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Empyrion – Galactic Survival - Community Forums
Home >


EMPYRION – GALACTIC SURVIVAL - COMMUNITY FORUMS

Yesterday at 7:22 PM


DEV BLOG UPDATE PREVIEW: WHAT’S NEXT?

Mar
22


by Taelyn at 7:22 PM (180 Views / 9 Likes)

1 Comments
Hello Galactic Survivalists!

At the beginning of March, we provided some insights here into the basic
contents for the coming weeks and months (Roadmap Blog - March/April 2024).

Today, we want to get more specific and give you a little preview of the
upcoming update.

Here's a little disclaimer: All images below and detailed information should be
considered as work in progress. They are from the active development process,
and it's possible that even days before a release, things may change or, if in
doubt, be postponed to the next update. Therefore, the information below is
primarily to let you know what we are currently working on and to shorten the
waiting time for the next update. Thank you for your understanding.

With that said - What are the main topics of the next update?

New Features: Boarding Parties!
The turrets of the Dark Faction are getting (the first iteration of) a new
function! The Disruptor Turret will now be able to immobilize your (not
shield-protected) ship and then the Translocator turret will teleport troops
over to your vessel! Make sure your internal security is up to scratch!

Improvement: Sword and Body Shield
Three improvements are planned here. Not only has the swing speed of the sword
been significantly increased. There is now also an additional animation and a
glow effect around your avatar as soon as the shield is active.



UI/UX Improvements:

 * Dark Field On Screen Info & Warning message
   We added new information and updated the markers in the various map views
   about the presence or strength of the local Dark Field. There is also now a
   new message: when you approach a planet it will inform you about the strength
   of the Dark Field even before you attempt to land!
   
 * Lift-Off Warning
   In addition to that, we also plan to add another new warning message -
   available for both game versions: If you approach a planet, a warning will be
   displayed in case you would not be able to take off from this planet.



Last but not least, the current update includes a topic that fits with the
previous improvement and also brings some new content that we would like to
explain to you in advance.

New Feature: Range Preview for Generators
Both for the Dark Field Neutralizers (also for the Dark Field...


Continue reading...
Mar 8, 2024


ROADMAP BLOG - MARCH/APRIL 2024

Mar
08


by Taelyn at 7:16 PM (913 Views / 10 Likes)

3 Comments
Hello Galactic Survivalists!

First off, we want to thank you for your patience over the last days and weeks
while we have been working on further improvements and bug fixes!



We acknowledge that the DLC fell short of what we intended. Our aim was to offer
something substantial and innovative, but in our pursuit to push boundaries, we
ended up releasing an experience that was not well-polished and had technical
issues. Now, we can only show you with facts that we want to make things right.
Our entire team is working diligently on these step-by-step improvements.

One of the key issues was the COOP mode, which was addressed in the recently
released update.

It is now not only operational again but the scenario "Rise of the Dark Faction"
has also been expanded in terms of cooperative play for small groups. This means
you can now play the scenario and its story campaign with several friends at the
same time in a new game. Please pay attention to the new text displays and
information from the game and keep in mind that it is a COOP scenario, not a
full multiplayer scenario.



So, what comes next? Let’s have a quick look!

Dark Field Improvements
We're refining how the game communicates the Dark Field's impact, ensuring you
have all the information you need to navigate its challenges.

New Notification Feature*
Stay alert with a feature that warns you when approaching a planet that's hard
to escape due to gravitational or dark field conditions.

Handling Enhancements
Expect better handling of Dark Field Generators, Neutralizers, and Gravity
Generators*, allowing for tailored gameplay strategies

Gameplay Experience
Look forward to a series of updates aimed at enriching the overall gameplay -
from better shield indicators to enhanced NPC animations.

Spreading Mechanic & Dark Field
We're expanding the spread mechanic so that it can be used with other NPC
factions, and we're generalizing the Dark Field settings to provide new layers
of strategic depth and creative approaches.

