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    <div class="input-group"><label for="name">Name</label><input size="1" type="text" name="name" value=""><select name="nameMatch">
        <option value="">Any</option>
        <option value="All">All</option>
        <option value="None">None</option>
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    <p>Match on <i>any/all/none</i> of the words separated by space, use double quotes " to consider quoted text 1 word.</p>
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        <option value="Yes">Yes</option>
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        name="power" placeholder="Combat Power" value=""></div>
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    <p>ex: 3, =3, &gt;3, &lt;3, &gt;=3, or &lt;=3</p>
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THE TTS UPDATE - 1.5.0


CHANGES:

 * You can now import and export decks to deck codes! (like
   GBv18i35l6l3l4j4l20j30l16l3l11l2l5l11l19l)
 * TTS Export has been removed to encorage use of the official mod instead

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QUERY

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Match on any/all/none of the words separated by space, use double quotes " to
consider quoted text 1 word.

TypeAnyAllNone
Epic?AnyYesNo

Match on any/all/none of the words separated by space, use double quotes " to
consider quoted text 1 word.

ex: 3, =3, >3, <3, >=3, or <=3

EffectAnyAllNone

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consider quoted text 1 word.


RESULTS (201 CARDS):

Table
Gallery

#NameR/CType✦️EffectFunArtist1GluemanRChallenger-116-When attacking alone,
Glueman does not rest and gains 1 power for each Beast on your team until the
end of the turn.-Ashlelang2B.F. BugleberryRChallenger-116-During either of you
action phases at any time, you may rest B. F. Bugleberry and discard three cards
from your score pile. If you do, summon any card from your hand free of
cost.-Jason Rainville3GrandpaCChallenger-112-You have no maximum hand size.-Gwen
M.4Demon Lord ZeraxosRChallenger-318-At the start of each player's turn, if they
have more Beasts in play than their opponents, that player may discard a Beast
they own. If they don't, their opponents score a
card.-Snoozincopter5JEXRChallenger-218-Your deck may ignore the "Epic
Rule"-Jason Rainville6Mr. GreenzRChallenger-121-When a card effect has you roll
exactly one die, roll an additional die. You may choose which die result to use
for the card effect. When you roll exactly two dice, if the result on both die
is the same number, score three cards.-Slab Mangrave7JermaRChallenger-112-When
you lose a coin flip, attach a card from your deck face down onto Jerma. When
you flip a coin, if there are two cards attached to Jerma, you win that coin
flip regardless of what you call and discard all cards attached to
Jerma.-kevins_computer8Carl GriffinsteedCChallenger-317-When you choose
attackers or defenders, you may discard two cards. If you don't, Carl
Griffinsteed cannot attack or defend until the end of the turn. Carl
Griffinsteed gains 3 power as long as you have twenty or more cards in your
discard pile.-WiseSeaMonster9Jerma EarthRChallenger-015-At the start of your
turn, if you have five Grottos in play, score a card.-kevins_computer10Jerma
MoonRChallenger-113-Jerma Moon gains 2 power as long as you have more resting
Beasts in play than any opponent.-Milkbox11Jerma VenusCChallenger-015-Beasts
each player summons do not gain summoning sadness.-Hollulu12Jerma
PlutoCChallenger-012-You may look at the cards in any player's score pile at any
time. At the start of your turn, if you have the fewest number of cards scored
than any other player, draw a card.-Tree13The JermCChallenger-112-At the start
of each opponent's turn, The Jerm wakes up.-Blordow14Byeah
PrimeRChallenger-115-Your deck size must be sixty cards. Your maximum hand size
is increased by 2.-Gwen M.15Bat BoyCChallenger-110-Beasts you have in play lose
1 power.-Hollulu16Green ScreenCChallenger-215-When a Grotto you have in play is
discarded, you may attach it face up onto Green Screen instead. When you would
score a card, you may discard the top three cards of your deck instead. If you
do, choose a Grotto attached to Green Screen and summon it free of
cost.-Hollulu17The Giant RatRChallenger-216-When you summon a Rat Beast, you may
return a Rat Beast from your discard pile to the top of your summoning pool.
