www.webopoly.org Open in urlscan Pro
2a06:98c1:3120::3  Public Scan

Submitted URL: http://www.webopoly.org/
Effective URL: https://www.webopoly.org/
Submission: On October 27 via api from US — Scanned from NL

Form analysis 3 forms found in the DOM

POST ./

<form action="./" method="post" id="createform">
  <div class="subcreate">
    <div class="subcreate_header">
      <h4>Create a New Game</h4>
    </div>
    <div class="subcreate_content" id="subcreatepanel2" style="height:250px">
      <div id="subcreatetabs">
        <div id="panelspacer">&nbsp;</div>
        <div id="panel1tab" onclick="activateGameSetup();"><a href="#" onclick="activateGameSetup();return false;">game&nbsp;setup</a></div>
        <div id="panel2tab" onclick="activateMoreOptions();"><a href="#" onclick="activateMoreOptions();return false;">more&nbsp;options</a></div>
      </div> <!-- subcreatetabs -->
      <div class="subcreatetable" id="subcreatetablepanel1">
        <table cellspacing="0" cellpadding="2" class="createtable" id="createtable_mainoptions">
          <tbody>
            <tr>
              <td><span class="tdhead">Game Name:</span><br><span class="tdsubtext">The game's name is searchable from the Join section</span></td>
              <td class="tdtop tdright"><input name="gamename" type="text" maxlength="20" value=""></td>
            </tr>
            <tr>
              <td><span class="tdhead">Game Password:</span><br><span class="tdsubtext">This password is needed to join the game</span></td>
              <td class="tdtop tdright"><input name="gamepass" type="password" maxlength="30" value=""></td>
            </tr>
            <tr>
              <td><span class="tdhead">Player Name:</span><br><span class="tdsubtext">Your name, be creative!</span></td>
              <td class="tdtop tdright"><input name="playername" type="text" maxlength="20" value=""></td>
            </tr>
            <tr id="create_playerpass">
              <td><span class="tdhead">Player Password:</span><br><span class="tdsubtext">If your browser closes, use this password to rejoin the game</span></td>
              <td class="tdtop tdright"><input name="playerpass" type="password" maxlength="30" value=""></td>
            </tr>
          </tbody>
        </table>
        <input type="hidden" name="playeremail" value="">
      </div>
      <div class="subcreatetable" id="subcreatetablepanel2" style="display:none;">
        <table cellspacing="0" cellpadding="2" class="createtable">
          <tbody>
            <tr>
              <th colspan="2">
                <div class="headercontainer">Gameplay Options</div>
              </th>
            </tr>
            <tr>
              <td><span class="tdhead">Initial Cash:</span></td>
              <td class="tdtop tdright"><select name="o_initialcash">
                  <option value="1000">$1,000</option>
                  <option value="1500" selected="">$1,500</option>
                  <option value="2000">$2,000</option>
                  <option value="2500">$2,500</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">The typical setting for initial cash is $1,500.<br>&nbsp;</span></td>
            </tr>
            <tr>
              <td><span class="tdhead">End Game Condition:</span></td>
              <td class="tdtop tdright"><select name="o_endgame">
                  <option value="highnetworth45">45 Turns Per Player</option>
                  <option value="highnetworth60">60 Turns Per Player</option>
                  <option value="highnetworth75">75 Turns Per Player</option>
                  <option value="laststanding" selected="">Last Player Standing</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">The normal end game condition is the last player standing (not bankrupt) wins. This can lead to excessively long games, however, so the option to set a turn limit is given, where the player with
                  the highest net worth at the end wins. Note that the turn limits are per player.<br>&nbsp;</span></td>
            </tr>
            <tr>
              <td><span class="tdhead">Property Mortgages:</span></td>
              <td class="tdtop tdright"><select name="o_mortgages">
                  <option value="mortgage">Property can be mortgaged</option>
                  <option value="sell">Property can be sold</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">The normal option is to allow players to mortgage property ("Under Construction") to the bank for half of the purchase cost (but retain posession). Players can instead be required to sell the
                  property back to the bank (for the same cost) to encourage property turnover.<br>&nbsp;</span></td>
            </tr>
            <tr>
              <td><span class="tdhead">Property&nbsp;Upgrade&nbsp;Limits:</span></td>
              <td class="tdtop tdright"><select name="o_upgradelimits">
                  <option value="limited">32 regular / 12 high-value</option>
                  <option value="unlimited">Unlimited</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">Property upgrades (like "houses" and "hotels") can be unlimited or restricted to standard limits.<br>&nbsp;</span></td>
            </tr>
            <tr>
              <td><span class="tdhead">"9-5 Job" Restrictions:</span></td>
              <td class="tdtop tdright"><select name="o_95jobrestrictions">
                  <option value="none">No restrictions</option>
                  <option value="all">Cannot initiate trades or alter property</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">Restrictions on what players stuck in "9-5 Job" (like "Jail") are allowed to do on their turn.<br>&nbsp;</span></td>
            </tr>
            <tr>
              <th colspan="2">
                <div class="headercontainer">Bonus/Jackpot Options</div>
              </th>
            </tr>
            <tr>
              <td><span class="tdhead">"Pass Start" Bonus:</span></td>
              <td class="tdtop tdright"><select name="o_passstartbonus">
                  <option value="yes">Yes</option>
                  <option value="no">No</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">Receive the standard $200 bonus for passing Start (like "Go").<br>&nbsp;</span></td>
            </tr>
            <tr>
              <td><span class="tdhead">"Go Outside" Jackpot:</span></td>
              <td class="tdtop tdright"><select name="o_gooutsidejackpot">
                  <option value="none">None - all fees go to bank</option>
                  <option value="yes">Yes - accrued fees only</option>
                  <option value="yesstake">Yes - accrued fees + $500</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">Like a "Free Parking" jackpot, any fees collected are added to the "Go Outside" jackpot.<br>&nbsp;</span></td>
            </tr>
            <tr>
              <td><span class="tdhead">Land on "Start" Bonus:</span></td>
              <td class="tdtop tdright"><select name="o_landstartbonus">
                  <option value="no">No</option>
                  <option value="yes">Yes</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">Receive a $200 bonus for landing on Start (like "Go").<br>&nbsp;</span></td>
            </tr>
            <tr>
              <td><span class="tdhead">Snake Eyes Bonus:</span></td>
              <td class="tdtop tdright"><select name="o_snakeeyesbonus">
                  <option value="no">No</option>
                  <option value="yes">Yes</option>
                </select></td>
            </tr>
            <tr>
              <td colspan="2"><span class="tdsubtext">Receive a $200 bonus for rolling snake eyes (a pair of ones).<br>&nbsp;</span></td>
            </tr>
          </tbody>
        </table>
      </div>
    </div> <!-- subcreatepanel2 -->
    <input type="hidden" name="action" value="create">
    <div class="indexpanel_buttons">
      <div class="indexpanel_buttoncontainer" style="text-align:left;float:left"><input class="indexpanel_button" style="display:none" type="button" value="   << Previous   " onclick="createLeft();" id="create_left"></div>
      <div class="indexpanel_buttoncontainer" style="text-align:right;float:right"><input class="indexpanel_button default_button" type="button" value="   Create Game   " onclick="createRight()" id="create_right"></div>
    </div>
  </div> <!-- subcreate -->
</form>

