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  Arma 3 - APEX Printed Map Official    




  April 12th, 2017 - 20:05 By Old Bear   Comment (0)  


  Armed Assault info site is closing About our website    



Today, after many years since the initial Arma release, we have decided to close
the Armed Assault info site.
The switch to the Steam Workshop and the lack of manpower grandly impacted our
addons and mods hosting and consecutively our resources from ads disappeared.

We have survived for a while but now it's clearly time to adapt ... the website
will remain online as long as possible -thanks to JerryHopper- but there will be
no news or updates.

Thanks to all helping and following us during all these years in this grand
adventure from OFP.info to ArmedAssault.info.


For the Armed Assault Info Team
Old Bear



  May 30th, 2017 - 11:05 By Old Bear   Comments (8)  


  SITREP #00193 Official    


On May 17, 2017, Vojtěch Kovařič has reported a SITREP #00193 on the official
Arma3 site.



FROM: High Command
TO: Arma 3 Users
INFO: Jets DLC Release, Update 1.70, Tools Update
PRECEDENCE: Flash




SITUATION


We have arrived at our first stop on our roadmap for 2017: Jets DLC is now
available on Main Branch! Arma 3 Jets represents a significant enhancement to
Arma 3's combined arms experience, and we look forward to see how our
community's fighter pilots scramble and claim control of the Altis and/or Tanoa
skies. Meanwhile, as with every major update, our development team stands guard
to catch any reported issues and respond to feedback.




INTELLIGENCE


After more than a year of development and coordination, Jets DLC is now
available on Bohemia Store and Steam. The premium fighter jets, drone and
Showcase scenario, together with the free new content (e.g. the USS Freedom) and
new engine features make for a nice package that yet again expands the Armaverse
in many ways. We've unleashed the beast just yesterday (which also just so
happened to be the release anniversary of the amazing Top Gun). To list some of
our favorite parts about this DLC, we published a new Top 10 article outlining
the additions and improvements with some complimentary GIFs.




Update 1.70, despite its strong focus on jets, also brings improvements to other
areas of the game. For example, End Game scenarios will now use the Dynamic
Simulation feature and thus benefit from a better performance. Also, VTOLs
should now handle more reliably, while tank vehicles are now equipped with the
Fire Control System to predict projectile impact. These are just some examples,
feel free to check out the whole changelog to get a complete overview. Over the
next few days we'll also be evaluating the feedback from our forums and Feedback
Tracker to determine if a hotfix for Update 1.70 will be required.



Project Lead Joris-Jan van 't Land, currently working on the "Orange" DLC at our
Amsterdam studio, was interviewed by HeliSimmer. It talks about Joris' personal
passion for helicopter flight, and discusses some of the decisions that helped
shape Take On Helicopters and Arma 3 in terms of helicopter simulation. It's a
great read for flight(sim) enthusiasts!




Community author Tomzy B. created a splendid unofficial armachinima video. The
moody atmosphere and intense footage brings us back to the Vietnam War era. We
get so see choppers flying around, nerve-wrecking moments in the jungle, and
frantic firefights. The exquisite selection of music, smart video editing, and
assets from the Unsung Vietnam Mod‏, also truly help to make this piece stand
out.







OPERATIONS


Designer Killzone Kid updated the documentation of checkboxes. It can be found
on the Community Wiki and is expected to be fully implemented as part of Update
1.72 (although some parts of it are included in Update 1.70 already).




Jets DLC also brings new additions to the already existing pool of texts and
dialogs. Our very own Localization hero Vojtěch Schubert‏ fought a brave battle
to have them all translated into the 11 languages that Arma 3 is distributed in.
This work involves lots of communicating, coordinating between our developers
and translators, and proof-reading. Thanks for the hard work, Vojtěch. It's
certainly appreciated!







LOGISTICS


The Arma 3 Tools package was updated to version 1.010, which makes some
improvements to several applications. To name some: Work Drive is now able to
unpack single PBO files to a custom destination, terrain data layers are left
out by default when unpacking, and Addon Builder now checks that a destination
drive exists before it starts packing. The complete set of changes are now
available on the Dev Hub.







  May 22nd, 2017 - 06:41 By Old Bear   Comment (0)  


  Arma 3 Jets DLC is out now Official    


Korneel van 't Land has informed us about Arma 3 Jets DLC release



Arma 3 Jets DLC is out now
Prague, Czech Republic, May 16th 2017

Celebrated with a launch trailer, Bohemia Interactive today released the
anticipated Jets DLC for its tactical military shooter game, Arma 3. The Jets
DLC delivers three air-superiority jets, an Unmanned Aerial Combat Vehicle, a
new Showcase scenario, and more. The package is complemented by a free Arma 3
platform update, which introduces massive content (literally!) in the form of an
aircraft carrier, and implements various new gameplay features related to
fixed-wing aircraft.

Arma 3 Jets DLC Key Features
   
   
 * F/A-181 Black Wasp II - The F/A-181 Black Wasp II is a fifth-generation,
   single-seat, twin-engine, all-weather tactical fighter jet. The aircraft was
   designed primarily as an air-superiority fighter, but also has ground attack
   capabilities. Its additional external hard points enable the aircraft to
   carry a wide variety of weapons configurations. The Black Wasp is fitted with
   the required equipment for carrier operations.
   
   
 * To-201 Shikra - The To-201 Shikra is a fifth-generation, single-seat,
   twin-engine, all-weather tactical fighter jet. The aircraft was designed by a
   CSAT and Russian joint syndicate with the goal to build a highly agile and
   maneuverable air-superiority fighter. Similar to the F/A-181, the To-201 also
   has ground attack capabilities, and is able to support various weapons
   configurations via its conventional pylons, but also its internal weapons
   bay.
   
   
 * A-149 Gryphon - The A-149 Gryphon is a fourth-generation, single-seat,
   single-engine, and all-weather tactical fighter jet. The aircraft was
   designed as a multi-role platform at an affordable cost, and unlike some of
   the larger air-superiority jets, it can also perform well in low-altitude
   flight. Despite its aging platform, the A-149 has still been upgraded with
   the newest sensors and weapons systems.
   
   
 * Sentinel - The Sentinel is a fifth-generation, state-of-the-art, twin-engine,
   all-weather tactical Unmanned Combat Aerial Vehicle (UCAV). The Sentinel was
   designed primarily as a reconnaissance platform, but can also perform
   precision ground attacks. It typically operates from an aircraft carrier.
   
   
 * Showcase Fighter Jets - Take to the skies above Altis and engage in
   air-to-air and air-to-ground combat in a brand new Showcase scenario.



The Jets DLC is supported by the 1.70 platform update, which features new
content and features. This platform update is free for all owners of Arma 3. Its
highlights include:
   
   
 * Sensor Overhaul - A new radar interface for targeting guided weapons, powered
   by advanced Active Radar and Infrared sensor technology.
   