When you score a card, reveal it to all players. If it is a Rat Beast, you may
summon it to your sideline free of cost.-Hollulu18Sus GuyRChallenger-214-At the
end of your turn, if your deck has exactly zero cards in it, you win the
game.-Corax19The Jem WizardCChallenger-014-The top card of your deck is always
revealed to all players. You may summon the top card of your deck as if it was
in your hand. If it is a Wish, its summoning cost is 1
less.-Hollulu20OttoCChallenger-116-When attacking, Gruffling Beasts you have in
play gain 1 power until the end of the turn.-Melscribbles21Scritchy
ScratchCChallenger-215-At the start of each opponent's turn, that player
discards the top card of their deck. When an opponent shuffles their deck, that
player discards the top card of their deck.-Hollulu22Wall
DadCChallenger-416-Wall Dad cannot attack. When defending, the attacking player
scores two cards.-Gwen M.23Giant Enemy SpiderCChallenger-015-You may choose
Beasts on your sideline to defend during battle as though they were on your
team.-Sturner2430's MilkmanCChallenger-112-When a card effect an opponent
activates allows them to search their deck or look at cards on the top of their
deck, draw a card.-Gwen M.25Michael the Birthday BoyCChallenger-013-During game
setup, attach ten cards at random from your deck face down onto Michael the
Birthday Boy. When an opponent scores a card, you may look at the cards attached
to Michael the Birthday Boy. If you do, choose one of them and put it into your
hand.-Hollulu26One GuyCChallenger-113-You draw an additional card when defeating
Challengers. When you defeat a Challenger named Jerma, draw a
card.-Jerma27PirouetteCChallenger-114-Wishes you summon cost 1 less for each
Beast and Grotto you summoned this turn. At the end of your turn, if you scored
at least one card this turn, you may return a Wish from your discard pile to
your hand.-Hollulu28Abacus 1.0RChallenger-214-When a Beast or Grotto you have in
play is discarded from play, you may move any cards attached to it onto any
number of other Beasts or Grottos you have in play.-Sturner29The Big
BakerRChallenger-213-During game setup, search your deck for six cards and put
them into your hand. This becomes your starting hand for the game. Shuffle your
deck when you're done.-Hollulu30Cloud KingRChallenger-018-Cloud King gains 1
power for each Wish attached to it. When you score a card, reveal it to all
players. If the revealed card is a Wish, attach it face up onto Cloud
King.-Hollulu31Pine PrincessRChallenger-016-Pine Princess gains 1 power for each
Grotto you have in play. When the Grotto under Pine Princess is discarded from
play, you may score it instead.-Hollulu32Naturalist LangstonCChallenger-016-When
you summon a Beast, if it doesn't share a name with any other Beast you have in
play, attach a card from the top card of your deck face down onto that Beast.
When a Beast on your team attacks or defends, you may discard a card attached to
it. If you do, that Beast gains 1 power until the end of the
turn.-Hollulu33Bittersweet PeaksCGrotto---3When summoned, attach a card from the
top of your deck face down onto Bittersweet Peaks. When the Beast or Challenger
above Bittersweet Peaks attacks or defends, put all face down cards attached to
Bittersweet Peaks into your hand. If there are no cards attached to Bittersweet
Peaks, return it to your hand instead.-Hollulu34Brightlight
CasinoCGrotto---2When you win a coin flip, draw a card.It's good to be the
house.Sturner35Carnival KingdomCGrotto---6At the end of your turn, put the top
card from your summoning pool into your hand for each resting Beast above and
beside Carnival Kingdom.Welcome, to the grand re-opening!Hollulu36Cloudtop
ObservatoryCGrotto---4Wishes you summon from your hand are put on the bottom of
your summoning pool rather than discarded after their card effect is
activated.It's said that the Polestar Observatory's lens can see beyond the
thickest fog, even through different planes.Hollulu37Coral
ShoalRGrotto---5Aquatic Beasts on your team gain 1 power.Over time it builds up,
becoming a fortress and a home.Sturner38Dank SewerCGrotto---1When an opponent
scores a card, that player discards the top card of their deck.It's rumored
there's a treasure here, much more than meets the eye. If it were to fall into
the wrong hands...Sturner39Forgotten TableauRGrotto✦--5At the end of your turn,
if you have one of each Beast named Jup the 1st, Jup the 2nd, Jup the 3rd, and
Jup the 4th on your sideline, score each of them and Forgotten Tableau.No one
knows what'd happen if the glyphs were returned.Hollulu40Fossil
RidgeCGrotto---2When a card effect an opponent activates causes you to discard
cards from your hand or your deck, you may choose to put those cards on the top
of your summoning pool instead.-Hollulu41Fruit JungleCGrotto---3When the Beast
above Fruit Jungle attacks, it gains 1 power until the end of the
turn.Surrounded by so many tasty treats, the Beasts here tend to grow faster
then those within neighboring lands.Melscribbles42Glowing CavernCGrotto---2When
the Beast above Glowing Cavern is discarded, you may choose to rest that Beast
and discard Glowing Carvern instead.Bioluminescent lichens illuminate the
pathways much better than torches would.Sturner43Haunted ManorCGrotto---4At the
end of your turn, if you have two or fewer cards in your hand, you may choose a
card in your discard pile, reveal it to all players, and put it into your
hand.Don't go near, if the lights go on.Hollulu44Magical CanopyCGrotto---3When
the Beast above Magical Canopy defends, that Beast gains 2 power until the end
of the turn.Under the shade of the great trees, the Beasts find
protection.Hollulu45Maze of Many WaysRGrotto✦--4At the start of your turn, you
may discard the Beast above Maze of Many Ways. If you do, search your deck for a
Beast with a summoning cost of exactly 1 more than the discarded Beast and
summon it above Maze of Many Ways free of cost. Shuffle your deck when you're
done.-Hollulu46MetrometropolisCGrotto---4When the result on a die you roll is an
even number, the Beast above Metrometropolis gains 2 power until the end of the
