www.gta5-mods.com
Open in
urlscan Pro
104.26.6.23
Public Scan
Submitted URL: https://cutt.ly/ywUdE8FV
Effective URL: https://www.gta5-mods.com/tools/heapadjuster
Submission Tags: @phish_report
Submission: On February 26 via api from FI — Scanned from FI
Effective URL: https://www.gta5-mods.com/tools/heapadjuster
Submission Tags: @phish_report
Submission: On February 26 via api from FI — Scanned from FI
Form analysis
0 forms found in the DOMText Content
Loading... * English * Bahasa Indonesia * Bahasa Melayu * Български * Català * Čeština * Dansk * Deutsch * Ελληνικά * English * Español * Français * Galego * 한국어 * हिन्दी * Italiano * Magyar * Македонски * Nederlands * Norsk * Polski * Português do Brasil * Română * Русский * Slovenščina * Suomi * Svenska * Tiếng Việt * Türkçe * Українська * 中文 * 5mods on Discord * Show Adult Content * Upload * Log In * Register * * Search WELCOME TO GTA5-MODS.COM Select one of the following categories to start browsing the latest GTA 5 PC mods: * Tools * Vehicles * Paint Jobs * Weapons * Scripts * Player * Maps * Misc * More * GTA 5 Cheats HEAPADJUSTER 1.0 Download * * * Share Dilapidated ALL VERSIONS 1.0 (current) 2,590,535 downloads , 112 KB August 03, 2019 MORE MODS BY DILAPIDATED: * Boat * Submarine 4.14 19,050 256 Aquatic Vehicle Pack [BETA] 1.1 By Dilapidated * Effects * .Net * Featured 4.87 100,936 668 Ambient FX 1.1.1 By Dilapidated * Featured 4.97 20,357 277 PoolManager 1.2 By Dilapidated * Featured 4.88 463,430 973 Gameconfig.xml Contract Update By Dilapidated * Ped Config * Support Config * Emergency 4.31 304,208 2,665 Rebalanced Dispatch Enhanced 4.0.1 By Dilapidated 2,591,532 DOWNLOADS 2,126 LIKES 4.7 / 5 STARS (68 VOTES) This is a modified version of the HeapAdjuster mod which can be found here: https://www.gta5-mods.com/tools/heap-limit-adjuster-600-mb-of-heap The purpose of this asi remains the same as the original which is to resolve ERR MEM EMBEDDEDALLOC ALLOC error crashes caused by using more memory than the heap allows. The modified version comes with an ini so users can define the heap size manually as they wish. The project is open source and can be found here: https://github.com/Dilapidated/gtav-HeapAdjuster-ini Please ensure to only use one version of this asi at a time. The original is titled "GTAV.HeapAdjuster.asi" while this version is simply "HeapAdjuster.asi" Thanks to the FiveM team for permissions to release this to the public and for all the hard work they've done. Credit: FiveM/Dilapidated Show Full Description Asi First Uploaded: August 03, 2019 Last Updated: August 03, 2019 Last Downloaded: 1 minute ago ALL VERSIONS 1.0 (current) 2,590,535 downloads , 112 KB August 03, 2019 306 COMMENTS MORE MODS BY DILAPIDATED: * Boat * Submarine 4.14 19,050 256 Aquatic Vehicle Pack [BETA] 1.1 By Dilapidated * Effects * .Net * Featured 4.87 100,936 668 Ambient FX 1.1.1 By Dilapidated * Featured 4.97 20,357 277 PoolManager 1.2 By Dilapidated * Featured 4.88 463,430 973 Gameconfig.xml Contract Update By Dilapidated * Ped Config * Support Config * Emergency 4.31 304,208 2,665 Rebalanced Dispatch Enhanced 4.0.1 By Dilapidated * Description * Comments (306) This is a modified version of the HeapAdjuster mod which can be found here: https://www.gta5-mods.com/tools/heap-limit-adjuster-600-mb-of-heap The purpose of this asi remains the same as the original which is to resolve ERR MEM EMBEDDEDALLOC ALLOC error crashes caused by using more memory than the heap allows. The modified version comes with an ini so users can define the heap size manually as they wish. The project is open source and can be found here: https://github.com/Dilapidated/gtav-HeapAdjuster-ini Please ensure to only use one version of this asi at a time. The original is titled "GTAV.HeapAdjuster.asi" while this version is simply "HeapAdjuster.asi" Thanks to the FiveM team for permissions to release this to the public and for all the hard work they've done. Credit: FiveM/Dilapidated Asi First Uploaded: August 03, 2019 Last Updated: August 03, 2019 Last Downloaded: 1 minute ago Show previous 20 comments * CTEHACTPAXA @XBMarshall Thanks, bro.Turning off the Internet helped me too.Happy New Year to you! December 31, 2023 * sajuuk6 A must have for heavily modded installs, along with Packfile Limit Adjuster and custom gameconfig.xml. Thanks for this! January 02, 2024 * Stijn1990 @igniteblack where to put those values? January 13, 2024 * Stijn1990 i get the game memory error when after 5 mins or reach downtown i have a high and pc and a lot off mods can i config something January 13, 2024 * Adas8812 @JAM102970 hello there sir, so I've done most of these steps that you wrote about. However, my issue is kind of odd one. The game runs fine but there ar some parts where the crashes happen (no error code nothing, just straight to desktop) if there's a fair amount of vehicle traffic. I have no custom vehicle mods installed and I'm using VisualVanilla. Anyway, this is an odd type of crash because I was able to find the most likely spots where this happens. Eg the freeway area where the second mission starts. And It's at random times of the day I know that this is tied to the games features. So at 6pm onwards more traffic will spawn creating