   
 * Extended Hitpoints - The damage model of fixed-wing aircraft has been
   upgraded to the level of detail of other vehicle classes in Arma 3.
   
   
 * Dynamic Vehicle Loadouts - Players can now customize their vehicle's
   armament. In the case of jets, this means you can choose what kind of
   ordnance each pylon carries.
   
   
 * Other Improvements - Various audio enhancements, tweaked controls, several
   new scripted solutions such as ejection seat emergency procedures, and more.
   
   
 * Aircraft Carrier "USS Freedom" (CVN-83) - A nuclear-powered aircraft
   supercarrier which can carry various aircraft, and supports catapult
   take-offs and tailhook landings. The aircraft carrier is a static in-game
   object that can be positioned across the map via the 3D Scenario Editor, but
   cannot be 'driven'.
   
   
 * Surface-to-Air Weapon Systems - The USS Freedom is outfitted with 3
   autonomous defensive weapon systems: Praetorian 1C AAA, Mk-49 Spartan SAM,
   and Mk-21 Centurion SAM.



The Jets DLC is available for purchase on the Bohemia Store and Steam at € 9.99
/ $ 11.99 / £ 8.99. To already enlist for all planned upcoming Arma 3 DLC,
players can purchase the Arma 3 DLC Bundle 2 (€ 22.99 / $ 24.99 / £ 19.99),
which saves more than 25% over purchasing the Jets, and upcoming “Orange”
(working title), Tac-Ops, and Tanks DLC separately.

For a complete overview of the Arma 3 Jets’ content and features, check out the
official website at www.arma3.com/dlc/jets. To keep track of all the latest
news, also be sure to follow Arma 3 on Facebook, Twitter, YouTube, and Steam.


Arma 3 - Jets DLC Trailer





  May 16th, 2017 - 20:47 By Old Bear   Comment (0)  


  Playing Arma3 with a Pentium ... not a Pentium 4 but a G-4560 General    





THE CONTEXT :


In my own quest to find a good CPU to really play Arma3, on a budget I had
failed with the Pentium G4500 (1st episode on CanardPC Forums ... in French). I
thought I had found a good candidate to be what I am calling the "Minimum
Recommendable" to play Arma3. Ultimately, it has gone wrong due to the processor
two cores limitations.
In game, the Pentium G4500 2 cores were constantly loaded up to 100% and the
phenomenon of "bottleneck" deprives us of any hope of being able to play up to
the minimum level -in my approach 20FPS- on Tanoa.

Here is an extract from the official “Minimum” specifications for Arma3:
- PROCESSOR Intel Dual-Core 2.4 GHz / AMD Dual-Core Athlon 2.5 GHz
- GRAPHICS NVIDIA GeForce 9800 GT/ AMD Radeon HD 5670 / Intel HD Graphics 4000
with 512 MB VRAM
- DirectX® 10
- RAM 4 GB

You're going to point out to me, rightly, that no one is playing with such a
weak set-up, but I've noticed several times in forums that players on a tight
budget or absent-minded try to do it ... and they had problems.

From my point of view, it’s clear, it’s no longer possible to play Arma3 with a
Core 2Duo E6600 and a GeForce 9800 GT. This "Minimum" config for Arma3 will
allow you to display the game and to work on the editor and even to have a
glimpse of what playing means on Stratis but it doesn't allow you to get a fair
gaming experience on all Arma3 official terrains.

The upcoming release of Ryzen led Intel to consider a far-reaching
counter-attack against its finally threatened Empire, the release at the
beginning of this year of 3 Pentiums with HT: Pentium G4560, Pentium G4600,
Pentium G4620.
  
We will see in a near future what AMD will release in the upcoming R3 Ryzen
lineup for players with a limited budget, but here and now, let see if we get an
option to play at a lower cost with the cheapest of these Pentiums.




THE TEST :


A- the hardware

1 ° Pentium G4560
With 2 cores and 4 threads, it looks like an i3-killer in terms of price /
performance ratio and, considering reviews, benchs and other tests, it seems to
be an interesting candidate.

2 ° Test set-up.
The CPU is set on a MSI 250I-Pro with 8GB DDR4 Crucial [DDR4 2 x 4 GB 2400 MHz
CAS 17],
the GPU is a GTX 750 Ti OC 2Go. Windows10 64-bit and Steam are installed on an
Intel M.2 256 GB 600p SSD.
This is set-up on a Dimastech bench table on a 19 "rack drawer.




B- the testing protocol

On the program as intended today*:
- Settings,
- Bench tests with Arma3Mark-Stratis and YAAB
- Tests on SP missions "4 contre1" on Altis and "Anti-Syndicat" on Tanoa

* Settings:

The settings are those given by the game auto-detection:
In General, the Quality settings are on "High",
Note that the "water reflection" option provided by the Visual Update is
activated and set to "-High-"
The 100% CPU and mixed CPU / GPU options are set:
- Overall visibility at 2200m.
- Terrain in "High" and Shadows in "Very High".
In Display, the VSYNC is deactivated.
All settings in the AA & PP section are active.

* Bench tests with Arma3Mark-Stratis and YAAB:





     Arma3Mark-Stratis: the average score of 10 tests on the Arma3Mark - Stratis
bench is 60 FPS





     YAAB or Yet Another Arma Benchmark: the result is 29/30 FPS.


* SP missions tests:

4 vs 1 - Altis: In this mission of the FIA groups are fighting motorized units
from the AAF in Pyrgos.




In this mission, the game runs fairly regularly in the zone of 25/30 FPS which
is quite playable.
In a more qualitative and subjective way, playing in "High" makes it possible to
appreciate the environment and to better distinguish the threats, besides the
feeling in play is good, fluid, without loss of FPS in movement or during shots.

Anti-Syndikat - Tanoa: the second mission played is a transposition on Tanoa of
the previous mission.
In this mission, Gendarmerie, helped by groups from the FAT32 (Front d’
Auto-défense de Tanoa) is fighting the Syndikat gangs in Gorgetown.




In this mission, the game runs regularly around the 20 FPS level and remains
fluid and constantly playable in the engagement and /or during player fast
moves. I must admit nevertheless that Tanoa seems difficult grounds for this
entry level configuration.




PARTIAL CONCLUSION


The platform used Pentium G4560 / MSI 250I-Pro / 8GB DDR4 Crucial 2400MHz / SSD
256GB Intel 600p is solid and stable.
By combining it with a basic graphics card like the GTX 750Ti, performance with
Arma3 is rather good in SP.
In the mission on Tanoa, my hypothesis is that we are near the limits of what
the processor can do but from a subjective point of view, the game with this
configuration always remains fluid, playable.



  May 15th, 2017 - 09:26 By Old Bear   Comment (0)  


  SITREP #00192 Official    


On May 3, 2017, Vojtěch Kovařič has reported a SITREP #00192 on the official
Arma3 site.



