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Home → 3ds-max → Scripts → Modifier Modifier Zorb


MODIFIER MODIFIER ZORB

Submitted by Jordan Walsh on Mon, 2007-08-13 23:15
283 votes
Version: 
2.9.03
Date Updated: 
12/09/2020
Author Name: 
Jordan Walsh

v 2.9.03, Added property dialog filters. Save Property window position and size,
Changed "coorinates" prop to "coords" to fixes Vray HDRI map

v 2.9.02: Added Octane and extra Final Render Lights to On/Off and Multiply
Right click Menu

v 2.9.01: Added Multiply option to ALL modify properties window. Can now
multiply existing values by a chosen value

v 2.8.03 Fixed Save preset bug (for plugins like ky_trails)

v 2.8.02 Fixed ini file bug stopping wondow for opening a 2nd time

v 2.8.00 Added Exclude text field for filtering by name. Editing Refrence
targets Tab now working!!! This means you can mass edit FumeFX object settings
such as speed multipliers and other FumeFX and TP properties that were
previously impossible to edit!

Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow
types and ALL atmospherics/Render Effects. Work in max from a "Class-centric"
way rather than a per object way. Edit thousands of object's parameters,
randomize thousands of seeds, enable thousands of modifiers and more with a few
clicks!

General Features (applies to all modifiers, controllers, materails, shadows,
atmos and render effects):

MASS EDIT: Mass edit one property on all nodes at once, You can specify an
absolute value, a relative value, apply an absolute value to modify, or multiply
a value

MASS RANDOMIZE: Randomize one property on all nodes at once

SELECT/DELETE BY CLASS: Select all objects with a meshsmooth, or all spheres or
all objects with a path constraint etc

FULL INSTANCE/REFRENCE TOOLS: Make all objects/modifiers of a class or selection
instances. Make Base object refrences. replace base objects with another obj (eg
make all selected boxes an instance of a vrax proxie.) Available for Modifiers
and Base objects only ATM.

LOAD/SAVE PRESETS: Load and save presets in xml format for modifiers, objects,
etc.

Specific Features (Can be done to All or selected):

Modifiers: Enable, Disable, Enable in viewport, Disable in viewport.

PointCache Modifiers: Set ranges, Set path, Flush path, Reload, Record.

FumeFX: Simulate, Load settings

Lights: Turn all, selected, selected classes on or off. Multiply all light
vlaues.

Xref Object: Merge object

Materials: Show/Hide In Viewport:  Shows the material in the viewport. Doesnt
work with texture maps yet.

Bitmap Gamma: Mass edit the bitmap load gamma settings. Choose auto or an
overide value. Max 2014+

Spring Controller: Modifyspring controller settings (Needs its own section as
springs are controlled differently with maxscript).

Merge Xref Controller:  Merges All/Selected controllers







Example of a property window:



 

RightClick Menu for Modifiers:



 

RightClick Menu for Base Objects:



 

RightClick Menu for Materials:



 

RightClick Menu for Controllers:



RightClick Menu for Atmospherics:



Dialog Filtering:

Filter ON:



Filter Off:



FumeFX Load Settings Dialog:



 

Light Multiplier Dialog:



 

Spring Controller Dialog:



Link Info: Inherit window:



 fR_Layer Settings window:



 

Additional Info: 

Download the 2013 version for 3dsMax 2013 and above.
Extract to 3Dsmax Dir.
Tool is located in the "Zorb Tools" category

Version Requirement: 
Written for 3ds max 2009 + . A max 8 version is available now.
Other Software Required: 
for less than 2009 AVG extentions may be needed

AttachmentSize

AttachmentSize ModifierModifierZorb_v2_B_0.32 max8.rar19.48 KB
ModifierModifierZorb_v2.1.rar26.56 KB modifiermodifierzorb_v2.9.03.zip421.68 KB
modifiermodifierzorb_v2.9.03_-_2013.zip425.47 KB

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Submitted by Jordan Walsh on Tue, 2021-04-13 05:01.


ARE YOU DOWNLOADING THE RIGHT

Are you downloading the right version.. it should make a UI_In folder, not a UI
folder. you need the 2013+ version. Again.. not totally sure if max2022 still
uses the UI_In folder.
What is the default dir structure?

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Submitted by titane357 on Thu, 2021-04-08 04:17.


HI, WHEN INSTALLING IN MAX

Hi,
When installing in max 2022, it create a UI folder with Icons and Macroscripts
inside, but max 2022 don't show Zorb in customize interface... :-(

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Submitted by Jordan Walsh on Tue, 2021-04-06 04:18.


HI, TO INSTALL YOU SHOULD

Hi, to install you should download the 2013+ zip version and extract to the
install dir.. eg: C:\Program Files\Autodesk\3ds Max 2018\
Sorry, have not tested in 2022, but id the UI_In dir exists in 2022, then should
all be fine.

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Submitted by titane357 on Tue, 2021-04-06 02:55.


HI, HOW DO YOU INSTALL ZORB

Hi, how do you install Zorb in max 2022 ? There is no UI folder... ???

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Submitted by Soboleony on Fri, 2021-01-15 15:46.


VRAYBITMAP > RGB COLOR SPACE

Please add VrayBitmap > RGB color space: Default; sRGB primaries; ACEScg
primaries; Raw

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Submitted by Soboleony on Fri, 2021-01-15 15:46.


VRAYBITMAP > RGB COLOR SPACE

Please add VrayBitmap > RGB color space: Default; sRGB primaries; ACEScg
primaries; Raw

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Submitted by titane357 on Tue, 2020-12-08 10:56.


WAOWWWW !!! THANK YOU SOOOO

Waowwww !!! Thank you soooo much !! You're so fast ! :-) and nice UI :-)
Hope you can find a workaround for open-close.

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Submitted by tahir1983 on Tue, 2020-12-08 08:32.


WONDERFULLL!

Thanks for update! I d like get know has this tool ability to determine missed
dll plugins and remove them (plugins such Baketotexture from 2021 max that often
bore our brains ) ... and if no ...is it possible add this feature ? thanks in
advance!

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Submitted by Jordan Walsh on Tue, 2020-12-08 07:16.


IVE ADDED THE FILTERS IN

Ive added the filters in v2.9.03. The only thing is that you have to close and
open the property window dialog for it to update. So not perfect, but works and
is saved between sessions.





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Submitted by Jordan Walsh on Tue, 2020-12-08 07:13.


THE "COORDINATES" BUG FOR

The "coordinates" bug for Vray HDRI Map is fixed in v2.9.03

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TAGGED WITH


3DS MAX SCRIPT TAGS

 * edit
 * materials
 * modifiers
 * Objects
 * Tools
 * zorb


TAGS

3dsmax 3ds max align Animation anubis batch camera Cameras Characters Color
Controllers copy export I/O import Lights Material materials max maxscript
mental ray Misc modeling modifier object Objects plugin Poly random render
Rendering rigging scale script select selection shape skin spline texture tool
Tools transform UI utility UVW vertex viewport VRay workflow
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