helldivers.io Open in urlscan Pro
2606:4700:3032::6815:32fc  Public Scan

Submitted URL: http://helldivers.io/
Effective URL: https://helldivers.io/
Submission: On March 28 via api from US — Scanned from DE

Form analysis 0 forms found in the DOM

Text Content

helldivers.io
 * Galactic War
 * Super Store
 * Planets
 * History
 * AdFree
 * 

2:36
2:07
2:36
2:51
2:05
3:28
2:42
3:06
0:34
4:57
2:06
1:09
1:02
3:00
1:58
2:36
4:28
1:44
1:24
0:47
1:59
1:43
3:00
2:21


HELLDIVERS: GALACTIC WAR STATUS AND PROGRESSION

Planet Liberation Players Predicted Time
VANDALON IV
95.81% (5.6%/hr)125K (60%)44m 30s
OSHAUNE 17h 14m 15s
14.90% (3.0%/hr)39K (19%)FAILING: 1d 4h 7m 48s
HELLMIRE
44.06% (-0.4%/hr)16K (8%)LOSING GROUND. Send Reinforcements!
MALEVELON CREEK
37.20% (0.2%/hr)6K (3%)11d 4h 11m 36s
UBANEA
19.37% (0.2%/hr)4K (2%)StalemateOther Planets**0%17K (8%)

Not sure which planet to attack? Go to the one on the top of this list,
prioritizing any that are part of the Major Order.

Total Players : 207K | Super Earth Forces Contribution : 7.61%/hr

Terminid Forces : -1.00%/hr on each planet
Automaton Forces : -0.00%/hr on each planet

Mission Win Rate: 90%, 85.65 M / 94.50 M
Bug Kills: 7.15 B
Bot Kills: 1.44 B
Bullet Acc : 96%, 52.70 B / 54.57 B
Deaths: 273.09 M
Team Kills: 40.07 M

campaign active players empty supply lines major order personal orders
+−

MAJOR ORDER
Liberate Troost.
TROOST : 0.00%
Rewards 50 Medals
Time Left 01d 23hr 53m

Last Updated : 24 seconds ago

HELLDIVERS GALACTIC WAR STATUS INFO AND FAQ

In Helldivers 2, Super Earth is in a Galactic War with the Automatons (robots)
and the Terminids (bugs). During gameplay, you can choose to either attack the
robots or the bugs. There are roughly 8-12 planets at any given time that you
are allowed to play on, with the ultimate goal of liberating the planets and
restoring democracy.

The Galactic War status is global among all Helldivers players, and each and
every Helldiver player victory contributes to liberating planets.

This site shows all of the planets that you can play on at any given time,
whether to Liberate or Defend the planet from an attack. In addition, it shows
the current Liberation progress as well as an estimated time for the planet to
be complete

On the top of the site is a brief overview of the main movers in the Galactic
War

If you click on a planet in the table, you can see the history.

On the map, there are pins for each active planet that includes its liberation
status as well as the rate of liberation.

How does the math behind Liberation work?

 * Each planet has an internal max HP. When attacking, the planet has 1000000.
   When defending, this varies from 600k-~2mil.
 * Each planet regens HP, usually ranging from 1.5% to 4.5% per hour, but has
   been seen as high as 20% per hour. The game master can change these values at
   any time. NOTE - defense campaign doesn't regen hp, it is purely timer based
 * Each Operation a Helldiver completes deals damage to the planet.
 * The automatons can also drop a giant nuke on planets to deplete some
   liberation. This can be seen on planets such as Tien Kwan. These drastic dips
   in liberation have been 1-2%, occuring as much as 5-10 times to keep Super
   Earth at bay.

[Theory] What is the new liberation calculation as of 3/21?

 * [Theory] The amount of damage you deal when completing an operation is equal
   to the experience, multiplied by an internal scaler (a combination of impact
   multiplier and some other variables).
 * The impact multiplier scales inversely with the [running average] total
   population.
 * What this means is the galaxy has a target goal at how much liberation can be
   done across the entire galaxy. Check out some graphs @ Planets for real data
   points.
   
   
 * This new method rewards higher difficulties (impact is based on experience)
   and community alignment (diverging efforts impacts the rates of each other)
   vs the previous method.



Does abandoning an operation negatively impact the %? No, it does not.

Why do all the planets seem to reset their status everyday? Bugs and bots DO NOT
sleep, they are constantly pushing back (hp regen). So overnight, when Americans
(the biggest player base) are sleeping, the bugs and bots take back a lot of the
planet. See the 2nd bullet in how Liberation math works.

What is the deal with "Other Planets"? This is people who are playing the game
as an individual, and are having very little impact to the galactic war. They
are dealing less damage than the planet regens health, so it's constantly at
full health. NOTE - the game master can account for this, so they aren't
negatively impacting the userbase.

What are supply lines/connections on the map? Check out this great guide on
Reddit.

REQUIRED GENERICS

Privacy Policy

Terms of Service

© 2024 - shalzuth

OTHER SITES

Diablo 4 Armory

Warcraft Rumble DB

PalWorld Trainer

CONTACT

Discord

shalzuth @ gmail

This site is fan-made and not affiliated with Arrowhead Game Studios in any way.


English
 * Deutsch
 * English
 * Español
 * Français
 * Italiano
 * Nederlands
 * Polski
 * Português
 * Limba română


YOU CONTROL YOUR PRIVACY

When you use this site, we and up to 827 vendors process, store and/or access
personal data from you and your device. This data can include your type of
browser, settings, cookies, unique identifiers, IP address, and geo location.
Once dismissed, these settings can be accessed again from the link in our
privacy policy or footer.

We're requesting consent to offer: Personalised advertising and content,
advertising and content measurement, audience research and services development

Advertising and content can be personalised based on your profile. Your activity
on this service can be used to build or improve a profile about you for
personalised advertising and content. Advertising and content performance can be
measured. Reports can be generated based on your activity and those of others.
Your activity on this service can help develop and improve products and
services.

Advanced Settings Accept

Your consents are specific to this site & device.