turn. When the result on a die you roll is a 1, the Beast above Metrometropolis
rests.-Hollulu47Ponderer's GroveCGrotto---3At the start of your turn, you may
choose to look at the top two cards of your deck. If you do, put one of them on
bottom of your deck and the other back on the top of your deck.A trained eye can
see the future within the waters.Sturner48Rumble RingRGrotto✦--5When the Beast
or Challenger above Rumble Ring attacks alone, the attacked player may only
choose up to one Beast or Challenger to defend this turn.Lord Zeraxos may have
brought chaos to this world, but he also delivered the Jerma Rumble to
all.Bellymouth49Skeld's FactoryCGrotto---3At the start of your turn, you may
either attach a card from your hand face down onto a Beast beside Skeld's
Factory, or put a face down card attached to a Beast beside Skeld's Factory into
your hand.The air ducts have been inexplicably clean...Sturner50Skull
ValleyCGrotto---3When you use "rock" during a game of Rock-Paper-Scissors, the
Beast above Skull Valley gains 1 power until the end of the turn.To this day, no
one knows for sure if it was carved with purpose, or if it was formed by
chance.Sturner & Hollulu51Sportball StadiumCGrotto---2When you score a card,
draw a card for each card scored.Right as the portal was opened by Lord Zeraxos,
so did the JBA appear in this world.Sturner52Sunspring FieldCGrotto---1Your
maximum hand size is increased by 1.Where the sun shines, everything
grows.Hollulu53Volca IsleCGrotto---1At the start of your turn, attach a card
from the top of your deck face down onto Volca Isle. Then, if there are three or
more cards attached to Volca Isle, choose a Beast in play and discard both the
chosen Beast and Volca Isle.-Hollulu54+2CWish---2Choose a Beast in play and it
gains 2 power until the start of your next turn.The crowd loved
that!Sturner55-2CWish---2Choose a Beast in play and it loses 2 power until the
start of your next turn.The crowd demands less of that.Sturner56Batter
Up!CWish---3Choose an awake Beast you have in play and it rests. Then, flip a
number of coins equal to that Beast's power. If all coins flipped land on
"heads", score cards equal to that Beast's power. Otherwise, draw a
card.-Absterarts57Bonus LuckCWish---1Flip a coin and call it. If you win the
flip, draw three cards. If you lose the flip, draw a card.On one side, fortune;
on the other side, fortune... but better!Hollulu58Book of WonderCWish---2Search
your deck for a Wish or Grotto and you may reveal it to all players. If you do,
put it in your hand. Shuffle your deck when you're done.The possibilities just
leap off the pages!Hollulu59Bounty BoardRWish---2Choose a Beast an opponent has
in play and they score it.-Hollulu60Breakdance BootsCWish---1Choose two Beasts a
player has in play and they switch spots.Warning: May lead to extensive
breaktime.Hollulu61Call for HelpCWish---3Search your deck for a Beast and you
may reveal it to all players. If you do, put it into your hand. Shuffle your
deck when you're done."Yeah... Send him back..." -JermaBellymouth62Clip
That!CWish---0Choose a player and they put the top three cards of their deck
into their summoning pool."Clip it, quick!"
-JermaSturner63CopycatCWish---3Choose a player, then search your deck for a card
with the same name as a Beast or Grotto that player has in play, and reveal it
to all players. If the chosen player is an opponent, summon the card free of
cost. Otherwise, put it into your hand. Shuffle your deck when you're
done.-Melscribbles64Crazy StuntCWish---7Beasts on your team gain 2 power until
the end of the turn. At the end of the battle this turn, discard each Beast
chosen to attack.Bill was a fine, upstanding citizen. Then he met Gary, and it
all went downhill from there.Bellymouth65Dance-OffCWish---2Each player reveals
the top card of their deck at the same time. The player or players that reveal
cards with the highest summoning cost put those cards into their hands. All
other players score their revealed cards."If you think that you have what it
takes to BE me, then you need to have what it takes to BEAT me."
-JermaSodaSneb66Dire EscapeCWish---1Choose a Beast you have in play. Return it
and all face down cards attached to it to your hand. (Any attached face up cards
are discarded.)"No, no, no, no, no, NO!!" -JermaHollulu67Double or
NothingCWish---4Play games of Rock-Paper-Scissors with an opponent until you
draw, lose, or you choose to stop playing. If you had chosen to stop, draw a
number of cards equal to the number of games you won in this way."Whaddyou got?!
Ya ain't got nothin'!" -Mr. GreenzSlab Mangrave68Dunk TankCWish---3Choose a
Beast, then flip a coin and call it. If you win the flip, discard the chosen
Beast. If you lose the flip, that Beast's player draws a card."I am as safe as
you can possibly be. It's not gonna happen!" -JermaSiins69Eat It
Up!CWish---1Choose a Beast on your team and it gains 1 power until the end of
the turn. Then, draw a card."Ladies and gentlemen, The APPLE has come to rescue
the Rumble! Thank goodness for The Apple!" -JermaHollulu70Emergency
RescueCWish---0Name a card and shuffle each card with that name from your
discard pile into your deck.Proudly serving over 200,000!Hollulu71Encouraging
CheerCWish---4Beasts on your team gain 1 power until the end of the turn.YOU'RE
DOING A GREAT JOB!kevins_computer72Energizing DrinkCWish---2Choose a Beast you
have in play and if it is resting, it wakes up. The chosen Beast does not rest
if chosen to attack this turn.Green tea, sip.Hollulu73ExcavateCWish---3Choose a
Grotto in play and it is discarded. Then, you may put a Grotto from your discard
pile into your hand." ...Whoever found this: Congratulations, you just went up a
whole tax bracket." -GrandpaSodaSneb74Frog SlapCWish---2Choose a Beast in play
and either discard two cards attached to it, or attach a card from your hand
face up onto it.An impressively accurate coordinated attack!Sturner75Frog's
Breath PotionCWish---2Choose a player and they discard a resting Beast they have
in play.Surprisingly potent.Hollulu76Game WipeRWish✦--4Each player discards all
Beasts they have in play."We're going to start a new game."