FROM: High Command
TO: Arma 3 Users
INFO: Update 1.70 RC, Audio Improvements, Server Admin Additions
PRECEDENCE: Flash




SITUATION


With less than two weeks to go before the release of Jets DLC, we're now
finishing all of the remaining tasks, making sure that everything will be in a
splendid state at launch. This means we're sweeping bugs left and right,
preparing the data for final adjustments, and processing the community feedback.
Meanwhile, various covert units in our development team are also working on the
other DLC listed on our 2017 roadmap.




INTELLIGENCE


The Release Candidate branch for Update 1.70 (which includes Jets DLC) is now
open for everyone. This RC-Branch serves as a final testing ground for Arma 3
players, helping us to reach a stable build, and enabling Arma 3 content
creators to prepare their mods and ensure compatibility with 1.70 upon release.
Aside from the new jets, all new features and other additions can also be tested
and played with. We really appreciate all of the feedback we received thus far,
be it on social media (reddit, Twitter), our forums, or the Feedback Tracker.




In SITREP #00191 we've announced the arrival of the USS Freedom, a full-sized
aircraft supercarrier with the ability to launch and recover naval aircraft, and
which is supported by autonomous weapon systems. Since then, the ship has safely
docked at Dev-Branch bay, which already resulted in some splendid screenshots
being shared on social media (including some by our own CEO!).







Community video creator CallMehTOMMEH has manufactured a great unofficial fan
trailer for Jets DLC and published it to his YouTube Channel. In a nearly
five-minute long video, we get to see beautiful shots of the new DLC aircraft
flying above the Arma 3 terrains, dog fighting at low altitudes, and even the
majestic USS Freedom makes an appearance. Splendid work as always,
CallMehTOMMEH. Keep it up!



Designer Ondřej Kužel shared an OPREP to discuss one of the highlighted new
engine features supporting the release of Jets DLC. In his juicy report, Ondřej
speaks about the overhaul to vehicle sensors, and provides in-depth explanation
and advice on their functionality and usage. Other than that, he also looks back
at the decisions made over the course of development. For the rest, the
additional control keys coming to Arma 3 are also explained. It's a great and
very in-depth read and certainly recommended to any Arma 3 and/or aviation
enthusiast!







OPERATIONS


The Jets DLC will also come with a new Showcase scenario, which demonstrates
some of these new improvements. Showcase Fighter Jets puts the player into the
cockpit of the new Black Wasp II with various tasks to complete after taking off
from the carrier. Owners of the DLC can already try the scenario on the Dev- and
Release Candidate branches. Good luck and have fun!

One rather 'unheard of' addition to Dev-Branch is Sonic Boom. This feature
simulates the shock wave created by an object travelling faster than the speed
of sound, and is now properly configured for vanilla Arma 3 aircraft. It can be
enjoyed both while flying the air assets or by observing them from the ground.
Interestingly, Sonic Boom is not the first supersonic addition to Arma 3. Our
veterans may remember the addition of sonic cracks caused by bullets fired from
most of the weapons. This simulation was massively overhauled for the Marksmen
DLC as an engine feature and we're now happy to enrich the auditory immersion
even more.



While our recent Dev-Branch additions focused mostly on the upcoming Jets DLC,
we have one more small surprise prepared for the owners of the Apex Expansion.
Update 1.70 will include the new Showcase "VTOL" scenario. This rich and
immersive scenario, which started as a pet project of Designer Václav Oliva,
teaches players how to operate VTOL aircraft. We originally hoped to release it
as part of the Apex package, but it unfortunately had to be postponed in the
heat of development prioritization. However, we still felt that the VTOL class
of aircraft deserved its own Showcase; it will soon be ready for all to enjoy!




LOGISTICS


Arma 2 server admins might remember that it was possible to whitelist one or
several admins in the server configuration file. While this functionality was
originally discontinued for Arma 3, it has come back to life and is now
available on Dev-Branch. Visit the related Community Wiki page for more Intel.
The good news does not end here: new script commands (serverCommandAvailable,
admin) and the BIS_fnc_admin function will also make the work of server
administrators easier.






  May 5th, 2017 - 07:01 By Old Bear   Comment (0)  


  Arma 3' : 'OPREP - SENSOR OVERHAUL' Official    


On April 30, 2017, Ondřej Kužel has released an Arma 3' : 'OPREP - SENSOR
OVERHAUL' on the official Arma3 site.



UNIT: Ondřej Kužel, Designer, Design Dept.
TO: Arma 3 Dev-Branch Users
OPSUM: Target Locked: Improving threat detection, tracking and engagement in
Arma 3

As soon as Arma 3 Jets DLC appeared on the horizon, we began to think about its
so-called 'platform features' (improvements available to everyone that owns Arma
3). One of the key items on our wishlist was the 'radar' (also sometimes known
as 'magic radar' to its detractors!). While its ease-of-use was convenient in
some ways, Jets DLC represented a splendid opportunity to add more depth to
detection and targeting gameplay. Now - after many, many hours of development,
and the commitment of the whole team (and Electronic Warfare Task Force in
particular!) - we're almost ready to distribute our new approach to our Arma 3
service members.


'OPREP - SENSOR OVERHAUL' on the official Arma3 site





  April 30th, 2017 - 11:25 By Old Bear   Comment (0)  


  SITREP #00191 Official    


On April 19, 2017, Vojtěch Kovařič has reported a SITREP #00191 on the official
Arma3 site.



FROM: High Command
TO: Arma 3 Users
INFO: Jets DLC Details, Mod Activities
PRECEDENCE: Flash




SITUATION


After a short Easter break, the Arma 3 development team is working together with
BRAVO ZERO ONE Studios to apply the finishing touches to the Jets DLC.
Internally, we have entered a Data Lock period. That means that every change to
the internal development build of the game will now need to be individually
reviewed and approved to ensure a smooth and stable build. Prepare to take off,
this REPort will be full of Jets details!




INTELLIGENCE


Last week, four brand new Jets assets have entered Arma 3's air space.
Dev-Branch players who pre-ordered the Jets DLC have the possibility to take the
F/A-181 Black Wasp II, To-201 Shikra, A-149 Gryphon, and the Sentinel UAV for a
test flight. In addition, new Crew Deck Vests are available as well. Together
with B01 Studios, we are processing all the splendid feedback on the forums and
Feedback Tracker. If you did not yet pre-order the DLC, but still want to try
the premium additions, head over to the Virtual Garage and check them out
without restriction!

There still is, however, one very large addition yet to enter Arma 3's
Dev-Branch waters. Revealed in a splendid trailer, the CVN-83 USS Freedom is a
full-sized aircraft supercarrier able to launch and recover naval aircraft. The
ship can be placed in the map via the Eden Editor as a static object, and is
reinforced by autonomous defensive systems (which can indeed be placed
individually as well). We cannot wait for all the player-created scenarios and
#armachinima videos to surface either on Steam Workshop or YouTube. We plan to
unleash the carrier to Dev-Branch somewhere in the upcoming days.