a choke point if you will for the system. I've managed to find the most direct and obvious way to fix this: lower the traffic density slider... Now the game lacks that busy vibe (and that's something I don't wanna change. Dense traffic is more realistic but more taxing on the rig. I mean : yeah duhhh) So is there a way to maintain the maximum density and to prevent the crashes? My specs are not great: xeon e3 1270 v2, 16gb ddr3 and a 6gb 1660 super. Aside from ugrading my rig and turning some settings down - are there any other options? January 21, 2024 * JAM102970 @Adas8812 It's difficult to determine the exact cause of your crashes, I don't think it has to do with your graphics card because the 1660 super should be able to handle gta 5 but, there may be other factors that can cause that. I used to have random crashes before and it had to do with conflicting maps. Do you by any chance have ymaps or xml maps that load automatically? Sometimes ymaps conflict with each other and sometimes with xml maps, as well. Also, a specific mod, not related to maps, may also cause a sudden crash, specially one that hasn't been updated. The only way to find out if it is a mod you would have to test that by removing any asi or scripts mods that you may have installed and test the game by installing only a couple at a time in order to pinpoint the culprit but, that's kind of tedious to do. What I would suggest to you to try first would be to do the following: 1. FIrst, make sure you got a solid gameconfig installed, download this one > https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars , choose the "2x traffic 2x peds" and install in this path: mods/update/update/common/data/, once it has been installed then open it up in OpenIV to edit and change these values: <VehicleAmbientDensityMultiplier_Base value=140/>, the original default value should be "140" but, change it to "66" <VehicleAmbientDensityMultiplier value=200/>, the original default value should be "200" but, change it to "100" 2. If you already have the HeapAdjuster installed then make sure the value is set to = 750 in the ini file. 3. If you already have the PackfileLimitAdjuster installed then make sure the value is set to = 10000 in the ini file. If you don't have it make sure to download it here > https://www.gta5-mods.com/tools/packfile-limit-adjuster 4. There are two other asi files that you should also install in your game. These are: * PoolManager - This is an ASI plugin that attempts to identify the cause of crashes related to memory pools within the gameconfig.xml. It's an asi plugin that everyone should also have installed in their games. You can download it here > https://www.gta5-mods.com/tools/poolmanager-dilapidated * fwBoxStreamerVariable and decals limit patch - This is another ASI file that everyone should also have. This patches ymap load lists extent limits basically when there are too many ymaps running in the game. Even if you don't have a custom-made ymap of your own installed, the game itself still has a whole bunch of ymaps that load when you launch the game so you should also have those files installed as well to promote stability. You can download it here > https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch Now listen very carefully, after you've installed all that, your game will probably crash a couple of times at launch, maybe even 3 times but, don't worry, the reason it will crash a couple of times at launch is because the game doesn't recognize the changes you just made to the archive. It takes a few attempts for the game to accept and memorize the new files and the changes made to the gameconfig. After your game launches normally and you're in the game, play around for a while, go to those areas that you said your game crashes and see how it behaves. I don't think you should have any more sudden crashes anymore after you've done what I just mentioned above correctly. Expand to read the full comment January 22, 2024 * Adas8812 @JAM102970 hello and thank you for the response! One point I forgot to mention is besides VisualVanilla mod I'm also using "Alex106's map fixes and updates mods". After you mentioned stuff about maps this got me thinking that maybe those map mods could be the the reason for crashing. However their premise would suggest otherwise (the map fixes and updates should improve the game's experience). Anyway, this is like out of the left field but - I wish gta 5 would have stuff like the steam workshop so that some warning would show up (during gameplay, before the launch of the game) saying: "look these two mods here conflict with one another and they ain't gonna function and or cause game issues ". This would make the whole modding process and the whole " turn the game on and off" process less of a burden. January 22, 2024 * Adas8812 UPDATE after doing loads of testing the final result: I need to upgrade my pc 😅 @JAM102970 thank you sir for providing all this info. Heap and Pack limits that you wrote about helped alot!!! Thank you again😃 January 22, 2024 * Michael21107 @Dilapidated hey, the link to the original doesn't work January 22, 2024 * sILVIu5753 @JAM102970 yo bro. if you can help me too... after I did all you've