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CONWAY’S GAME OF LIFE

.O. ..O OOO


LIFE LEXICON

This Life lexicon is compiled by Stephen A. Silver from various sources and may
be copied, modified and distributed under the terms of the Creative Commons
Attribution-ShareAlike 3.0 Unported licence. See the original credit page for
all credits and the original download location.


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GAME OF LIFE EXPLANATION

The Game of Life is not your typical computer game. It is a cellular automaton,
and was invented by Cambridge mathematician John Conway.

This game became widely known when it was mentioned in an article published by
Scientific American in 1970. It consists of a grid of cells which, based on a
few mathematical rules, can live, die or multiply. Depending on the initial
conditions, the cells form various patterns throughout the course of the game.


RULES

For a space that is populated:
Examples

Each cell with one or no neighbors dies, as if by solitude.



Each cell with four or more neighbors dies, as if by overpopulation.



Each cell with two or three neighbors survives.


For a space that is empty or unpopulated:

Each cell with three neighbors becomes populated.




MORE INFORMATION

Video’s about the Game of Life

The rules are explained in Stephen Hawkings’ documentary The Meaning of Life
John Conway himself talks about the Game of Life

Interesting articles about John Conway

 * John Horton Conway: the world’s most charismatic mathematician (The Guardian)
 * John Conway Solved Mathematical Problems With His Bare Hands (Quanta
   Magazine)

If you’ve been thinking “I’d like to sell my Tesla,” check out
FindMyElectric.com—the ultimate Tesla marketplace, and one of Game of Life’s
supporters!

The Game of Life is also supported by Dotcom-Tools, Load View Testing, Driven
Coffee Roasters, and Web Hosting Buddy.

Implemented by Edwin Martin <edwin@bitstorm.org>