Now that we know what the Jets DLC has to offer, let's talk a bit more about the
road to its release. All of the assets are either already on Dev-Branch
(aircraft and Crew Deck Vests), or will arrive there very shortly (CVN-83 USS
Freedom and its autonomous turrets). A Showcase scenario is also being prepared,
but it will need some more time and tweaks before it's ready to be introduced to
Dev-Branch. As per usual with every planned Main Branch update, we intend to
start a Release Candidate branch in a week or two in order to polish the build
to a splendid state. This effort will culminate on May 16th, which is the
official release date for the Jets DLC along with Update 1.70. Until that time,
it is possible to pre-order the DLC on Steam and Bohemia Store with a 10%
discount. To save even more, consider buying the Arma 3 DLC Bundle 2, which
contains all of the currently planned upcoming additions (Jets DLC, "Orange"
DLC, Tac-Ops DLC, and Tanks DLC), and is 25% cheaper than buying each of them
separately.




We are proud of the fact that the Jets DLC is being developed in close
cooperation with an external third-party development team, BRAVO ZERO ONE
Studios. B01's Project Lead, Joshua “Saul” Carpenter, wrote an OPREP to expand
upon the creation of the Jets assets, some of the decisions their team had to
make during the process, and the cooperation with Bohemia Interactive in
general. It is a great and inspirational OPREP for anyone interested in game
development and creating new Arma 3 assets from scratch.




Make Arma Not War winners Red Hammer Studios updated their RHS mod with new
additions and fixes. Patch 0.4.2.2 adds new sounds, mortar rounds and optics,
and AK rifles to an already rich collection of assets. The RHS mod is available
on Steam Workshop and via the RHS web page. Congratulation to the team on the
release!




The freedom of Arma 3's sandbox combined with the creativity of our players is
something that continues to amaze us again and again. This time, Andy Kelly
takes on the role of Zeus, and guides his fellow PC Gamer editors through
various crazy challenges on Tanoa. These challenges involve a death karts race,
hiding from attack helicopters, and a last-man-standing scenario. As you might
imagine, plenty of unexpected and hilarious events occur - resulting in a
brilliant and entertaining article to read!







OPERATIONS


One of the most anticipated engine features coming along with Jets DLC is the
selection of Dynamic Loadouts. With the possibility to choose the precise
ordnance, missiles, bombs, and rockets of an aircraft, we are adding support for
this addition to more and more vanilla vehicles. Technical Designer Jiří Lank
explains what will change in the game data: "Current plane classes will now be
hidden in game. Community can still use and reference them for backwards
compatibility - current scenarios (or any creation using the old models/classes)
will still work without any issue. In Eden Editor, players will select freshly
configured assets with Dynamic Loadouts by default and the old ones will no
longer be visible."

A brand new modification to Arma 3 has surfaced recently. Created by Bohemia
Interactive developer Adam Franců in his free time, Arma 3: Original War aims to
bring the best of two game genres together. Adam expands on this idea: "Arma 3:
Original War is a modification that focuses on remaking the legendary strategy
game Original War within Arma 3's Real Virtuality engine. It utilizes Arma 3's
Zeus to offer a unique combination of RTS and FPS, fully supported within the
multiplayer environment of Arma 3. See the conflict from different perspectives
- play either as an RTS player - responsible for building bases, researching
technologies, manufacturing vehicles and defeating enemies with all possible
assets - or as an FPS player, helping in resource collection. Most importantly,
be a very important asset when it comes to the battleground."






LOGISTICS


Update 1.68 received a second hotfix targeting a blocking issue in the East Wind
campaign and start-up problems for 64-bit users. The Dev-Branch of the Arma 3
Tools package was also updated to overhaul the installation of Buldozer. Inspect
the full changelog for more details.






  April 19th, 2017 - 18:13 By Old Bear   Comment (0)  


  Arma 3 Jets DLC releases on May 16 Official    


Korneel van 't Land has informed us that Arma 3 Jets DLC will be released on May
16. the Jets DLC will be accompanied by a free platform update that improves the
game for everyone. The main highlights of this update are the ‘sensor overhaul’
to improve targeting and target detection, an upgraded fixed-wing damage model
with more hitpoints and new damage effects, dynamic vehicle loadouts.
As a special surprise, Bohemia Interactive will add the CVN-83 “USS Freedom”
Aircraft Carrier, a massive bonus content, available for free to everyone who
owns Arma 3.



Arma 3 Jets DLC releases on May 16
All Arma 3 players receive aircraft carrier as free bonus content
Prague, Czech Republic, April 13th 2017

In follow up to their latest dev diary, which discussed the planned new content
for Arma 3 in 2017, Bohemia Interactive today announced the release date of the
first upcoming DLC package: Arma 3 Jets. Available worldwide on May 16th 2017,
the Jets DLC will enhance the combined arms experience by adding three new
air-superiority jets, an Unmanned Combat Aerial Vehicle (UCAV), a new Showcase
scenario, and more.

As is protocol with each Arma 3 DLC release, the Jets DLC will be accompanied by
a free platform update that improves the game for everyone. The main highlights
of this update are the ‘sensor overhaul’ to improve targeting and target
detection, an upgraded fixed-wing damage model with more hitpoints and new
damage effects, dynamic vehicle loadouts, and various other jets-related
improvements.

In addition, as a special surprise, Bohemia Interactive is proud to reveal truly
massive bonus content in the form of the CVN-83 “USS Freedom” Aircraft Carrier
(watch new trailer). This nuclear-powered aircraft supercarrier, which will be
available for free to everyone who owns Arma 3, serves as a naval main operating
base, and can carry various aircraft and helicopters on board. In terms of
in-game functionality, the ship is a static object that can be positioned across
the map via the 3D Scenario Editor, but cannot be 'driven'. The carrier supports
catapult take-offs and tailhook landings, and features functional autonomous
defensive weapon systems.

Arma 3 Jets DLC Key Features

   
   
 * F/A-181 Black Wasp II - The F/A-181 Black Wasp II is a fifth-generation,
   single-seat, twin-engine, all-weather tactical fighter jet. The aircraft was
   designed primarily as an air-superiority fighter, but also has ground attack
   capabilities. Its additional external hard points enable the aircraft to
   carry a wide variety of weapons configurations. The Black Wasp is fitted with
   the required equipment for carrier operations.
   
   
 * To-201 Shikra - The To-201 Shikra is a fifth-generation, single-seat,
   twin-engine, all-weather tactical fighter jet. The aircraft was designed by a
   CSAT and Russian joint syndicate with the goal to build a highly agile and
   maneuverable air-superiority fighter. Similar to the F/A-181, the To-201 also
   has ground attack capabilities, and is able to support various weapons
   configurations via its conventional pylons, but also its internal weapons
   bay.
   