-JermaWiseSeaMonster77Greedy GrinnerRWish✦--4Set aside any number of cards from
your score pile, then choose an opponent and they do the same. Then you both
play a game of Rock-Paper-Scissors. The winner scores cards from the top of
their deck equal to the number of cards they set aside and returns the set aside
cards to their score pile. The loser discards the cards they set aside. If there
is a draw, both players return their set aside cards to their score pile."I'll
be takin' that one!' -The Greedy GrinnerJason Rainville78Up in the
AirCWish---4Until the start of your next turn, when a Beast you have in play is
discarded from play, return it to your hand instead."This is gonna be a fun
trip, I think!" -JermaBellymouth79IntimidateCWish---2Choose a Beast on an
opponent's team and you may move it to their sideline. If you do, that Beast may
not move to that player's team during their next turn."Eeeeeerrrrooooo." -Jerma
RaptorAbsterarts80JBA Power Card: UpgradeCWish---6Choose a Beast or Challenger
in play. It gains power equal to its current power until the end of the
turn.Proudly presented by the Jerma Baseball Association! Very sought after by
the Phoenix Cavemen.Hollulu81Open GeodeCWish---1Look at the top four cards of
your deck. Put one of them into your hand and the rest back on top of your deck
in any order.You never know— inspiration may wait inside.Hollulu82Presto
MajestoCWish---2Choose an awake Beast or Challenger in play and it rests.Master
illusions with these magic words!Melscribbles83Reckless
OffroadingCWish---2Choose a Grotto in play and it is discarded.It may seen like
a simple clown car, but when driving, it's a circus all its
own.Bellymouth84ReorganizeRWish---1Count the number of cards in your score pile
and put all your scored cards into your hand. Then put that many cards from your
hand into your score pile face down.The Movers appear in dreams to deliver
gifts. They seem to enjoy tomfoolery, fire, and interior design.Hollulu85Similar
CompanyCWish---4Choose a Beast on your team. It gains 2 power until the end of
the turn for each other Beast with the same name as the chosen Beast in
play.Welcome to the monthly meeting of the
Byeahs.Hollulu86SmushedCWish---5Choose a Beast or Grotto in play and it is
discarded.This TV definitely weighs over 130 pounds.SammNnn & Sturner87Sneak
ThiefCWish---3Choose an opponent and look at their hand. You may choose a card
in their hand and it is discarded.Your team has picked up the enemy
intelligence!Sturner88Sole SurvivorCWish---5If you only have one Beast or
Challenger on your team, score a card. If it attacked this turn, score another
card. If an opponent dealt battle damage to it, score another card."The Disco
Diaper... He never was eliminated! Everyone just forgot about him."
-JermaHollulu89Song of ProtectionCWish---0Choose a Beast in play and it cannot
be chosen for card effects your opponent activates until the start of your next
turn.Sheeto!Milkbox90Starbit ClusterCWish---3As Starbit Cluster is spent to pay
the summoning cost of a Wish, you may discard Starbit Cluster instead of adding
it to your summoning pool. If you do, draw a card. When Starbit Cluster is
summoned from your hand, draw four cards.-Hollulu91Surprise SnackCWish---1Reveal
the top card of your deck to all players. If the revealed card has the same name
as any card in play, score the revealed card. Otherwise, put it into your
hand."Dude the thing that everybody!" -JermaTree92Tactical Rocket
LauncherCWish---3Choose a Beast on an opponent's team and it is discarded."You
never know when you're gonna need a rocket launcher" -Carl Griffinsteed's Ol'
GrandmotherHollulu93The CauldronCWish---4Reveal the top card of your deck to all
players one at a time until you reveal a Beast. If you do, you may summon the
revealed Beast free of cost. Shuffle revealed cards into your deck when you're
done."Jerma's DNA... What will we create this time?" -B.F.
BugleberrySturner94Top RopeCWish---2Choose a Beast you have on your sideline and
you may move it to your team. If you do, choose a Beast an opponent has on their
team with power less than or equal to your chosen Beast, and it is
discarded."He's beating me, I can't take it!" -JermaSiins95Try
Another!CWish---1Until the end of the turn, after each time you flip a coin or
roll a die, you may discard a card from your hand. If you do, ignore the result
of the coin or die, and redo it. (Card effects do not activate if a result is
ignored.)Nice shootin'!SammNnn96Wild DreamsRWish✦--3Each player switches their
discard pile with their summoning pool."You want a test if you're dreaming?
Flick a light switch. If it doesn't work, you're dreaming!"
