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The MapLibre Organization is an umbrella for open-source mapping libraries.

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MAPLIBRE GL JS

Open-source TypeScript library for publishing maps on your website. Great
performance due to GPU-accelerated vector tile rendering.

GitHubGitHub API Documentation Plugins Style Spec




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MAPLIBRE NATIVE

Open-souce C++ library for displaying maps inside of your mobile applications,
desktop application, or embedded devices. GPU-acceleration through OpenGL and
Metal.

GitHubGitHub API Documentation Android Examples iOS API Documentation iOS
Examples Core C++ API Book Style Spec




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MAPLIBRE RS

Experimental portable and performant vector maps renderer based on WebGPU and
Rust, with web support though WebAssembly.

Unstable GitHubGitHub Rust API Documentation Book Style Spec WebGPU Demo (Chrome
only)






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MAPLIBRE STYLE SPECIFICATION

A MapLibre style is a document that defines the visual appearance of a map: what
data to draw, the order to draw it in, and how to style the data when drawing
it. A style document is a JSON object with specific root level and nested
properties. This specification defines and describes these properties.

GitHubGitHub Style Specification


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MARTIN

Martin is a tile generator and server able to create Map Vector Tiles (MVTs)
from large PostGIS databases on the fly, or serve tiles from PMTile and MBTile
files. Martin optimizes for speed and heavy traffic, and is written in Rust.
Martin includes CLI tools for generating, diffing, extracting, and combining
MBTiles files.

GitHubGitHub Demo Book


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ADDITIONAL PROJECTS

 * Awesome MapLibre on GitHub
 * All MapLibre GitHub repositories

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