   
 * A-149 Gryphon - The A-149 Gryphon is a fourth-generation, single-seat,
   single-engine, and all-weather tactical fighter jet. The aircraft was
   designed as a multi-role platform at an affordable cost, and unlike some of
   the larger air-superiority jets, it can also perform well in low-altitude
   flight. Despite its aging platform, the A-149 has still been upgraded with
   the newest sensors and weapons systems.
   
   
 * Sentinel - The Sentinel is a fifth-generation, state of the line,
   twin-engine, all-weather tactical Unmanned Combat Aerial Vehicle (UCAV). The
   Sentinel was designed primarily as a reconnaissance platform, but can also
   perform precision ground attacks. It typically operates from an aircraft
   carrier.
   
   
 * Showcase Fighter Jets - Take to the skies above Altis and engage in
   air-to-air and air-to-ground combat in a brand new Showcase scenario.
   
   
   
   
   The Jets DLC is now available for pre-order on the
   Bohemia Store
   and
   Steam
   with a
   10% pre-order discount
   (original price: € 9.99 / $ 11.99 / £ 8.99). Alternatively, if they already
   wish to enlist for all planned upcoming DLC, players can purchase the Arma 3
   DLC Bundle 2 on the
   Bohemia Store
   or
   Steam
   (€ 22.99 / $ 24.99 / £ 19.99), which saves more than 25% over purchasing the
   upcoming Jets, “Orange” (working title), Tac-Ops, and Tanks DLC separately.
   
   
   
   
   For a complete overview of the Arma 3 Jets’ content and features, check out
   the official website at www.arma3.com/dlc/jets. To keep track of all the
   latest news, also be sure to follow Arma 3 on Facebook, Twitter, YouTube, and
   Steam.
   
   
   Arma 3 – Aircraft Carrier Reveal Trailer
   
   
   
   
   
   









  April 14th, 2017 - 07:11 By Old Bear   Comment (0)  


  CUPREP #0005 : CUP Units/Weapons/Vehicles 1.9 released Addon release    


The Community Upgrade Project - CUP has announced CUP Units Pack 1.9.0, CUP
Weapons Pack 1.9.0 and CUP Vehicles Pack 1.9.0 release on the BI Forums.



CUPREP #0005: CUPDATE time
We're happy to announce version 1.9.0 of the Community Upgrade Project. As
usual, if you find any issues please report them on our issue tracker (see the
first post for details).
Download links to a variety of sources are available here.
Enjoy!



  April 12th, 2017 - 19:56 By Old Bear   Comment (0)  


  SITREP #00190 Official    


On April 4, 2017, Vojtěch Kovařič has reported a SITREP #00190 on the official
Arma3 site.



FROM: High Command
TO: Arma 3 Users
INFO: Scanning The Horizon, Hotfix 1.68, Tools Update
PRECEDENCE: Flash




SITUATION


The development team is now working on the last bits of Jets DLC content so it
can be deployed on Dev-Branch Soon™. Some of our designers are planning and
recording some new voice-acting, while our artists are polishing the remaining
assets in cooperation with BRAVO ZERO ONE Studios. We are also evaluating the
state of the game overall, following the significant Update 1.68 (and its
hotfix).




INTELLIGENCE


It has become somewhat of a spring tradition that Creative Director Jay Crowe
prepares a devblog to scan the horizon for upcoming Arma 3 content and features.
In a splendid video (accompanied by a brief introduction), viewers get to see
all of the new aircraft in the upcoming Jets DLC for the first time. We also
explore some of the new platform features that come with them. Aside from that,
Jay discusses all of the other DLCs planned for this year and beyond. We expect
to share more details closer to each DLC's individual release.



The Jets DLC is due for release in May and can be pre-ordered with a 10%
discount exclusively on the Bohemia Store. The DLC Bundle 2, consisting of Arma
3 Jets, Arma 3 "Orange" (working title), Arma 3 Tac-Ops, and Arma 3 Tanks, is
available for purchase both on the Bohemia Store and Steam. To avoid any
confusion: the only other product of the game that contains all of these (and
future) DLCs is the Arma 3 Supporter Edition, which was available only during
Arma 3's Public Alpha & Beta (and thus is no longer on sale). These supporters
will receive all of this DLC for free as part of that edition.

In the Scanning the Horizon video, we promised one or two little surprises for
our players that are yet to be unveiled. One of them was revealed last Saturday,
and aims to improve your dance moves on the battlefield. Whether you're waiting
for an extraction or for your squad mates to prepare their loadouts, there's
always time to bust out some moves. Unfortunately, we had to decide to postpone
the Switch Move DLC indefinitely as we realized that nobody in our team is a
skilled enough dancer to motion capture everything to our satisfaction.

A new promising community mode has surfaced! Arma At War (AAW) is a competitive,
team-based, and tactical, PvP game mode. It has been in development for over a
year now, and the team, lead by Hoegnison, tries to combine accessible fun with
hardcore elements. Hoegnison explains: "In its vanilla version, players do not
require any mod and can easily hop on a server to try it out. While we are
trying to make the entry barrier as low as possible, we will still include depth
and complexity. Due AAWs framework character, it is easy to implement
modifications and customize your gameplay experience as well." There are
currently three servers running the mode as part of its final testing. The AAW
team would appreciate it if more people came and tried it out. You can get more
information via their Discord channel.



Admirers of precise movement and strict weapon discipline in Arma 3 are most
likely already familiar with the Firing Drills. This set of Challenge scenarios
aims to increase your weapon and movement skills. Of course, this also
represents an opportunity to show off. TacticallySlow did exactly that by
placing himself among the Top 50 of the Leaderboards in two different Courses of
Fire. Great job, TacticallySlow, we can't wait for what CoF you attempt to
master next!






OPERATIONS


In the previous SITREP, we talked about a hotfix for the 1.68 Update. Since
then, this hotfix has been set free in the wild. With such a major change as the
64-bit executable certainly is, it is nearly impossible to catch all issues
before release. Fortunately, our reports show that the vast majority of our
players indeed experience some performance boost and better overall stability of
the game. Sadly, some players (mostly those using laptops with integrated /
hybrid graphics cards) may still experience performance drops or start-up
crashes. We are in the process of collecting feedback and will be ready to
address these issues as soon as the fixes are tested and confirmed by our
Quality Assurance Department.

Meanwhile, Dev-Branch has welcomed a couple of new additions. Altis and Stratis
are now brought on par with Tanoa in terms of the environmental audio. Players
can hear the sounds of wind or rain when walking past trees in forests. Cicadas
are audible from the bushes, and meadows and birds can be heard from the tree
tops. Our Audio ninjas are now working on adding sounds to specific structures
(such as wind turbines, AC units, and others). On a different topic, platform
improvements for Jets DLC are being expanded as well. For example, more vanilla
vehicles are now configured to use Dynamic Loadouts (e.g. the To-199 Neophron
and the Mi-48 Kajman).




