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Developer Forum | Roblox


PARK'S TAS TOOL V1.32

Resources Community Resources
studio, scripting

vParkuu (Pedro) 4. Oktober 2022 um 23:12 #1

Park’s TAS Tool was made to be easily used by all players, making TASes really
easy to do.

What is a TAS?
TAS stands for Tool-assisted speedrun, basically a system that records the
player’s movement and then replicates it, making precise inputs easier to do.


FEATURES:

 * Play (Allows you to play with the TAS Tool disabled)
 * Record (Records the player movement)
 * Test (Plays the TAS)
 * Delete (Deletes the TAS you are currently editing)
 * Save (Saves your TAS)
 * Load (Load a TAS from your saves list or from it’s Id)
 * And much more

Links:
Changelog
Old Showcase
New Showcase
Test Place
Model

12 „Gefällt mir“


vParkuu (Pedro) 5. Oktober 2022 um 01:13 #2


VERSION V0.2

 * Player now keeps their velocity.
 * Fixed some bugs

2 „Gefällt mir“


Stratiz (Stratiz) 5. Oktober 2022 um 01:57 #3

One of the biggest problems in many recent Community Resource posts is the
assumption that everyone knows what your acronym means.

After reading your entire post, I still have 0 clues as to what “TAS” is
supposed to stand for. For most people, including me, this is a big turn away. I
won’t use something I don’t understand the purpose/use case of.

I recommend revising your post and writing it in a way that people outside of
your circle will understand what it means.

8 „Gefällt mir“


MIfoodie (MIfoodie) 5. Oktober 2022 um 01:59 #4

I think after looking it up that it is a sort of a replay record system, but
that’s just a guess based on you the thumbnail + titles

1 „Gefällt mir“


BobAndLuigis (TheDevDoge) 5. Oktober 2022 um 02:10 #5

So can I have a better explanation on what this is and why this could be useful?

1 „Gefällt mir“


vParkuu (Pedro) 5. Oktober 2022 um 02:50 #6

TAS stands for Tool-assisted speedrun. Its basically a tool that records the
player’s movement frame by frame and then replicates it as if it was a real run,
making precise inputs really easy to do. TAS are mostly used for obby games, but
can be used for any replay needs.

1 „Gefällt mir“


vParkuu (Pedro) 5. Oktober 2022 um 02:52 #7

TAS are useful for making replays more precise and making speedruns, you can use
it for any replay needs.

1 „Gefällt mir“


BobAndLuigis (TheDevDoge) 5. Oktober 2022 um 02:53 #8

I’ll have to check it out sometime, I do need something kind of like this.

1 „Gefällt mir“


vParkuu (Pedro) 7. Oktober 2022 um 18:59 #10


VERSION V0.3

 * Remade the TAS system from scratch to support animations
 * Added buttons support (Read the Buttons Module inside PTASTClient for more
   info)
 * You can now change your keybinds




vParkuu (Pedro) 23. Februar 2023 um 20:18 #11


VERSION V1

 * Remade the buttons support module
 * Added tools support
 * Remade all UIs
 * Remade the save system
 * Added settings
 * Added infos
 * You can now load IDs from other people (they must set the TAS privacy to
   Public)
 * Settings and keybinds now saves


NEW SHOWCASE
TEST PLACE
MODEL

2 „Gefällt mir“


vParkuu (Pedro) 24. Februar 2023 um 22:07 #12


VERSION V1.1

 * Fixed Shiftlock
 * Fixed pausing
 * Fixed renaming save slot
 * Added Mobile Support




vParkuu (Pedro) 25. Februar 2023 um 18:01 #13


VERSION V1.2

 * Fixed cancel testing
 * Fixed slow motion
 * Updated loader (If you are using the old loader, please reinsert it to
   update)
 * Added “Get Model” button to credits




NACKRR (NACKRR) 25. Februar 2023 um 18:55 #14

This is quite interesting, I’ve seen a few things in the past like this, I’ll
most certainly have to check it out. Thanks so much.

1 „Gefällt mir“


vParkuu (Pedro) 12. März 2023 um 03:18 #15


VERSION V1.3

 * Added UserInputService support (read the Instructions script for more info)
 * Added Mouse events support (read the Instructions script for more info)

Here is how UserInputService support looks:




vRaphy (Yonaka) 12. März 2023 um 05:41 #16

I believe this tool is only made for obbies. Since this only record player’s
character movement, many other things like killing, opening chest, etc. will not
be recorded.

I did not check the resource myself so correct me on that.

I am making this assumption because I only saw TAS used in obbies.

1 „Gefällt mir“


vParkuu (Pedro) 12. März 2023 um 14:34 #17

It was mainly made for obbies, but with the addition of UserInputService,
ClickDetectors/GuiButtons and Tools support, it can be used for any type of game

1 „Gefällt mir“


Abcreator (Abcreator) 12. März 2023 um 15:15 #18

What’s the memory efficiency on this, I’m assuming there’s a lot of ‘useless’
metadata being recorded that is unneeded for playback and would steal
data-storage space if stored to a datastore?




vParkuu (Pedro) 12. März 2023 um 17:53 #19

I’m not really good with memory stuff but a run with 611 frames occupies
approximately 211.28KB, so I think It doesn’t steal much data-storage




vParkuu (Pedro) 13. März 2023 um 04:43 #20


VERSION V1.31

 * Made some changes to the Tool support module, now you don’t need to use the
   module events, you can use the regular tool events.
 * Fixed Tool animations
 * Fixed deleting tas
 * Added a timer that tells how long the replay took to finish




vParkuu (Pedro) 12. Juni 2023 um 00:16 #21


VERSION V1.32

 * Recording and testing is now handled in Heartbeat rather than RenderStepped,
   making it much smoother.
 * Removed Slow Motion because it wasn’t too realistic

2 „Gefällt mir“

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PARK’S TAS TOOL V1.32

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Juni 2023

PedrovParkuuProgrammer
14
Okt. '22


Park’s TAS Tool was made to be easily used by all players, making TASes really
easy to do.

