, adjusted the
difficulty of the story stages, and added a limit to the number of challenge
attempts.

Discover the Treasure Trove!

We have added a Treasure Trove to the story, where Hunters can obtain a large
amount of XP and specific Legendary Gear.
We have added a Treasure Trove to the story, where Hunters can obtain a large
amount of XP and specific Legendary Gear.

Early Netherrealm Confusion Card Rework

We have reworked the early Netherrealm Confusion Cards to help Hunters more
specifically obtain the items they want.
We have reworked the early Netherrealm Confusion Cards to help Hunters more
specifically obtain the items they want.

New High-Value Items

We have added a batch of high-value items, such as the "Twin Reflection" that
can replicate any non-Legendary Gear, the "Desecrated Star Cluster" for
exchanging Corroded Ultimate Legendary Gear, and the "Cross-Dimensional Divine
Space" for exchanging Space Rifts.
We have added a batch of high-value items, such as the "Twin Reflection" that
can replicate any non-Legendary Gear, the "Desecrated Star Cluster" for
exchanging Corroded Ultimate Legendary Gear, and the "Cross-Dimensional Divine
Space" for exchanging Space Rifts.

50x Flame Elementium!

We have added ×20 and ×50 drop groups for Flame Elementium, increasing the
surprise for Hunters.
We have added ×20 and ×50 drop groups for Flame Elementium, increasing the
surprise for Hunters.


BEGINNER
PROCESS IMPROVEMENT
END-GAME LOOT
EXPERIENCE OPTIMIZATION

RARE MONSTER OPTIMIZATION

We have increased the health and drop quantity of rare monsters while reducing
their numbers accordingly.
We have increased the health and drop quantity of rare monsters while reducing
their numbers accordingly.

In addition, rare monsters will also have their own random affix, similar to
gear. Monsters carrying extremely rare affixes will have distinctive UI and
combat performance, and the loot they drop will be of great value.
In addition, rare monsters will also have their own random affix, similar to
gear. Monsters carrying extremely rare affixes will have distinctive UI and
combat performance, and the loot they drop will be of great value.

TRIAL OF DIVINITY

We have introduced a new endgame gameplay - Trial of Divinity, with the first
season featuring Trial of Divinity - Might.
We have introduced a new endgame gameplay - Trial of Divinity, with the first
season featuring Trial of Divinity - Might.

Trial of Divinity gameplay will yield Divinity Stone. By using these stones,
hunters can exchange them for precious rewards, including various ultimate and
rare legendary gear.
Trial of Divinity gameplay will yield Divinity Stone. By using these stones,
hunters can exchange them for precious rewards, including various ultimate and
rare legendary gear.


RARE MONSTER
OPTIMIZATION
TRIAL OF DIVINITY

SKILL SLOT ADJUSTMENT

SKILL SLOT ADJUSTMENT

We have changed the passive skill slots from 3 to 4, and passive skills will no
longer be able to be installed in the support slots of passive skills.
We have changed the passive skill slots from 3 to 4, and passive skills will no
longer be able to be installed in the support slots of passive skills.


DROP PERFORMANCE OPTIMIZATION

DROP PERFORMANCE OPTIMIZATION

We have optimized the drop performance, significantly alleviating the lag and
crashes caused by too many drops.
We have optimized the drop performance, significantly alleviating the lag and
crashes caused by too many drops.





PICK UP EXPERIENCE OPTIMIZATION

PICK UP EXPERIENCE OPTIMIZATION

When picking up items, all stackable items of the same type within the pick-up
range will be collected into the inventory at once.
When picking up items, all stackable items of the same type within the pick-up
range will be collected into the inventory at once.


HELP MANUAL OPTIMIZATION

HELP MANUAL OPTIMIZATION

We have added explanations of important in- game systems to the help manual,
helping hunters better understand the game.
We have added explanations of important in-game systems to the help manual,
helping hunters better understand the game.





BUILD RECOMMENDATION OPTIMIZATION

BUILD RECOMMENDATION OPTIMIZATION

We have connected the data of build recommendations for European, American,
Asian, and Chinese servers, allowing hunters to use builds from any server.
We have connected the data of build recommendations for European, American,
Asian, and Chinese servers, allowing hunters to use builds from any server.


CUSTOM FILTER OPTIMIZATION

CUSTOM FILTER OPTIMIZATION

We have restructured the filter condition editing interface to support
convenient multi- selection of item types and affixes.
We have restructured the filter condition editing interface to support
convenient multi-selection of item types and affixes.





GOLDEN SEASON PASS ADDED BENEFITS

GOLDEN SEASON PASS ADDED BENEFITS

After unlocking the Golden Season Pass, hunters can use all heroes and hero
traits for free during the current season.
After unlocking the Golden Season Pass, hunters can use all heroes and hero
traits for free during the current season.


DAMAGE NUMBER OPTIMIZATION

DAMAGE NUMBER OPTIMIZATION

We have adjusted the size and animation of damage numbers, using different
colors to distinguish different types of damage, and highlighting the highest
damage dealt by the hunter within a certain period.
We have adjusted the size and animation of damage numbers, using different
colors to distinguish different types of damage, and highlighting the highest
damage dealt by the hunter within a certain period.





COMPASS SAVING FEATURE

COMPASS SAVING FEATURE

The last compass installed by the hunter will be automatically recorded, greatly
simplifying the operation.
The last compass installed by the hunter will be automatically recorded, greatly
simplifying the operation.








Create countless genres with unlimited possibilities of Builds. Defeat powerful
bosses to obtain rare loot! New hero Lightning Shadow debut and all heroes are
unlocked in the season pass. Multiplayer is here! Receiving gifts from friends
while exploring random events that guarantee exciting rewards.