LOGISTICS


Arma 3 Tools application was updated to version 1.081. This brings (32-bit)
Buldozer to 64-bit systems, fixes start-up crashes, and improves the Publisher.
Tools Commissar Julien Vida has shared the changelog on the Dev Hub.

The printed version of the Tanoa map, the South Pacific terrain featured in the
Arma 3 Apex expansion, is now available on the Bohemia Store. Follow the example
of our CEO Marek Španěl and grab one for yourself and/or your friends!




  April 12th, 2017 - 19:55 By Old Bear   Comment (0)  


  SITREP #00189 Official    


On March 21, 2017, Vojtěch Kovařič has reported a SITREP #00189 on the official
Arma3 site.



FROM: High Command
TO: Arma 3 Users
INFO: Update 1.68, 64-bit Executables Feedback, Tools Update
PRECEDENCE: Flash




SITUATION


We're now collecting feedback from Update 1.68, which was released last week. To
quickly address some of the most reported issues, we're considering to release a
small hotfix. Meanwhile, we're about to reveal more details on the upcoming DLC
and their content. But before that, let's take a closer look at what's
happening/happened in Arma 3 land.




INTELLIGENCE


Later this week, we plan to publish a brand new Scanning The Horizon: Arma 3 in
2017 video blog. In this video, Arma 3's Creative Director Jay Crowe will
discuss the upcoming DLCs and platform updates: "Last autumn, we shared our
roadmap for 2016-17 and beyond. In it, we mapped out a high-level plan to
support Arma 3 with splendid new content additions and platform updates. Since
then - aside from a brief winter hibernation - we've been hard at work turning
those plans into reality." He adds: "It's also become something of a tradition
for us to celebrate the New Year with a quick retrospective of our progress, and
a look ahead at the development in front of us. 2017’s no exception, and it's
our pleasure to present our plans, with a particular focus upon Jets DLC." We
cannot wait to present the new Intel to you, our community, so stand by for our
broadcast later this week!

While the Armachinima Awards have now concluded, we still love to come back to
these splendid community creations - either for an inspiration or just for a
good laugh. Our [b]second and third place winners satisfy both of these needs.
'Miller the Killer' shows an extraordinary supply of targets in front of a
merciless soldier, while 'The Choice' sends a thought-proving message instead.
Both are [b]outstanding in their own unique way and we'd like to congratulate
the creators on their victory!





This Saturday, 8 elite teams will fight in the community-organized 'ArmAWorld
Coopetition #006' tournament. In this event, teams challenge other teams in a
story-based scenarios. You can watch the live stream, with commentary by the
tournament's German hosts, via the video embedded below. Good luck to all
competitors!






OPERATIONS


Last week, Arma 3 has received a much-anticipated update. With version 1.68, we
introduced the 64-bit game executables to Main-Branch users. While 64-bit is
certainly the highlight of this update, it features plenty of other adjustments
as well. Be sure to check the SPOTREP (fun fact: the changelog is so huge that
our IT specialists had to fiddle with some limits of our web database before we
could publish it). We're thrilled to see that more than 80% of Arma 3's player
base are now using the 64-bit exes!

So, what to expect from 64-bit? First of all, you will see better usage of your
PC's memory. Arma 3 should now be able to utilize most of it, making the
framerate more consistent and gameplay much smoother. Despite of a prolonged RC
testing period, there are some issues that need ironing out. Administratively,
we forgot to deliver documentation for 64-bit server admins. A Dedicated Server
requires its own server.cfg. Fortunately, thanks to the King Of The Hill team,
we managed to correct this mistake quickly. Check this reddit post for more
details. Players can also experience issues with their graphics drivers not
switching correctly between GPUs (on-board vs dedicated), resulting in degraded
performance of the game. We are in talk with third-party driver developers to
resolve this issue as soon as possible. Meanwhile, there is a work-around to
force the 64-executable to use your dedicated (normally more powerful) graphics
card. Those who don't want to change the default settings of the GPU drivers,
please consider using the 32-bit executable until an update of the drivers is
released.

Based on the feedback, we are now preparing a hotfix to address some outstanding
issues and bring more comfort to our players. If things go well, we'd like to
release it at the end of this or during next week.

Last two weeks were also busy on Dev-Branch. Senior Designer Karel Mořický has
overhauled the DLC Content Browser, making more room for all future DLCs - and
improving the way premium assets are presented. We've also added
(work-in-progress!) preview videos on hover.

With the release of Jets DLC approaching, we're applying the final touches to
some of the new features. New MFD sources ("ImpactDistance", "Throttle",
"PilotCamera", "LaserOn") and parameter ("refreshRate" - with range from 0 to 1)
are yet another addition to HUD and HMD technology (brought to you by Senior
Programmer Jakub Horyna and Technical Artist Maciej Pham). These recent
improvements aim to increase the usability and informational value of the
diegetic elements together with more variety and authenticity. Read about the
progress on the forums. A new isDamageAllowed script command (requested the
community) should help community modders to better find out whether damage is
disabled on a given entity.




LOGISTICS


Arma 3 Tools received an update as well. The most significant part of is new
detection of 64-bit DLLs and support for 64-bit executables in the Work Drive.
Inspect the TECHREP to get a full overview of the changes.
The Bohemia Forums front page was updated to present a more clear overview of
Bohemia games (including Incubator titles). This streamlined presentation allows
for a more organized and cleaner organization of Bohemia Interactive's growing
portfolio.



  April 12th, 2017 - 19:52 By Old Bear   Comment (0)  


  Bohemia Interactive unveils Arma 3 Jets DLC, free Malden DLC, and more
Official    


Korneel van 't Land has informed us that Bohemia Interactive had published a new
video to offer a special first look at the upcoming Jets DLC and to show their
plans for Arma 3 in 2017.



Celebrating the major milestone of more than 3 million Arma 3 copies sold,
Bohemia Interactive today published a new video to offer a special first look at
the upcoming Jets DLC and to discuss their plans for Arma 3 in 2017 and beyond.

In the video, Creative Director Jay Crowe provides a quick retrospective of Arma
3’s journey so far, and scans the horizon for what is currently in development.

Jay Crowe:
"It's become something of a yearly tradition to share our plans for Arma 3 via a
quick retrospective of progress, and a look ahead at the work in front of us.
Although 2017’s no exception - it's once again our pleasure to present our
development, with a particular focus on the upcoming Jets DLC - this year is
extra special, as we celebrate passing the 3 million milestone for the Arma 3
playerbase."


 * Penciled in for May 2017, the Arma 3 Jets DLC introduces three new fighter
   jets, a new Unmanned Combat Air Vehicle (UCAV), a new Showcase scenario,
   Steam Achievements, and more. The Jets DLC will be accompanied by a free
   platform update introducing a sensor overhaul to enhance targeting, an
   improved fixed-wing damage model by extending the number of hitpoints and
   damage effects, dynamic vehicle loadouts, and various other jet-related
   improvements. Arma 3 Jets is the first Arma 3 DLC to be developed in
   partnership with a third-party external development team, BRAVO ZERO ONE
   Studios (which is led by Make Arma Not War winner Joshua "Saul" Carpenter).
   