said, LSPDFR isn t working anymore What should i do? January 25, 2024 * JAM102970 @sILVIu5753 I don't personally use the LSPDFR mod but I know the HeapAdjuster and the PackfileLimitAdjuster won't interfere with that mod plus the other two asi plugins, the PoolManager and the fwBoxStreamerVariable and decals limit patch, those won't cause problems with LSPDFR either because the PoolManager.asi deals with crashes related to memory pools and the fwBoxStreamerVariable_DecalsLimit-Patch.asi has to do with ymaps and just basically extent limits when someone has too many ymaps in their game, that's why I recommended installing that plug in also... so none of those will cause any issues with LSPDR. The only thing I can think of may be the gameconfig. I recommend using the gameconfigs from F7YO, which I mentioned in my comment, I use the "2x traffic 2x peds" gameconfig, which doubles the amount of vehicles and peds in the game, however maybe LSPDFR relies on stock traffic and peds, if that's the case then maybe you can try swapping the "2x traffic 2x peds" with the one in the "Stock Traffic (Gta base}" folder, which is a modified gameconfig that can handle mods but, still keeps traffic and peds at stock. By the way, I forgot to mentioned in my comment, when you download F7YO's gameconfigs there are two folders in there, one says "For More Mods" and the other one says "For Less Mods", always pick a gameconfig from the "For More Mods" folder and delete the other folder. January 26, 2024 * nenlee @JAM102970 você poderia me informar qual versão do Simple Trainer eu posso usar na versão do Grand Theft Auto V 1.0.2189.0 January 29, 2024 * JAM102970 @nenlee A versão atual do Simple Trainer, a 15.7, funciona com os patches atuais e anteriores. January 29, 2024 * WayyvJay i have 32 gb ram using carr add on and replace packs , and evertyime i go to add a new script/mod i have to change heap, sometimes it works at 750, sometimes 1,000 , 2048, 5512, 10000 how do I get one to work even when I add new scripts ? February 01, 2024 * nenlee @JAM102970 eu queria ver com você porque essas outra tambem tem dois arquivos update.rpf 1.0.2699.0 assim tambem como essa 1.0.3095.0 não sei para que modificaram as outra atualizações do com dois update.rpf sendo que com que o padrão do jogo já era mais que suficiente só sei que esses dois arquivos fazem jogo da crash mesmo sem mod. February 07, 2024 * JAM102970 @nenlee Eles moveram alguns Shaders e outros tipos de dados para um segundo update.rpf (update2.rpf) no patch 1.0.3095 atual. Não sabia que o antigo 1.0.2699 tinha um update2.rpf, não me lembro se tinha, não tenho mais essa versão. February 07, 2024 * yodamaster738 @JipThornville atleast you're not the only idiot i did the same shit too bruh 😭😭😭 February 15, 2024 * nenlee @JAM102970 você poderia me informar o que é preciso para que esse mod ObjectSpawnUnlockNbuild funcione sem falha aqui esta o log 18/02/2024 12:59:03: Get mem pos 18/02/2024 12:59:03: Found: 0 18/02/2024 12:59:03: Failed to find mem pos 18/02/2024 12:59:03: Finished. e também o Dismemberment esta crashando quando eu encerro o jogo com esse crash DismembermentASI\Build\Release\DismembermentASI.pdb 8 days ago * JAM102970 @nenlee Eu nem sei de que mod você está falando, nunca vi esse tipo de erro antes e nada disso tem nada a ver com o HeapAjuster. Eu sei que existe um mod que permite criar objetos no mundo do GTAV usando o Map Editor, que é um arquivo .asi chamado: Object Spawn Unlocker. Com base no que estou vendo, você provavelmente está usando algum tipo de mod de desmembramento; se for esse o caso, você o instalou incorretamente ou talvez esteja faltando um arquivo necessário. 8 days ago * KRYST4LCLR @Dilapidated Any chance of knowing how "HeapAdjuster" talks to "gta5.exe" when either increasing or decreasing heap value size within "HeapAdjuster.ini". Many Thanks KRYST4LCLR 4 days ago Join the conversation! Log In or register for an account to be able to comment. ALL VERSIONS 1.0 (current) 2,590,535 downloads , 112 KB August 03, 2019 Close Designed in Alderney Made in Los Santos * GTA 5 Modding Tools * GTA 5 Vehicle Mods * GTA 5 Vehicle Paint Job Mods * GTA 5 Weapon Mods * GTA 5 Script Mods * GTA 5 Player Mods * GTA 5 Map Mods * GTA 5 Misc Mods * Latest Files * Featured Files * Most Liked Files * Most Downloaded Files * Highest Rated Files * GTA5-Mods.com Leaderboard * Contact * Privacy Policy * Terms of Use * DMCA * @5mods on Twitter * 5mods on Facebook * 5mods on Discord GTA5 Mods Data and Cookie Consent In order to provide a more personal user experience, we and our 218 partners use technology such as cookies to store and/or access device information. By clicking “Accept” you consent to these technologies which will allow us and our partners to process non-sensitive data such as IP address, unique ID, and browsing data for the purposes of serving personalized ads and content, ad and content measurement, audience insights, and to develop and improve products. Your choices on this site will be applied only for this site. You can change your settings at any time, including withdrawing your consent, by going to the Privacy Policy page of this site. Manage Settings Accept Update Privacy Settings