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Submission: On December 03 via automatic, source rescanner — Scanned from CA
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* To content * To menu * To search JAKE'S CUPBOARD Just a guy named Jake, who has no clue what he is doing.. but somehow makes stuff, and enjoys his tea. Spoiler: Contains no Cupboards * Home * Archives Show menu Saturday, July 18 2020 MCASELECTOR AND FINDINGS I've been using mcaselector for a while now to prune my minecraft server's world and dimensions.. though lately I've ran into problems where chunks that are not meant to be deleted are actually being deleted (E.g Spawn). -------------------------------------------------------------------------------- THE GOAL WITH USING MCASELECTOR IS TO AVOID NEEDING TO EITHER RESET THE WORLD WHEN IT REACHES THE LIMIT OR NEEDING TO PURCHASE MORE STORAGE TO ALLOW THE WORLD TO KEEP GROWING. When I run what we call a 'prune' I use mcaselector to select chunks that are less than X minutes of total Inhabitated time (e.g anything less than 2 minutes for example). This means that chunks that are basically generated while a player is exploring will be marked for deletion as they were not loaded for more than X ammount of minutes, this is usually safe. Now the problem I faced was that I was finding more and more often people's bases and eventually the spawn was being completely or half reset.. I couldn't understand exactly why. I would keep getting 'deFragment' errors, but eventually found that these are not related. So the other day my server was down for the entire day due to this and eventually me and a rad staff member came to the conclusion it was the InhabitatedTime that had something wrong... so we checked out some of the problematic selected chunks and found that the time had actually overflowed into a far negatives, so they were being included for deletion because they'll always be below the selected time. For now we found that we can select all chunks with a InhabitatedTime below 0 (Ticks) and set them to 60 minutes, to avoid them being selected for deletion in the future... We also choose to change any chunk that has gone above the maximum difficulty altering InhabitatedTime back to ... the max difficulty altering InhabitatedTime (3600000 ticks) which will stop chunks from hitting that 32-bit Integer overflow before we run a proper prune with usual settings. The 'deFragment' errors could be realted to chunks being deleted when they shouldn't be, but the overflow problem could have been drowning out the probelms created by this error, I'll update the post if this is the case. Not a well written post, but I hope by the end of it this may help someone with the same specific problem. By Jake Spencer, Saturday, July 18 2020. MSC * aid * mcaselector * minecraft no comments Saturday, February 23 2019 FLYING DRONES IN CANADA With new laws, sorry, Rules coming into effect in Canada on June 1st 2019 Transportation Canada has updated their website with more confusing information. I've tried my best to put all of the relative information into one page in step-by-step format. PLEASE NOTE THAT YOU ARE RESPONSIBLE TO CORRECTLY REGISTER AND CERTIFY YOURSELF, THE FOLLOWING IS ONLY MY INTERPRETATION OF THE RESPECTIVE WEBSITES Continue reading By Jake Spencer, Saturday, February 23 2019. Drones * Drone * Drone Pilot Certification * Drone Rules * simplified * Transportation Canada no comments Tuesday, May 9 2017 SLOWMO BIRD CAM PROJECT, WITH A RASPBERRY PI ZERO W AND CAMERA MODULE I won this Raspberry Pi Zero W during a Pi Day Giveaway from ZipCar, I received one of the 314 they they were giving away. Continue reading By Jake Spencer, Tuesday, May 9 2017. Raspberry Pi Projects * Bird-cam * Project * Raspberry Pi * Raspberry Pi Camera Module Sunday, June 5 2016 BELL & HOWELL MODEL 376 After my recent move, I have rediscovered this vintage camera that used to sit in a box at the back of my closet... I knew I had something old in the closet, but the thought of getting it working again was never seriously thought through until now. The camera seems to be in tip-top shape, the only […] Continue reading By Jake Spencer, Sunday, June 5 2016. Vintage * Bells Howell * Camera * Project 2 * Vintage * Vintage Camera Tuesday, March 22 2016 HOW-TO: RDP THROUGH A SSH TUNNEL. Since I keep forgetting how this is done, I'm going to make a How-To in my own words. Hopefully this will help others as much as it will help me. This How-To was made for windows. Continue reading By Jake Spencer, Tuesday, March 22 2016. How-To * How-To Saturday, February 27 2016 NEW PROJECT PAGE I have now added my finished Project that checks my Minecraft Server and posts it via HTTP Request to a new page, you can get to that via this Link. By Jake Spencer, Saturday, February 27 2016. General Updates * Info Friday, February 26 2016 HELLO WORLD! Finally had the chance to get this homepage up and running! Hello, I'm some dude who saw a deal on a domain and decided to make a homepage for at least one year. Should I start counting up? Day 16 So far I have completed one mini-project, which it simply queries my Minecraft Server and pushes the […] Continue reading By Jake Spencer, Friday, February 26 2016. General Updates * Hello World! BLOG MENU SEARCH CATEGORIES * General Updates * How-To * Vintage * Raspberry Pi Projects * MSC * Drones PAGES * Drone Stats/Info * MCBF Server Player List TAGS * Drone Rules * mcaselector * How-To * Vintage * Raspberry Pi All tags EXTRA MENU Page top BLOG INFO SUBSCRIBE * Entries feed * Comments feed Powered by Dotclear