   
   
   
 * To celebrate the 16th anniversary of the Arma series, Bohemia Interactive
   will release the free Arma 3 Malden DLC on June 22nd 2017. This DLC includes
   a re-imagination of the classic Malden terrain featured in the very first
   Arma game. In addition, the studio will release a new (and free) cooperative
   multiplayer mode, named ‘Combat Patrol’. Here, players need to accomplish
   various objectives as part of an infantry team, and each playthrough will be
   different thanks to the mode’s heavily randomized nature.
   
   
   
   
 * While the exact theme of the Arma 3 "Orange" DLC (working title) (est. Q3
   2017) will be announced at a later date, this upcoming new package will
   explore an interesting and unique perspective on the battlefield. The Arma 3
   "Orange" DLC will include new vehicles, new clothing and gear, new decorative
   objects, a mini-campaign, Showcase and Challenge scenarios, and more. In
   terms of size, the "Orange DLC" stands somewhere in between the Arma 3 Karts
   and Arma 3 Helicopters/Marksmen/Jets/Tanks DLC.
   
   
   
   
 * The Arma 3 Tac-Ops DLC (est. Q4 2017) will deliver a set of ‘tactical
   operations’. These singleplayer scenarios will focus upon challenging,
   replayable, and authentic military gameplay - making the best use of Arma 3's
   sandbox terrain, vehicles, and weapons.
   
   
   
   
 * The Arma 3 Tanks DLC (est. Q1 2018) will build on the experience of armored
   combat in Arma 3 by delivering three new armored vehicles, new playable
   content, and more. The package will be accompanied by a free platform update,
   which will implement new features and improvements related to tracked and
   armored vehicles.


While the official release of the Arma 3 Jets DLC is scheduled for May 2017,
Bohemia Interactive intends to make its contents available for public testing on
Arma 3’s Dev-Branch in the next few weeks. To gain pre-release access, players
should pre-order the Arma 3 Jets DLC on the Bohemia Store with a 10% pre-order
discount (original price: € 9.99 / $ 11.99 / £ 8.99).

Alternatively, those who are already certain they want to enlist for all planned
upcoming DLC can purchase the Arma 3 DLC Bundle 2 on the Bohemia Store or Steam
(€ 22.99 / $ 24.99 / £ 19.99), which saves more than 25% over purchasing the
Jets (€ 9.99 / $ 11.99 / £ 8.99), “Orange” (€ 6.99 / $ 7.99 / £ 5.99), Tac-Ops
(€ 4.99 / $ 5.99 / £ 4.49), and Tanks DLC (€ 9.99 / $ 11.99 / £ 8.99)
separately.

For more information about Arma 3, please visit www.arma3.com. To keep track of
all the latest news, also be sure to follow Arma 3 on Facebook, Twitter,
YouTube, and Steam.


Arma 3 - Scanning The Horizon






  March 22nd, 2017 - 17:50 By Old Bear   Comment (0)  


  SPOTREP #00064 Official    


On March 16, 2017, Vojtěch Kovařič has reported a SPOTREP #00064 on the official
Arma3 site.




FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Game Update 1.68 (64-bit Executables, Ambient Occlusion Overhaul,
Maintenance)
SIZE: ~10.4 GB / ~1.3 GB (depends on Apex ownership)


NOTES

 * Consider using the Steam client option to verify the integrity of the local
   game cache to avoid corrupted data after downloading this update.
 * Consider defragmenting your HDD after downloading large updates.
 * Updating a deeply moddable game and its platform is not without risks. We use
   various methods to communicate upcoming changes to our awesome modding
   community, such as via the Dev Hub. We also co-operate directly on
   troubleshooting, and we offer an opportunity to test updates via our Release
   Candidate tests. Modders, server administrators and other members of the
   community do their best to prepare for updates and to address issues
   post-release as quickly as possible. Please be mindful of some interruptions
   (especially in the first hours / days after a release) while we all work to
   improve the game together.
 * A Legacy Build Steam branch is available for advanced users. It contains the
   previous significant main branch version (1.66). It can be used to compare
   specific changes between major releases. The access code for this branch is:
   Arma3Legacy166
 * This update does not apply to the experimental Linux and Mac port betas at
   time of writing. We hope to be updating those as soon as possible.
 * You can find the servers in the Steam library (switch the filter to "Tools")
   - "Arma 3 Server" (based on your OS, it will download the Windows or Linux
   version).
   * Administrators can also use the command-line SteamCMD utility. The app ID
     is to be 233780.
   
   * NVIDIA GameWorks™ Technology provided under license from NVIDIA
     Corporation. Copyright © 2002-2017 NVIDIA Corporation. All rights reserved.
     NVIDIA® and PhysX® are trademarks of NVIDIA Corporation and are used under
     license.
 * In case of problems, please check the Bohemia Interactive support F.A.Q.,
   Arma 3 F.A.Q., BattlEye F.A.Q., or Launcher troubleshooting guide.
 * You can help us to further improve the game by posting your feedback on the
   Feedback Tracker.



Full Changelog on Arma3 site.




  March 17th, 2017 - 05:23 By Old Bear   Comment (0)  


  SITREP #00188 Official    


On March 8, 2017, Vojtěch Kovařič has reported a SITREP #00188 on the official
Arma3 site.



FROM: High Command
TO: Arma 3 Users
INFO: #Armachinima Awards Winners, Humble Bundle, Dev-Branch Additions<
PRECEDENCE: Flash




SITUATION


The development team is now in the final stages of preparing Update 1.68 for its
release. At the moment, we're still polishing some things, and testing the
update in a multiplayer environment. Aside from that, we're also investigating
reports of crashes on 32-bit clients. Once we have all the last fixes ready and
confirmed by our Quality Assurance department, we hope to release the update
some time next week.




INTELLIGENCE


The #Armachinima Awards have concluded, and it's been a blast! After watching
all of the videos from the top ten, members of the development team voted
internally for their favorite video, and as a result, we announced the winners!
Congratulations to KinglesPringles for taking the top spot with "BRASS".
Spot-on, highly polished video editing, picture & music synchronization, great
attention to detail: these are the attributes that made BRASS stand out. We'll
be spotlighting more of the nominee entries in upcoming SITREPs.




Now that this contest has reached its finale, we would like to congratulate the
winners yet again, and compliment all participants for their splendid work.
Also, a big thanks goes out to everyone who showed their support by encouraging
the creators and voting for their favorite entries. We are truly grateful and
proud to see the determination, creativity, and comradery that drives the Arma
community!





