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This is the new media art portfolio of cory allan, a collection of my works
currently online and in and out of production. These works range from narrative
comics on the web, to animation, programming, video production, original music,
and professional projects.




> From left: Joquain, from an unfinished Band webcomic; Dos, from At The Gym;
> Loom and Fork from Quest: Episode 1

Hover over any icon on the left and click to read more about each project. From
there, you can navigate to their respective sites.
Click on to reread this information.



> From ANT (Another Nice Try), an animated tryptic about my relationship with
> ants as a child, the loss of innocence, and life and death

Cory Allan is the continuation of my first attempt at a journal comic, Allan.
It's ongoing and updates sporadically, though my intention for it is to return
to daily updates whenever possible.



Click here to read the newest Cory Allan!

The comic started on January 26, 2017 when I began feeling comfortable working
my salary position post-college. I talk a little about the struggle of working
full-time while simultaneously making art, and also why I took such a long
hiatus from the original Allan.

Click any icon to go to that strip! There are a lot. I'm not sure if it's really
a "serial" strip, but feel free to:

Start at the beginning.



Jack of AllTrades® (or JOAT for short), follows Elizabeth Greene as she ventures
into a new world of Tech Companies in Silicon Valley. Inspired by my life as a
Tech Writer and peppered with real-life events and relationships, it's a
symbiosis between my life and my imagination!

Unlike my other projects, JOAT is released in chapters. This way, chapters are
more consistent and follow an arch that is cohesive. The development process
takes longer, so chapters have been released annually. I attribute the process
of developing JOAT this way to my IRL job as a Technical Writer; before having
to produce some 300+ page manuals, I never had considered "dropping" webcomics
in chapter-sized portions. Nowadays, I produce technical manuals that have
upwards of 800 pages, so I figured I could handle 30 comic pages.

click here to read Jack of AllTrades®!


Allan is a journal comic which began in 2007 and continued through 2014. It
follows its eponymous hero through the dramatic, funny, light-hearted, and
thoughtful moments of life. Occasionally in color (but usually rendered quickly
in ink), Allan was illustrated with the intent to convey a feeling of general
familiarity, a piece of art anyone who's had a journal and doodled in it might
relate to. I wrote it to reach out to a common audience and to tell a story no
one else knew how to tell.

The comic was was wholly vertical, with an emphasis on scrolling through a
story. I was trying to maximize a comic's ability on the web and on the page.
Some disliked the endless scrolling archives but others found it effortless.
Personally, still today, I prefer it to horizontal comics.

Consistently pop-culturish, spectacularly dated, permanently preserved, Allan is
not only a timepiece but an honest, embarassing, occasionally inspiring,
relateable regaling of events passed, opinions, thoughts, and poems.

click here to read allan!



> Author's Note: Due to server issues, I'm still recovering fragments of the
> archives. Please be patient while I restore pages 301 - 1000, and thanks for
> reading!



Blue Circus is a slice-of-life webcomic that plays with storytelling and
character development in a mix-and-match vignette of sorts. It stars three
female main characters (Amy, Emily, and Sarah) and their escapades through
academic and social adventures at an out-of-state university.

Blue Circus was an early experiment in compelling and entertaining storytelling,
occasionally mature themes, color theory, and character design.

The comic consistently updated back in 2011, reaching 60 comics before 2012, but
updates have been few and far between since. The comic is still entertaining to
me, but I haven't moved forward due to other interests.

Click here to read Blue Circus!



A spectrum of projects, the Future Universe is my grandest attempt at
collaboration, scale, and even transmedia. It began development in late 2011 and
development continued through the middle of 2012 until actual production began
in March. The project features an "open source" universe known as The Future
Universe Wiki, which anyone on the web can contribute to and edit. The result is
synergy: a grander, better universe that is more imaginative and varied than one
created by just one creator.

From races that might later appear in a comic (see: Id-Thun) to bacteria that
wiped out a race of sentient beings, nothing couldn't and can't be created
within the Future Universe and put to some kind of narrative means. Use it as a
basis for your fantasy world, roleplay / concept diplomacy with a shapeshifter's
diplomatic envoy, design a group of space pirates who rule the 7C-z, you can
come up with something, somewhere, someone, somehow, or somewhy too and
contribute to a thriving sci-fi collaboration!