This is, of course, just a brief summary of the things we are doing to show you
that we continue to work with the utmost effort to provide you with the gaming
experience you deserve and that we haven't for a minute thought of letting you,
our community, down.



As you might have noticed, we have been working on fixing...


Continue reading...
Mar 5, 2024


UPDATE V1.11.4 PATCH COOP FIX

Mar
05


by Pantera at 5:20 PM (942 Views / 4 Likes)

2 Comments
Hello Galactic Survivalists!
We have some fixes ready we would like to put out & also to mention we have much
more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Changelog v1.11.4 B4467 2024-03-05

Dark Faction DLC only:
Changes:
- Itemicons for DF Ammo & Ores updated

Fixes:
- Loca of DF Ammo was misplaced for some languages
- Multiple fixes made for Co-op mode to work with the “Rise of the dark faction
scenario” & improved the DF Scenario start for Coop compatibility. In Co-op for
this scenario when the Self destruct in the Vanguard vessel at the beginning is
triggered a new spawn location will be activated for anyone joining the session
after.

Main game & Dark Faction DLC:
Changes:
- Itemicons for Ores updated
- Updated Dialogues/Loca/PDA (DE,IT,FR,ES,PTb,RU,ZHs)
- Added: PDA Chapter visibility restriction "MultiplayerOnly"

Fixes:
- Fixed issues with empty dialogues for some languages (Please recheck!)


Continue reading...
Feb 20, 2024


V1.11.3 HOTFIX

Feb
20


by Pantera at 11:20 AM (1,308 Views / 9 Likes)

1 Comments
Hello Galactic Survivalists!
We have some fixes ready we would like to put out & also to mention we have much
more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thank you.

Changelog v1.11.3 B4457 2024-02-20

Main game:
Fixes:
- DF Research console is missing dialogues in SP game with DF injection
- Some Wildlife was not spawning on planets
- Melee NPC's are not inflicting any damage on players in MP

DLC:
Changes:
- Loca/PDA/Dialogues update for RotDF scenario: DE,FR,IT,ES,PT(b),RU & ZHs

Fixes:
- Some Wildlife was not spawning on planets
- Melee NPC's are not inflicting any damage on players in MP
- After DF corruption come to Aratos a CoQ triggers
- CoQ appear after leaving the Nova planet during story quest
- Fixed some occurrences of broken dialogues (Send a screenshot of the
ingame-console open with the red dialogue error message visible to
loca@empyriongame.com for error reports)


Continue reading...
Feb 16, 2024


V1.11.2 HOTFIX

Feb
16


by Pantera at 11:19 AM (1,296 Views / 3 Likes)

1 Comments
Hello Galactic Survivalists!
We have some fixes ready we would like to put out after finding some errors in
dedicated server logs & also to mention we have much more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thank you.

Changelog v1.11.2 B4454 2024-02-16

Fixes:
- Multiple exceptions found in dedicated server logs
- A fix for artifacts on stars with DLSS/FSR enabled


Continue reading...
Feb 8, 2024


V1.11.1 HOTIFX

Feb
08


by Pantera at 5:35 PM (2,381 Views / 8 Likes)

3 Comments
Hello Galactic Survivalists!
We have some fixes ready we would like to put out with more to come soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thanks.

Fixes:
- Custom AssetBundles from the "ShardData" Folder do not work anymore
- Fixed an issue when exiting to main menu while battle music was still playing
- Fixed a crash that happened when opening the Control panel > stats window on
some vessels


Continue reading...
Feb 6, 2024


V1.11 PATCH

Feb
06


by Pantera at 6:30 PM (2,456 Views / 6 Likes)

1 Comments
Hello Galactic Survivalists!

Today we are not only releasing "Dark Faction", our first content expansion for
Empyrion Galactic Survival - we are also releasing a general update for version
1.11

You can find all changes in the changelog below.