-JermaBlordow972-Moon JellyCGalactic Beast-1-2When another Beast on your team is
discarded from play, you may attach it face up onto 2-Moon Jelly instead. At the
start of your turn, if there are four or more face up cards attached to 2-Moon
Jelly, choose one of them and score it. Then, discard all other cards attached
to 2-Moon Jelly.-Melscribbles & Hollulu98AiMbot-3940CTechtic Beast-0-4When
attacking or defending, roll a six-sided die. AiMbot-3940 gains power equal to
the result until the end of turn.Don't underestimate this little robot catapult—
it can process thousands of users inputs at once!Sturner99AlieumsRGalactic
Beast✦5-9As you summon Alieums, you may discard any number of face down cards
attached to Beasts and Grottos you have in play. Alieums's summoning cost is 1
less for each card you discard in this way.-Bellymouth100AnhybiteCTitanic
Beast-3-5When summoned, you may choose any Grotto in play and it is
discarded.These hearty creatures chew on volcanic gravel to keep their teeth
sharp.Bellymouth101AwoobisCShadow Beast-2-3Awoobis cannot be chosen for card
effects your opponents activate.Fiesty guard dog of those passing over. Fiercely
preserves the secrets within.Sturner102BaghostCGhostly Beast-1-1-Baghosts scurry
around, masked in plastic bags. When truly frightened, they let the wind take
them.Sturner103BarootCStone Beast-1-1Baroot gains 1 power as long as it is above
a Grotto.A very relaxed creature. They pay no mind to the grass and moss that
grows on their back.Sturner104BeeltCAquatic Beast-2-2-These color-shifting
creatures can be found along the western coast's reefs, and are completely
transparent in their larval stage.Melscribbles105BiogatorCToxic Beast-3-6When
attacking, each player must choose one Beast they have in play and it is
discarded. (You may choose Biogator for this card effect.)They say bones are its
toothbrush, mud its mouthwash ... and that one lurks withing the Carnival
moat.Bellymouth106Birds of FortuneCFeathered Beast-2-3When summoned or
defending, play a game of Rock-Paper-Scissors with an opponent. If you win the
game, return a card from your discard pile to your hand.Each morning they pluck
unlucky feathers from their plumage, and move them far from their
nests.Hollulu107Birthday BasherCFoodie Beast-2-4When summoned, if you have a
Beast named Sweet Tooth in play, Birthday Basher does not gain summoning
sadness.These hotheads and their fiery cupcake cohorts patrol around the
Bittersweet Peaks.Melscribbles108BlademausRScout Beast✦2-1You cannot summon
Blademaus if you have another Blademaus in play.The modified sewing needle
Blademaus skillfuly weilds is a memento from an old
friend.Bellymouth109BobbinCFeathered Beast-2-3When summoned, draw a card.To
kickstart their flight, they breathe in air and float into the
sky.Sturner110Bottled NightmareCUnspeakable Beast-1-1When discarded from play,
you may attach Bottled Nightmare face up onto any Beast in play instead.The
destructive substance within swirls with an uncanny
irridescence.Bellymouth111Byeah BeastCByeah Beast✦2-2Your deck may contain any
number of cards named Byeah Beast.Cheeseburgers. Hotdogs. Donuts. Bar fightin'.
Bug collection.Snoozincopter112CauldrosaurCGhostly Beast-2-4When Cauldrosaur
rests, draw a card.It clanks around, seeking ingredients to add to its frigid,
bubbling core.Sturner113CentileadCTechtic Beast-1-1When summoned, attach a card
from the top of your deck face down onto Centilead.The city has terminals built
to prevent Centileads from draining electricity, but they rarely work, as the
creatures just go for them first.Sturner114ChromanovaRMystic Beast✦3-6Beasts on
your team that are above a Grotto gain 1 power. Beasts on your team that are
beside Chromanova gain 1 power.It is said that once you get a glimpse of the
rare Chromanova, you'll never be lucky again.Melscribbles115ConnivalRImp
Beast-5-5At the start of your turn, you may discard a Grotto you have in play.
If you don't, discard Connival.Their games are not to be
trusted.Sturner116CrabchaCFoodie Beast-2-2Crabcha's summoning cost is 1 less for
each other Crabcha you have in play.Crabchas migrate in huge numbers to the
Bittersweet Peaks, where the clouds become sweet slush.Bellymouth117Dig
DogCGruffling Beast-2-2When summoned, you may choose a Grotto in your discard
pile and put it on the top of your deck.These excellent burrowers have been
known to squeeze themselves into holes one-tenth their
height.Sturner118DragossomCDragon Beast-1-3When summoned to your sideline,
choose a Beast on an opponent's team with power 2 or less and it is
discarded.The most adorable ball of fiery distruction.Melscribbles119Dream-Eater
BatCShadow Beast-2-4When summoned or attacking, you may choose a Beast or Grotto
in play and discard one card attached to it.These nocturnal creatures can smell
a nightmare from over 10 miles away!Sturner120DredgelordRDragon Beast✦8-4When
summoned, attach five cards from the top of your deck face down onto Dredgelord.
