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JAKE'S CUPBOARD

Just a guy named Jake, who has no clue what he is doing.. but somehow makes
stuff, and enjoys his tea. Spoiler: Contains no Cupboards

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Saturday, July 18 2020


MCASELECTOR AND FINDINGS

I've been using mcaselector for a while now to prune my minecraft server's world
and dimensions.. though lately I've ran into problems where chunks that are not
meant to be deleted are actually being deleted (E.g Spawn).

--------------------------------------------------------------------------------


THE GOAL WITH USING MCASELECTOR IS TO AVOID NEEDING TO EITHER RESET THE WORLD
WHEN IT REACHES THE LIMIT OR NEEDING TO PURCHASE MORE STORAGE TO ALLOW THE WORLD
TO KEEP GROWING.

When I run what we call a 'prune' I use mcaselector to select chunks that are
less than X minutes of total Inhabitated time (e.g anything less than 2 minutes
for example). This means that chunks that are basically generated while a player
is exploring will be marked for deletion as they were not loaded for more than X
ammount of minutes, this is usually safe.

Now the problem I faced was that I was finding more and more often people's
bases and eventually the spawn was being completely or half reset.. I couldn't
understand exactly why. I would keep getting 'deFragment' errors, but eventually
found that these are not related.

So the other day my server was down for the entire day due to this and
eventually me and a rad staff member came to the conclusion it was the
InhabitatedTime that had something wrong... so we checked out some of the
problematic selected chunks and found that the time had actually overflowed into
a far negatives, so they were being included for deletion because they'll always
be below the selected time.

For now we found that we can select all chunks with a InhabitatedTime below 0
(Ticks) and set them to 60 minutes, to avoid them being selected for deletion in
the future... We also choose to change any chunk that has gone above the maximum
difficulty altering InhabitatedTime back to ... the max difficulty altering
InhabitatedTime (3600000 ticks) which will stop chunks from hitting that 32-bit
Integer overflow before we run a proper prune with usual settings.

The 'deFragment' errors could be realted to chunks being deleted when they
shouldn't be, but the overflow problem could have been drowning out the probelms
created by this error, I'll update the post if this is the case.


Not a well written post, but I hope by the end of it this may help someone with
the same specific problem.

By Jake Spencer, Saturday, July 18 2020. MSC

 * aid
 * mcaselector
 * minecraft

no comments

Saturday, February 23 2019


FLYING DRONES IN CANADA

With new laws, sorry, Rules coming into effect in Canada on June 1st 2019
Transportation Canada has updated their website with more confusing information.

I've tried my best to put all of the relative information into one page in
step-by-step format. PLEASE NOTE THAT YOU ARE RESPONSIBLE TO CORRECTLY REGISTER
AND CERTIFY YOURSELF, THE FOLLOWING IS ONLY MY INTERPRETATION OF THE RESPECTIVE
WEBSITES



Continue reading

By Jake Spencer, Saturday, February 23 2019. Drones

 * Drone
 * Drone Pilot Certification
 * Drone Rules
 * simplified
 * Transportation Canada

no comments

Tuesday, May 9 2017


SLOWMO BIRD CAM PROJECT, WITH A RASPBERRY PI ZERO W AND CAMERA MODULE

I won this Raspberry Pi Zero W during a Pi Day Giveaway from ZipCar, I received
one of the 314 they they were giving away.

Continue reading

By Jake Spencer, Tuesday, May 9 2017. Raspberry Pi Projects

 * Bird-cam
 * Project
 * Raspberry Pi
 * Raspberry Pi Camera Module

Sunday, June 5 2016


BELL & HOWELL MODEL 376

After my recent move, I have rediscovered this vintage camera that used to sit
in a box at the back of my closet... I knew I had something old in the closet,
but the thought of getting it working again was never seriously thought through
until now. The camera seems to be in tip-top shape, the only  […]

Continue reading

By Jake Spencer, Sunday, June 5 2016. Vintage

 * Bells Howell
 * Camera
 * Project 2
 * Vintage
 * Vintage Camera

Tuesday, March 22 2016


HOW-TO: RDP THROUGH A SSH TUNNEL.

Since I keep forgetting how this is done, I'm going to make a How-To in my own
words.
Hopefully this will help others as much as it will help me.
This How-To was made for windows.


Continue reading

By Jake Spencer, Tuesday, March 22 2016. How-To

 * How-To

Saturday, February 27 2016


NEW PROJECT PAGE

I have now added my finished Project that checks my Minecraft Server and posts
it via HTTP Request to a new page, you can get to that via this Link.

By Jake Spencer, Saturday, February 27 2016. General Updates

 * Info

Friday, February 26 2016


HELLO WORLD!

Finally had the chance to get this homepage up and running! Hello, I'm some dude
who saw a deal on a domain and decided to make a homepage for at least one year.
Should I start counting up? Day 16 So far I have completed one mini-project,
which it simply queries my Minecraft Server and pushes the  […]

Continue reading

By Jake Spencer, Friday, February 26 2016. General Updates

 * Hello World!


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