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Skip to content * Educational Programs * MOOCs * Open Educational Resources Toggle Menu What will come from the rapid experimentation, trial and error, and fast learning happening with the birth of new technologies and social and behavioural disruption is still being determined, even if we can see some of the impacts on the human soul. However, this emergence will likely spark more interest in finding better ways to support, organize, and utilize innovation to speed up the creation and adoption of new solutions. Multiple sources often contribute to innovation, and that’s the reason behind the creation of ISES. Educational programs HEARME Among the most demanding visitors to museums are teenagers, most of whom either do not have an opinion on museums or the opinion is negative.* The HearMe project‘s main goal was to break away from this dynamic and to bring young people and museums closer. HearMe, in essence, is a new methodology of working with teenagers in museums. Its main product is the HearMe workshop, a set of tools that can be adapted to different museum environments and collections, and specific cultural and social dynamics. It incorporates several approaches, including a derivation of BRICKme, open art dialogue, gamification and design thinking. read more project website BRICKME BrickMe is a highly effective and innovative training methodology that leverages the power of multiple frameworks to deliver the best possible education and training experience. This methodology integrates a range of cutting-edge frameworks such as Agile, LSP (LEGO® SERIOUS PLAY®), Design Thinking, Constellation, KIVA, KaVE, and Liberating Structures to help learners develop problem-solving skills, creativity, and collaboration. BrickMe is designed to be a holistic approach to learning that delivers tangible results and prepares learners to tackle real-world challenges with confidence and ease read more LEGO® SERIOUS PLAY® LEGO® SERIOUS PLAY® is so far the best methodology to extract the knowledge that you don’t know you have. It is a methodology, that everybody loves and I will not explain to you why because you can read the LEGO® SERIOUS PLAY® book. What I can tell you is there are not two workshops alike. The reason is very simply you give to the bricks the metaphor you want and while you are constructing a model you don’t care what the others are doing, so you extract from your limbic system the knowledge you don’t know you have. However, there are steps to follow this is why it is a methodology. SOCIAL HARMONY SCHOOL INNOVATION The needs of the School Teachers. The primary need is to equip teachers with an innovative toolkit that can help them enhance their own and their students’ emotional intelligence and increase classroom engagement. The training focus is on devising novel teaching techniques that allow students to be more proactive in the curriculum … read more ARG-AI GAME DESIGN An Alternate Reality Game is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that players’ ideas or actions may alter. read more EMOTIONAL MUSEUMS Do museums have the potential to make a meaningful impact in addressing and raising awareness about current social issues? Can they serve as a valuable source of information, offering unique perspectives, aiding in trauma recovery, and increasing political consciousness? read more YOUTH ACTIVITIES The Project name is FUTURE YOUth “Releasing your inner YOU.” The project aims to bring together young individuals interested in photography, finding friends and building their self-esteem. Through the project, we try to find new ways to look at the future in a hopeful and determined way. project website Social Innovation – Social Entrepreneurship Mendaña de Neira 28 -15008 A Coruña -Spain ISES ECAS. E10090202 – PIC 949394776 email: siseprojects@gmail.com ISES=Social_Innovation Scroll to top Scroll to top * Educational Programs * MOOCs * Open Educational Resources