Dredgelord cannot attack or defend if it has cards attached to it.Deep within
the magma chambers, it slumbers...Sturner121DroplgangerCPlant Beast-1-4When
attacking or defending, you may choose a Beast on an opponent's team. If the
chosen Beast is above a Grotto, Droplganger gains power equal to the chosen
Beast's power until the end of the turn.-Bellymouth122DustbunnyCFairy
Beast-1-1When summoned, you may choose a Beast in play and it rests.As they fly,
small shining particles are left behind that tickle as you walk through
them.Hollulu123EEE-VampCMusical Beast-2-2When an opponent summons a Wish, that
player discards the top card of their deck.Beware the cardioid mic— an
EEE-Vamp's song can hit you right in the heart!Melscribbles124ExbeelosionCInsect
Beast-0-3When defending, the attacking player draws a scored card.They say the
sting hurts like a blast of dynamite continuously combusting, for
days.Bellymouth125ExcasaurCTechtic Beast-2-4When attacking or defending, if
Excasaur is above a Grotto, you may discard that Grotto. If you do, Excasaur
gains 3 power until the end of the turn.In this world, it's sometimes impossible
to determine if something started out as an object, or as a
creature.Sturner126Festive MimicRSurprise Beast✦2-3When summoned, roll a
six-sided die. Draw a number of cards equal to the result on the
die.Surprise!Hollulu127FleechCAquatic Beast-2-1Fleech cannot defend.A Fleech's
favorite foods are small fish, coral polyps, and the negative thoughts of
unfortunate sailors.Sturner128FretzelCFoodie Beast-1-1When defending, draw a
card.Fretzels are highly mischevious— they often steal snacks, and enjoy the
antics on the Carnival Grounds!Melscribbles129FriendtriloquistCPuppet
Beast-2-4When summoned, attach all cards from your hand face down onto
Friendtriloquist, then draw that many cards. At the start of your turn, you may
return a face down card attached to Friendtriloquist at random to your
hand.-Sturner130FrostbiteCIcy Beast-4-4-These Beasts shepherd wandering spirits
from completely losing their way. In turn, the ice that forms on them from
prolonged ghostly exposure acts as armor.Hollulu & Sturner131GachatronCTechtic
Beast-2-3When an opponent summons a Beast to their team, you may play a game of
Rock-Paper-Scissors with them. If you do, the winner of the game draws a
card.-Sturner132GhastlightCGhostly Beast-2-3When summoned, choose a player and
they discard a card from their hand.It's not the kind of light one should
follow.Sturner133Glow AngelCAngelic Beast-3-3When summoned to your sideline, you
may return two Beasts on your team to your hand. If you don't, discard Glow
Angel.The Glow Angels watch from the clouds for distress. What counts as
distress varies heavily between them.Melscribbles134GooglowCGalactic
Beast-1-1When you would score a card from the top of your deck, you may score
Googlow instead. If you do, draw two cards.Googlows started appearing around the
same time Metrometropolis' Filamites started going
missing.Sturner135GourmanderRChef Beast✦2-5When summoned, attacking, or
defending, you may seach your deck for a Foodie Beast card, reveal it to all
players, and put it into your hand. Shuffle your deck when you're
done.Gourmander's appetite for culinary excellence is as voracious as its...
well, appetite.Bellymouth136HarlefinCAquatic Beast-0-1When Harlefin is moved
between your team and sideline, draw a card.These little clowns use
spritzflowers to hop from pool to pool, making intricate water ripple
patterns.Hollulu137Highland DestrierCGruffling Beast-1-2When attacking or
defending, if Highland Destrier is above a Grotto, put a card from the top of
your summoning pool on the top of your deck.A crowd favorite at the
robotics-filled Carnival Kingdom! They come and go as they see
fit.Bellymouth138HighlyreCGruffling Beast-3-6When summoned, each opponent skips
their next turn's wake up step.Highlyres graze in groups, as their soothing
notes harmonize across the rolling plains.Sturner139HypnodazeCWeird
Beast-0-2When you summon Hypnodaze, you must choose a Beast in play and it
rests. That Beast's player discards cards from the top of their deck equal to
the chosen Beast's power.WooooOOOoooOOoOoooo!Melscribbles140HydraxolotlRTitanic
Beast-4-7During either of your action phases at any time, you may attach a Wish
from your hand face up onto Hydraxolotl. Hydraxolotl gains 1 power for each Wish
attached to it.Their song ripples with wondrous healing
powers!Hollulu141Invasive WavestriderRParasite Beast-2-4When summoned, you may
discard an Aquatic Beast you have in play that wasn't summoned this turn. If you
do, Invasive Wavestrider does not gain summoning sadness and gains 2 power until
the end of the turn.-Bellymouth142Jelly MonkeyCFoodie Beast-3-3When summoned,
each opponent puts all cards in their summoning pool into their hands.Food
fights among these silly creatures are actually displays of
affection!Bellymouth143JestapodCImp Beast-1-1When attacking or defending, play a
game of Rock-Paper-Scissors with an opponent. If you win the game, Jestapod
gains 1 power until the end of the turn.These impish creatures thrive at the
Carnival, where they like to perch on unsuspecting attendees'
heads.Sturner144JukeboxerCMusical Beast-3-6When summoned, you may choose a Beast
in play and it is discarded.Jukeboxer; play "Eye of the
Leozard".Melscribbles145Jup the 1stCGlyph Beast-0-1When summoned, roll a
six-sided die and call it. If you win the roll, choose a Beast in play and it
rests.-Hollulu146Jup the 2ndCGlyph Beast-0-2When summoned, choose an opponent
and they put the top two cards of their deck into their discard
pile.-Sturner147Jup the 3rdCGlyph Beast-0-3When summoned, discard the top three
cards of your deck. Then, choose a card in your discard pile and put it on the
top of your deck.-Bellymouth148Jup the 4thCGlyph Beast-0-4When summoned, reveal
the top four cards of your deck to all players. Put each Grotto revealed in this
way into your hand and reshuffle the rest back into you deck when you're
done.-Melscribbles149Kelpdrake RootCAquatic Beast-0-3As Kelpdrake Root is spent
to pay the summoning cost of a Grotto, you may summon Kelpdrake Root free of
cost and it rests instead of adding it to your summoning pool. Kelpdrake Root