Meanwhile, in the midst of the open-source world, I was creating and producing a
webcomic titled The Future Universe (TFU) set to act as a baseline reference
point for the universe—stories that followed a crew of space documentarians and
their mission to understand and empathize with "aliens" in lieu of a xenophobic
society.

The comic progressed 20-some pages into the universe before taking a hiatus due
to educational demands.

Read The Future Universe Here!
Visit The Future Universe Wiki Here!



> From Venn: Documentarian, a short, pretty sidescroller that follows its
> protagonist with watchful cameras as she discovers an alient secret.

An experimental project concocted by myself and my friend Ryan where each of us
created 10 comics a day, every day, in November, 2009. The number of comic
strips at the end of the month would total precisely 600, hence the name.

The comics are immature, childish, bad, fun, stupid, quick, bad, offensive, and
provocative, and bad and the project itself was an outrageous undertaking
decidedly making or breaking our work ethic. In the end, we are proud* of this
project as it assisted our evolution into bigger and better projects.



Click here to read The 600**

> * We apologize sincerely to any they offend as we made them during our
> adolescence when we were not as socially aware.
> ** The 600 is hosted at The Duck Webcomics temporarily



Humans are incredible pattern-recognizing machines. We can imagine any familiar
symbol within functionally random shapes and lines. When you look at a scribble,
what do you see? The scribble as a line on paper? Or perhaps a face? A pig with
an idea? A samurai about to strike? A dinosaur? Or maybe nothing at all? The
idea behind doople is that you can generate a quick scribble to get some ideas,
and then draw on top of 'em!

There is no install process (though you may need to download Java) and the
controls are simple. You can draw (and right-click to erase) with your mouse or
tablet and adjust the brush size with 1 through 3. Press / hold the spacebar to
generate a random doodle—press Q, W, or E to change the level of randomness!
Don't like the drawing or color? R will randomize your color palette and X will
clear the canvas. And press S to save!

If you want more info, there's a readme.txt file included in the .ZIP file.

DOWNLOAD DOOPLE HERE, FOR 32x/64x WINDOWS MACHINES

 * Download Doople for 64-bit Windows machines [4 megs]
 * Download Doople for 32-bit Windows machines [4 megs]
 * Download Doople for Linux and Macintosh [coming soon]

You're free to use the program any way you'd like as long as its not for
commercial profit. And please, share your dooples online with your friends (and
with me)!

A spatial, strategic card game created by Cory Allan and Chris, ORC WAR was
developed with the idea that any surface you're playing on can be the gameboard,
and each card takes up one space of it. It can be played with as few as two
players, but 3 or more is recommended—more players means more conflict!

Destroy your opponents, or infiltrate their frontline defenses to win the ORC
WAR. All the rules are accessible online [RULES ], and a database filled with
files you'd need to print your own deck is currently NOT available for download
[COMING SOON!].


MUSIC & SOUND

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAA AAAAAAAA AAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAA A A A A A A


PROFESSIONAL WORK

yes it's me the pro


Experimentation is the catalyst of creativity to me, so I like to explore
different approaches to familiar visual mediums; sometimes that means shooting
video and making a sketch, and sometimes that means shooting video and
overlaying animation to figure out how to integrate 2D assets.



> Part of a photography series I call Focus, I photograph still elements where
> we're forced to wait. "Watch life go by."

I care about composition, lighting, color and mood. I care deeply about the way
things affect people and how to better convey a message or an emotion. I'm
always trying to improve, and I encourage constructive criticism whenever
possible.



> A Planet Called TESLA was a short sketch video following my friends Sam,
> Chris, Lindsey, and myself, as we discover alien life in Silicon Valley and
> find it's more relevant than we knew.


This is the new media art portfolio of cory allan, a collection of my works
currently online and in and out of production. These works range from narrative
comics on the web, to animation, programming, video production, original music,
and professional projects.




> From left: Joquain, from an unfinished Band webcomic; Dos, from At The Gym;
> Loom and Fork from Quest: Episode 1

Hover over any icon on the left and click to read more about each project. From
there, you can navigate to their respective sites.
Click on to reread this information.



> From ANT (Another Nice Try), an animated tryptic about my relationship with
> ants as a child, the loss of innocence, and life and death