POST ./

<form action="./" method="post" id="joinpubform">
  <div class="subjoin">
    <div class="subjoin_header">
      <h4>Join a New Public Game</h4>
    </div>
    <div class="subjoin_content" id="subjoinpub2" style="height:170px">
      <table cellspacing="0" cellpadding="5" style="width:100%">
        <tbody>
          <tr>
            <td><span class="tdhead">Player Name:</span><br><span class="tdsubtext">enter your player name</span></td>
            <td class="tdtop tdright"><input type="text" name="playername" value="" size="15"></td>
          </tr>
          <tr id="joinpub_playerpass">
            <td><span class="tdhead">Player&nbsp;Password:</span><br><span class="tdsubtext">if your browser closes, use this password to rejoin the game</span></td>
            <td class="tdtop tdright"><input type="password" name="playerpass" value="" size="15"></td>
          </tr>
        </tbody>
      </table>
    </div> <!-- subjoinpub2 -->
    <input type="hidden" name="playeremail" value="">
    <input type="hidden" name="action" value="joinpub">
    <div class="indexpanel_buttons">
      <div class="indexpanel_buttoncontainer" style="text-align:left;float:left"><input class="indexpanel_button" style="display:none" type="button" value="   << Previous   " onclick="joinpubLeft();" id="joinpub_left"></div>
      <div class="indexpanel_buttoncontainer" style="text-align:right;float:right"><input class="indexpanel_button default_button" type="button" value="   Join Game   " onclick="joinpubRight()" id="joinpub_right"></div>
    </div>
  </div> <!-- subjoin -->
</form>