cannot attack.-Sturner150Lavabrys SharkCAquatic Beast-2-3When attacking, you may
put the top five cards of your deck into your summoning pool. If you do,
Lavabrys Shark gains 3 power until the end of the turn.These fiery beasts, born
from within the caldera, ward off the encroaching horrors in the
depths.Sturner151LeozardCPlant Beast-1-2When you summon a Grotto under Leozard,
Leozard gains 2 power until the start of your next turn.They unfurl their mane
in so many circumstances. It's assumed they're just very eager to show
off.Sturner152Lizard WizardCWizard Beast-2-2When summoned, put a Wish or Wizard
Beast from your discard pile to your hand.It is said they used to travel behind
shooting stars!Melscribbles153LobbossCAquatic Beast-2-3When summoned to your
sideline, you may move another Aquatic Beast from your sideline to your team and
it loses summoning sadness.Swimming with the fishes is its most preferred way to
do business.Sturner154MeowdyRSheriff Beast-3-4When anything ends in a draw, you
win instead.The long paw of the law!Melscribbles155MetranomatoneCMusical
Beast-2-2When summoned, if you also summoned a Wish this turn, you must choose a
Beast in play and it rests or wakes up.It marches to its own
tune!Sturner156MinereelCGeode Beast-5-5Minereel does not wake up during your
wake up step unless it is above a Grotto.These ancient creatures hold immense
power, if you're patient enough to see it.Sturner157MoosaicCGlass Beast-1-1When
summoned, look at all cards in your summoning pool and you may reveal a Wish
from among them to all players. If you do, put that card into your hand. Shuffle
your summoning pool when you're done.-Melscribbles158MountidaryCTitanic
Beast-6-6Mountidary can only be summoned to your sideline. When Mountidary is
moved between your team and sideline, it rests.A marvel to behold! Mountidary
migration and rest cycles keep cartographers busy.Melscribbles159Mr.
AnycardCLucky Beast-2-2When summoned, flip a coin and call it. If you win the
flip, play a game of Rock-Paper-Scissors with an opponent. If you win the game,
roll a six-sided die and call it. If you win the roll, score two cards.The
name's Anycard. Pickacard Anycard.Hollulu160Nebula RayCGalactic Beast-4-4When
summoned, you may discard two scored cards. If you don't, discard Nebula
Ray.These iridescent creatures glide through space, looking for starbits to
absorb.Hollulu161NightmiteCInsect Beast-1-2Ghostly Beasts on your team gain 1
power.The insect's flickering, cold glow guides wandering spirits to forgotten
memories.Sturner162NyxwingRRoc Beast-3-4When you score a card, you may score
Nyxwing.The wind carries fragmented whispers of how to awaken the ancient owl,
sleeping deep in the North.Sturner163Optimal IllusionRWizard Beast✦3-5You may
summon Beasts and Grottos from your discard pile as if they were in your hand.
When you summon a Wish, you may choose a Beast in play and it rests.Behold: The
Grand Finale!Hollulu164PaintergeistCGhostly Beast-0-3When summoned, attach three
cards from the top of your deck face down onto Paintergeist. During either of
your action phases at any time, you may rest Paintergeist and discard a card
from Paintergeist. If the discarded card is a wish, you may summon it free of
cost.-Sturner165Peep-PeepCSurprise Beast-1-2When summoned, attacking, or
defending, roll a six-sided die. If you roll an even number, Peep-Peep gains 1
power until the end of the turn. If you roll a 1, score Peep-Peep and draw a
card.A tiny egg can carry tons of potential. And confetti!Hollulu166PlunkyCPlush
Beast-3-4As you summon Plunky, you may choose to reveal to all players the cards
spent to pay Plunky's summoning cost. If each card revealed in this way is the
same card type, Plunky does not gain summoning sadness and gains 2 power until
the end of the turn.An old friend.Bellymouth167PoñataCSurprise Beast-2-2When
defending, if Poñata would be discarded from play during combat, flip a coin and
call it. If you win the flip, move Poñata to your Sideline instead. If you can't
or you lose the flip, discard Poñata and each opponent draws two cards.One...
two... three..! And your time is up.Hollulu168PourcelainCTrinket Beast-1-2When
summoned to your sideline, draw two cards.The shimmering, magical sand that
flows from Pourcelain can take on many forms.Melscribbles169ProtojammerRMusical
Beast✦3-5When summoned, you may attach any number of Wishes from your hand face
up onto Protojammer. During either of your action phases at any time, you may
rest Protojammer. When you do, summon a face up wish attached to Protojammer
free of cost. It remains attached to
Protojammer.-Melscribbles170PteroducktylCFeathered Beast-2-1Pteroducktyl cannot
attack or defend alone.The most reliable steed in all the
land!Melscribbles171Puddle PuppyCSoggy Beast-1-2Puddle Puppy gains 3 power as
long as an opponent has an Aquatic Beast in play.Glides through the water
effortlessly and loves to collect seashells. ALWAYS wants to play
fetch!Melscribbles172RadrootCPlant Beast-1-1When summoned above a Grotto,
Radroot does not gain summoning sadness.When in doubt, raddish it
out!Hollulu173RazzlepossCWizard Beast-2-2When summoned, choose a player. That
player puts a face down card from each Beast and Grotto they have in play onto
the top of their summoning pool.The ol' razzle dazzle!Bellymouth174Rich RatCRat
Beast-1-3At the start of your turn, if you have the fewest number of cards in
your hand than any other player, draw a card.You don't always have to be the
Giant Rat to run things around here.Sturner175Rummage RatCRat Beast-1-2When
defending, choose a card in your discard pile and put it on the top of your
deck.Preys at night, stalks at night.Sturner176ScorptusCPlant Beast-0-3When
defending, choose an attacking Beast. At the end of battle, the chosen Beast is
discarded.A living, venomous ballista— an angry one,
too.Sturner177SeasprinterCAquatic Beast-2-3When summoned, Seasprinter does not
gain summoning sadness.These momorious hippocampi can swiftly travel between sea
and sky.Melscribbles178SerachimeCAngelic Beast-1-1When defending, if Serachime
is discarded from play, you may return it to your hand instead.Sounds like
home.Sturner179SheetopillarCMusical Beast-1-1When you summon a Wish,
Sheetopillar wakes up.These fiesty robotic creatures love to explore and sing!