It is exactly four years now since Arma 3 was introduced to the Steam Early
Access program with its Alpha release. To celebrate this remarkable anniversary,
Project Lead Petr Kolář shares kind words to our players: "Fours years ago, Arma
3 went out in Public Alpha on the spearhead of Early Access (technically before
the Early Access itself was introduced). The whole team was looking forward to
the community reactions and got positively surprised - community members looking
for the Supporters Edition of the game even managed to effectively 'DDoS' the
Bohemia Store. The Arma 3 team was dedicated to deliver the best to you, the
community, ever since. Meanwhile, we have managed to tackle many
highly-requested features; and will continue to do so. Thank you for staying
with us on the bumpy roads of Arma 3, time flies when you are having fun!"




The latest Dev Photo takes place in our Mike studio. One of Arma 3's military
authenticity consultants Ash spent a week with us and shared his feedback and
knowledge on all of the upcoming DLCs as well as Arma 3 in general. We've
discussed potential improvements to some of our existing systems, feasibility of
some proposals, and had a great time during internal multiplayer sessions. It
was splendid, hope to see you again soon, Ash!







OPERATIONS


Several games from the Arma series are now temporarly available at a very low
price as part of a recent Humble Bundle. Arma 3 is included! For only 15$, you
can get Arma 3 and also the Karts DLC along with Arma 2 (and several
expansions), Arma Tactics, and the good old classic Arma: Cold War Assault.
What's even better: you can directly contribute to the American Red Cross and
their charity activities. Grab your Bundle while you can, the offer won't last
long. To all the new recruits to the Armaverse: welcome!



A few significant additions made their way to Dev-Branch over the past weeks.
Let's take a look at some of these. First up, new dialog controls aim to improve
the way information is displayed to the players in the UI by allowing for
interactive tables and rows. Developed originally for the Project Argo Open
Prototype by Senior Designer Vladimír Hynek and Programmer Rastislav Tisovčík,
Arma 3 now also fully supports this technology and is made available in the
recent Dev-Branch builds. Visit the Community Wiki page to check the
documentation. We look forward to see all the new creations made by community
scripters.




We've also seen the arrival of new script commands: modelToWorldWorld and
modelToWorldVisualWorld convert positions from object model space to the world
space (that is not affected by terrain height), reportRemoteTarget expands the
Datalink functionality, and a new endl script command creates a string
containing a line break. Feel free to provide feedback on these commands in the
general Dev-Branch discussion on the forums.




Last but not least, one of the first additions related to the upcoming Tanks DLC
is now available to Dev-Branch users. The new Fire Control System aims to to
improve the way tank gunners set up, zero, and operate their weapon. After
lasing the target (the 'T' key by default), the main and also the coaxial
machine gun will be automatically adjusted according to the target's distance
and motion. This corresponds with the real-life usage of the system, making
engaging a moving target from within a moving vehicle possible. Please provide
your feedback on the forums thread. It is very much appreciated!







LOGISTICS


The Dev-Branch of the Arma 3 Tools was recently updated. Among other changes,
the package is now being prepared for the 64-bit executable release planned as
part of Update 1.68. The complete changelog is available on the forums.







  March 16th, 2017 - 17:47 By Old Bear   Comment (0)  


  SITREP #00187 Official    


On February 21, 2017, Vojtěch Kovařič has reported a SITREP #00187 on the
official Arma3 site.



FROM: High Command
TO: Arma 3 Users
INFO: Armachinima Voting, Jets Platform Improvements, Dev-Branch Additions
PRECEDENCE: Flash




SITUATION


We are currently processing the feedback from the Release Candidate for the
upcoming 1.68 Update (which includes the 64-bit executables). If these final
tests come back positive, we intend to release the update to Main-Branch within
the next few weeks. In addition, our development team is working on the various
DLC listed on our 2016-17 Roadmap, which will bring new assets, playable
content, and engine features and other platform improvements.




INTELLIGENCE


We've reached the submission deadline for the #Armachinima Awards. Now it is
time for you to help us select the 10 nominees! There are more than 100 videos
to watch, and everyone has 3 votes in total to distribute. So grab a drink (or
two) and head over to the #Armachinima web page. You can vote, and change your
vote, up until the deadline on February 27th, 09:00 CET (GMT+1). Afterwards, the
Arma 3 development team will select 3 winners from the nominees. Have fun
everyone!




The latest Dev Photo shows Arma 3 and Project Argo (Prototype) developers join
forces to conquer the highest mountain of the Czech Republic, Sněžka (and plant
an improvised Arma 3 flag!). Unfortunately, Mother Nature set the view distance
to low, but the lack of a breathtaking vista was compensated by enjoying some
well-deserved beverages instead.




Mudspike.com, a web portal specialized in writing articles on aviation,
published an elaborate piece on drones in Arma 3. Taking a detailed look at Arma
3's UAVs, the author describes the handling, armament, and gameplay of these
unmanned vehicles. It is certainly an interesting article to read if you are
interested in an outsider's perspective on some of the flying mechanics.







OPERATIONS


Some of the new engine features that are being developed in anticipation of the
upcoming Jets DLC are starting to surface on Dev-Branch. One of these is Dynamic
Loadouts, which allows for in-game customization of a vehicle's armament, which
changes the way that airplanes operate in different situations. The ability to
select the loadout for each pylon was requested by our community for a long
time, and we're glad to finally be able to implement this alongside Jets' new
premium assets. You can find the Work-In-Progress documentation on the Community
Wiki, and please let us know your feedback on the forums.




Another new platform feature coming alongside the Jets DLC is Datalink, which
was also recently added to Dev-Branch. Designer Ondřej Kužel explains what it
is: "Datalink is a new feature that expands the Sensor Overhaul. It allows
vehicle operators to automatically transmit and/or receive information about
targets to/from other vehicles of the same side." Additionally, new config
parameters (receiveRemoteTargets, reportRemoteTargets, reportOwnPosition) will
help community content creators to include this new feature in their assets.
Head over to the forums to chat with our devs and provide your feedback. It's
much appreciated!




That said, not all of the recent additions are directly associated with the Jets
DLC. Our developers are working tirelessly on improving the game overall. For
example, a new "hasUnderbarrel" weapon animation source has landed to Dev-Branch
recently and offers more possibilities for modders. Also, the well-known
Dammaged Event Handler was extended with additional arguments (documented on the
Community Wiki). Aside from that, the enableEnvironment script command was
optimized to work more reliably. Last but not least, Senior Programmer Jakub
Horyna fixed a longstanding issue with flags, which now can be used in CTF
scenarios in the same way as in the early days of Arma.







LOGISTICS

The Arma 3 Feedback Tracker now allows for logging in via existing accounts like
Facebook or Google Account. We hope this will help decrease the barrier of entry
for registering and submitting issues. The goal being of course to make Arma 3
even more splendid!



  February 22nd, 2017 - 07:04 By Old Bear   Comment (0)  


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