The bugfixes listed below also apply to owners of the DLC. We released most of
the planned bug fixes towards the end of last year because we didn't want to
keep you waiting for the release of version 1.11!

Very important: For the main game version without DLC, development will of
course continue (with free content updates and bug fixes)!

As always, we look forward to your valued feedback!

Have fun playing!
Your Eleon Game Studios team.

Main game changes:
- Base attack system changes: now the base attack's system checks for the
playfield difficulty level & also the player structures attack & defense rating
to determine what kind of attack will be triggered.
- Decreased the overall fog seen when lights (suit light, handheld light,
spotlights) are enabled in particular weather types
- DialogueState from BlockConfig.ecf: if this is set, always this dialogue state
is taken (even if it is overwritten using god mode)
- DialogueSystem: added 'RemoveBookmark(int bmId)' and new 'AddBookmark()' with
possibility to get the bookmark id (bmId) on bookmark creation
- Edited FWN constructor icons to include a colored background and darker
shadows.
- Various optimisations done for loading into saves to cut down on how long it
takes to load into a save game.

Playfield changes ‘Akua’ playfield:
- RockResources can be easier dug close to poles
- Tundra biome is larger
- Nights are a bit brighter; adjusted Storm fog colors
- Biomes tweaked for decorations, added Savanna transition biome ‘HighGrass’
- Terrain stamp placement tweaks, removing some texture artifacts. Note:
Playfield seed has been altered.

Fixes:
- Parts Collection window: fixed CoQ when pressing "L" in the search window, now
updating the page "Info" when pressing "Reload" of a BP and also reloading it in
BP lib (so the new version gets spawned)
- Parts Collection Window: fixed Blueprints losing blocks when saving a BP via
Parts Collection Window and there were blocks without Id changed/moved in
BlocksConfig.ecf
01184: Delay of Fuel calculation for just loaded structure lead to wrong fuel
consumption
01113: Forcefield effect visual glitch while moving in 1PV on the vessel...


Continue reading...
Feb 6, 2024


UPDATE RELEASE OF THE DARK FACTION DLC

Feb
06


by Taelyn at 6:23 PM (1,648 Views / 3 Likes)

4 Comments
Hello Galactic Survivalists!

Today, not only are we releasing version 1.11, but we are also celebrating the
launch of our first true expansion of the main game with "Dark Faction"!



In order to reward you for your monetary support with appropriate content, we
have been working hard on various features that will also open up entirely new
thematic areas for the future.

Among others:

- Dynamic territory expansion of the Dark Faction across the galaxy!

- The Dark Field, a planetary and orbital effect field that will affect your
drives, weapons, and much more.

- New decoration on conquered planets as well as corrupted animals and NPCs

- A completely new type of enemy that dynamically develops from an egg form to
camouflaged soldiers and then to an egg-laying queen.

- Grenade launchers (with bouncing grenades), bows (with explosive arrows), and
swords (including a temporary energy shield!)

- The organic-technological arsenal of the Dark Faction with new devices,
weapons, and new organic building blocks, including textures and more than 50
exclusive, organic shapes and organic doors!

- Volumetric fog in conquered orbits.

You can find detailed information in our Game FAQ:
https://empyriononline.com/threads/faq-dark-faction.102209

For all other questions please head over to our general FAQ about the DLC:
https://empyriononline.com/threads/faq-dark-faction-dlc.102169/

Of course, with these contents, we are just getting started on the theme "Dark
Faction" and the associated features and functions.

More content and updates are planned and will follow - as always, incorporating
your feedback!

But for now, we hope you have a lot of fun and thank you in advance for your
support!

Your Eleon Game Studios team.


Continue reading...
Jan 12, 2024


INFO & FEEDBACK FAQ - DARK FACTION (DLC)

Jan
12


by Hummel-o-War at 6:51 PM (9,363 Views / 10 Likes)

31 Comments
Hello Galactic Survivalists!

First and foremost: We are extremely excited about your enthusiasm for the
upcoming DLC 'Dark Faction'! We are also delighted with all the positive
feedback and numerous questions that have reached us in the last few days .