Extra pep after eating AAA batteries.Sturner180Sir GreavesRGhostly Beast✦3-9Sir
Greaves costs 1 less to summon for each Beast in your discard pile. When Sir
Greaves is discarded from play, shuffle it into your deck instead.Endlessly
searching. He is never without his dragon companion.Hollulu181SludgeCSludge
Beast-1-0Sludge cannot attack.Sludge...Sturner182Small Enemy SpiderCSpider
Beast-0-0Small Enemy Spider gains 2 power as long as you have no other Beasts on
your team.Comes with its own miniboss theme!Bellymouth183SnailsmanCEntrepreneur
Beast-4-5When you would score a card from the top of your deck, you may choose
to score any card from your discard pile instead.A crawling bazaar, offering the
most bizarre deals— Don't miss out!Bellymouth184SnaptrapCPlant Beast-2-2When an
opponent discards a card from their hand, attach a card from the top of your
deck face down onto Snaptrap for each card discarded. Snaptrap gains 4 power as
long as there are four of more cards attached to it.-Melscribbles185Sneaky
RatCRat Beast-1-1When Sneaky Rat is discarded from play, if it was attached to a
Beast or Grotto, you may summon Sneaky Rat to your sideline free of cost.Let's
see what kind of trouble we can get ourselves into!Sturner186SneezieCWeird
Beast-1-3When an opponent moves a Beast to another spot in play, that player
discards a card from the top of their deck.Discovered to have over four hundred
allergies, and counting.Sturner187SpectocularCWizard Beast-1-1When summoned,
look at the top three cards of your deck. Put one of them in your hand, another
on the top of your summoning pool, and discard the rest.His prized possesion is
his Nyxwing feather quill, that he's proud to have cleverly
acquired.Hollulu188StormplatyCWeird Beast-2-4When defending, each player rolls a
six-sided die. Each player discards cards from the top of their deck equal to
the result on the die they rolled.A Stormplaty's tail collects so much water
from the clouds that it imitates a waterdrop.Bellymouth189Strong RatCRat
Beast-1-5Strong rat gains 1 power for each other Rat Beast you have on your
sideline.And here we have an absolutely DEVASTATING Birthday Bash, Strong Rat's
signature move!Sturner190StumpalumpCMold Beast-0-6Stumpalump cannot be moved
except with card effects. At the start of your turn, if Stumpalump is above a
Grotto, score a card.Absolutely stumped on what the whole beast looks like...
and frankly, too afraid to find out.Bellymouth191Sweet ToothCFoodie
Beast-1-2When summoned, flip a coin and call it. If you win the flip, Sweet
Tooth does not gain summoning sadness. If you lose the flip, rest Sweet Tooth.An
aggressive morsel! Its burn is worse than its bite.Melscribbles192TadpalCAquatic
Beast-1-1When Tadpal is moved from your sideline to your team, you may choose a
Beast on an opponent's sideline and move it to their team. If you do, the chosen
Beast must defend this turn, if it is able to.-Sturner193ThamacrowCWizard
Beast-3-4When an opponent summons a Wish, draw a card.It is rumored that this
ever-observant sorcerer is up to more than simply
birdwatching.Bellymouth194ThingamachickenRChimera Beast-0-6Thingamachicken gains
1 power for each unique Beast type among Beasts you have in play.A whole new
meaning to "working together".Bellymouth195ToadstoolRFungal Beast✦0-5When
summoned, you may choose a Beast in play and attach it face up onto Toadstool.
Toadstool's power is equal to the power of all face up Beasts attached to
it.Likely, mostly the fungi. But it's also very much the toad. It's... something
new altogether?Hollulu196ToyrexCTechtic Beast-5-6-A small creature with a big
attitude. Despite its size, it will take on any opponent if it is threatened and
bored.Sturner197TrickstircuitCTechtic Beast-2-2When summoned, attach two cards
from the top of your deck face down onto Trickstircuit.Despite being broken, it
still can conduct an absurd amount of energy.Sturner198VeggirooCPlant
Beast-1-3When defending, each Beast you have in play above a Grotto gains 1
power until the end of the turn.Very opportunistic, an absolute manace to
farmers.Sturner199WeeniemuttCFoodie Beast-1-2Weeniemutt gains 1 power for each
Foodie Beast beside it.Weeniemutt grows a new link every
year!Sturner200ZapbitCWizard Beast-1-2When attacking or defending, you may
discard up to three cards from you hand. Zapbit gains 1 power until the end of
the turn for each card discarded in this way.Quick as lightning, bold as
thunder!Sturner-Launch CardRPromotional------Hollulu


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