What is a TAS?
TAS stands for Tool-assisted speedrun, basically a system that records the
player’s movement and then replicates it, making precise inputs easier to do.


FEATURES:

 * Play (Allows you to play with the TAS Tool disabled)
 * Record (Records the player movement)
 * Test (Plays the TAS)
 * Delete (Deletes the TAS you are currently editing)
 * Save (Saves your TAS)
 * Load (Load a TAS from your saves list or from it’s Id)
 * And much more

Links:
Changelog
Old Showcase 179
New Showcase 587
Test Place 373
Model 483

12



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   Okt. '22

 * LETZTE ANTW.
   
   Juni '23
 * 19
   
   ANTWORTEN

 * 8,1 T.
   
   AUFRUFE

 * 7
   
   BENUTZER

 * 34
   
   „GEFÄLLT MIR“

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PedrovParkuuProgrammer
Okt. '22



VERSION V0.2

 * Player now keeps their velocity.
 * Fixed some bugs

2


StratizProgrammer
Okt. '22


One of the biggest problems in many recent Community Resource posts is the
assumption that everyone knows what your acronym means.

After reading your entire post, I still have 0 clues as to what “TAS” is
supposed to stand for. For most people, including me, this is a big turn away. I
won’t use something I don’t understand the purpose/use case of.

I recommend revising your post and writing it in a way that people outside of
your circle will understand what it means.

2 Antworten
8


MIfoodieGame Designer
Stratiz
Okt. '22


I think after looking it up that it is a sort of a replay record system, but
that’s just a guess based on you the thumbnail + titles

1


TheDevDogeBobAndLuigisBuilder
Okt. '22


So can I have a better explanation on what this is and why this could be useful?

1 Antwort
1


PedrovParkuuProgrammer
Stratiz
Okt. '22


TAS stands for Tool-assisted speedrun. Its basically a tool that records the
player’s movement frame by frame and then replicates it as if it was a real run,
making precise inputs really easy to do. TAS are mostly used for obby games, but
can be used for any replay needs.

1


PedrovParkuuProgrammer
TheDevDoge
Okt. '22


TAS are useful for making replays more precise and making speedruns, you can use
it for any replay needs.

1 Antwort
1


TheDevDogeBobAndLuigisBuilder
Pedro
Okt. '22


I’ll have to check it out sometime, I do need something kind of like this.

1


PedrovParkuuProgrammer
Okt. '22



VERSION V0.3

 * Remade the TAS system from scratch to support animations
 * Added buttons support (Read the Buttons Module inside PTASTClient for more
   info)
 * You can now change your keybinds




5 Monate später
PedrovParkuuProgrammer
Feb. '23



VERSION V1

 * Remade the buttons support module
 * Added tools support
 * Remade all UIs
 * Remade the save system
 * Added settings
 * Added infos
 * You can now load IDs from other people (they must set the TAS privacy to
   Public)
 * Settings and keybinds now saves


NEW SHOWCASE 128
TEST PLACE 72
MODEL 57

1 Antwort
2


PedrovParkuuProgrammer
Pedro
Feb. '23



VERSION V1.1

 * Fixed Shiftlock
 * Fixed pausing
 * Fixed renaming save slot
 * Added Mobile Support

1 Antwort



PedrovParkuuProgrammer
Pedro
Feb. '23



VERSION V1.2

 * Fixed cancel testing
 * Fixed slow motion
 * Updated loader (If you are using the old loader, please reinsert it to
   update)
 * Added “Get Model” button to credits

1 Antwort



NACKRRProgrammer
Feb. '23


This is quite interesting, I’ve seen a few things in the past like this, I’ll
most certainly have to check it out. Thanks so much.

1


14 Tage später
PedrovParkuuProgrammer
Pedro
März '23



VERSION V1.3

 * Added UserInputService support (read the Instructions script for more info)
 * Added Mouse events support (read the Instructions script for more info)

Here is how UserInputService support looks:

1 Antwort



YonakavRaphy
März '23


I believe this tool is only made for obbies. Since this only record player’s
character movement, many other things like killing, opening chest, etc. will not
be recorded.

I did not check the resource myself so correct me on that.

I am making this assumption because I only saw TAS used in obbies.

1 Antwort
1


PedrovParkuuProgrammer
Yonaka
März '23


It was mainly made for obbies, but with the addition of UserInputService,
ClickDetectors/GuiButtons and Tools support, it can be used for any type of game

1


AbcreatorProgrammer
März '23


What’s the memory efficiency on this, I’m assuming there’s a lot of ‘useless’
metadata being recorded that is unneeded for playback and would steal
data-storage space if stored to a datastore?

1 Antwort



PedrovParkuuProgrammer
Abcreator
März '23


I’m not really good with memory stuff but a run with 611 frames occupies
approximately 211.28KB, so I think It doesn’t steal much data-storage




PedrovParkuuProgrammer
Pedro
März '23



VERSION V1.31

 * Made some changes to the Tool support module, now you don’t need to use the
   module events, you can use the regular tool events.
 * Fixed Tool animations
 * Fixed deleting tas
 * Added a timer that tells how long the replay took to finish

1 Antwort



3 Monate später
PedrovParkuuProgrammer
Pedro
Juni '23



VERSION V1.32

 * Recording and testing is now handled in Heartbeat rather than RenderStepped,
   making it much smoother.
 * Removed Slow Motion because it wasn’t too realistic

2





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