You can find the announcement including the trailer OVER HERE.

We will now try to answer some of the most frequently asked questions about the
Empyrion Galactic Survival DLC 'Dark Faction'.

Additionally, we plan to release more blog posts with further details and
information about the DLC in the weeks leading up to the release!

As always: If you have specific questions about the gameplay or the new features
of the DLC, feel free to post them below this message and we will try to answer
them in the next theme blog.

Without further delay - let's get started!

FAQ

- General -

Does the DLC only work in single player?
Server owners can set up servers based on the DLC-included game version as
normal. However, all players must own and have installed the main game and the
DLC to play on these servers

Is the "Dark Faction Rising" scenario suitable for multiplayer mode?
The scenario is intended for single player and small co-op games. It is not
balanced or made for dedicated servers. Dedicated multiplayer scenarios based on
the DLC may follow in the future.

Will the content of the main game (version with and without DLC) continue to be
updated free of charge (content updates, bug fixes)?
We will continue to provide the main game (version without DLC) with free
content and bug fixes for its owners. Owners of the DLC version of the game will
of course also receive associated bug fixes and DLC-specific content updates
free of charge

Will there be another bug fix update before the DLC release?
Bug fixes that are relevant for both the main game version with and without DLC
will, whenever possible, be fixed and installed at the same time. However, it is
also possible that the DLC game version and the non-DLC game version will
sometimes be updated independently of each other. Please keep an eye on our
announcements!

- Compatibility -

Can I download/subscribe to blueprints created with the DLC for my non-DLC game?
We are currently clarifying the final technical...


Continue reading...
Jan 9, 2024


TEASER EXPERIENCE A DARKER EMPYRION IN THE DARK FACTION DLC!

Jan
09


by Taelyn at 4:19 PM (5,445 Views / 28 Likes)

31 Comments
The first planet falls on February 6!

Hello Galactic Survivalists!

Today, we’re absolutely thrilled to announce that Dark Faction, our most
ambitious project yet, arrives on February 6!



This DLC is priced at $9.99 / €9.99 and therefore, it contains a brand-new
experience and a whole lot of content.

In this first ever DLC for the game, you will discover a terrifying threat to
the entire galaxy: an almost indestructible organism driven to spread and take
over any life it touches. Plunge into an intense survival story from the moment
you enter the world.

We developed this scenario with both new and veteran players in mind. The new
player experience provides an easy way to learn the basics of the game while
setting up the new story. If you want to experience the new content on an
existing character but without the story, you can do that too.

New Features

A New Story (requires new character):
Wake up on a derelict ship and discover what has befallen the crew. Uncover the
secrets of the Dark Faction and how to stop its spread across the galaxy.

Dark Faction Planets:
Explore a new and deadly environment that’s spreading across the galaxy.

Dark Faction Building Blocks:
Expand your creativity with a new set of organic building blocks.

New Devices:
Craft new powerful devices such as the Translocator, Phase Shield, and Corrupted
Shield.



Updated Melee Combat:
We’ve updated melee combat, which plays a large role from the beginning of the
scenario.

We’ve Partnered with Funcom!

In addition, we’re delighted to announce that we’ve partnered with Funcom for
marketing duties on our future projects. That goes for Dark Faction... and
beyond.

Funcom’s previous publishing record includes Shiro Games’ Dune: Spice Wars and
The Outsiders’ multi-award winning Metal: Hellsinger. They are also the
developers of the open world survival game Conan Exiles.

With Funcom taking care of marketing, we’re free to focus entirely on
development, and as you will see with Dark Faction, this has given us the
opportunity to raise the bar for both the quality and quantity of our content.



A New Chapter for Empyrion

We want to thank you all so much for your support. Being able to release a DLC
of this size and scope is a big milestone that...


Continue reading...
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