POST ./

<form action="./" method="post" id="joinexistform">
  <div class="subjoin">
    <div class="subjoin_header">
      <h4>Join an Existing Game</h4>
    </div>
    <div class="subjoin_content" id="subjoinexist1" style="height:170px">
      <table cellspacing="0" cellpadding="5" style="width:100%">
        <tbody>
          <tr>
            <td><span class="tdhead">Search by Game ID:</span><br><span class="tdsubtext">&nbsp;</span></td>
            <td class="tdtop tdright">
              <input type="text" name="gameid" id="joinexist_gameid" value="" style="width:70px">
            </td>
          </tr>
          <tr>
            <td><span class="tdhead">Search by Name:</span><br><span class="tdsubtext">&nbsp;</span></td>
            <td class="tdtop tdright">
              <input type="text" name="gamename" id="joinexist_gamename" value="" style="width:120px">
            </td>
          </tr>
        </tbody>
      </table>
    </div>
    <div class="subjoin_content" id="subjoinexist2" style="height:170px;border:0px;display:none">
      <table cellspacing="0" cellpadding="5" style="width:100%">
        <tbody>
          <tr>
            <td><span class="tdhead">Game Name:</span></td>
            <td class="tdtop tdright"><span id="subjoinexist_gamename"></span></td>
          </tr>
          <tr>
            <td><span class="tdhead">Game&nbsp;Password:</span></td>
            <td class="tdtop tdright"><input type="password" name="gamepass" value="" size="15"></td>
          </tr>
          <tr>
            <td><span class="tdhead">Player Name:</span></td>
            <td class="tdtop tdright"><input type="text" name="playername" value="" size="15"></td>
          </tr>
          <tr>
            <td><span class="tdhead">Player&nbsp;Password:</span></td>
            <td class="tdtop tdright"><input type="password" name="playerpass" value="" size="15"></td>
          </tr>
        </tbody>
      </table>
    </div>
    <div class="subjoin_content" id="subjoinexist3" style="height:170px;border:0px;text-align:center;overflow:auto;display:none"> &nbsp; </div>
    <input type="hidden" name="action" value="joinexist">
    <div class="indexpanel_buttons">
      <div class="indexpanel_buttoncontainer" style="text-align:left;float:left"><input class="indexpanel_button" style="display:none" type="button" value="   << Previous   " id="joinexist_left" onclick="joinexistLeft()"></div>
      <div class="indexpanel_buttoncontainer" style="text-align:right;float:right"><input class="indexpanel_button default_button" type="button" value="   Next >>   " id="joinexist_right" onclick="joinexistRight(1)"></div>
    </div>
  </div> <!-- subjoin -->
</form>

Text Content

Build Your Monopoly Online!
 


JOIN GAME


CREATE GAME

Error:

CREATE A NEW GAME

 
game setup
more options

Game Name:
The game's name is searchable from the Join section Game Password:
This password is needed to join the game Player Name:
Your name, be creative! Player Password:
If your browser closes, use this password to rejoin the game

Gameplay Options
Initial Cash: $1,000$1,500$2,000$2,500 The typical setting for initial cash is
$1,500.
  End Game Condition: 45 Turns Per Player60 Turns Per Player75 Turns Per
PlayerLast Player Standing The normal end game condition is the last player
standing (not bankrupt) wins. This can lead to excessively long games, however,
so the option to set a turn limit is given, where the player with the highest
net worth at the end wins. Note that the turn limits are per player.
  Property Mortgages: Property can be mortgagedProperty can be sold The normal
option is to allow players to mortgage property ("Under Construction") to the
bank for half of the purchase cost (but retain posession). Players can instead
be required to sell the property back to the bank (for the same cost) to
encourage property turnover.
  Property Upgrade Limits: 32 regular / 12 high-valueUnlimited Property upgrades
(like "houses" and "hotels") can be unlimited or restricted to standard limits.
  "9-5 Job" Restrictions: No restrictionsCannot initiate trades or alter
property Restrictions on what players stuck in "9-5 Job" (like "Jail") are
allowed to do on their turn.
 
Bonus/Jackpot Options
"Pass Start" Bonus: YesNo Receive the standard $200 bonus for passing Start
(like "Go").
  "Go Outside" Jackpot: None - all fees go to bankYes - accrued fees onlyYes -
accrued fees + $500 Like a "Free Parking" jackpot, any fees collected are added
to the "Go Outside" jackpot.
  Land on "Start" Bonus: NoYes Receive a $200 bonus for landing on Start (like
"Go").
  Snake Eyes Bonus: NoYes Receive a $200 bonus for rolling snake eyes (a pair of
ones).
 



JOIN A NEW PUBLIC GAME

Player Name:
enter your player name Player Password:
if your browser closes, use this password to rejoin the game



JOIN AN EXISTING GAME

Search by Game ID:
  Search by Name:
 

Game Name: Game Password: Player Name: Player Password:

 



WHAT IS WEBOPOLY?

Webopoly is an free online property trading game you can play in your browser.
No need to register, no software to download and no Java or Flash interfaces.
Webopoly supports up to 4 players, in-game chat and more.

Want to see what Webopoly looks like? View a screenshot


HOW DO I PLAY?

If you would like to join a new game with other Webopoly players, click the
"Join Game" tab then enter a Player Name and Player Password in the "Join a New
Public Game" section. You will be taken to a waiting room and a game will start
once enough other people join.

If you would like to join an existing game, click the "Join Game" tab then
search for the game using the Game ID or the Name. If you don't know either of
these, ask someone who has already joined the game. If the game has not yet
started, you may join as well. Once the game has started, new players may not
join. Existing players may use this same form to rejoin a game if necessary.

If you would like to create a game for you and your friends, click the "Create
Game" tab then enter the required information. You can click "more options" if
you would like to enable or disable "house rules" and other settings. Once you
are satisfied with your settings, click "Create Game" to create your game. Send
the Game ID (or Game Name) and the Game Password to your friends so that they
may join as well.
 

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