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WE ARE BRIGHTROCK



;

OUR GAMES





BUILDING BRIGHTER UNIVERSES




Welcome to Brightrock, a plucky independent video game studio based in Brighton,
UK. We make fun and fantastical 3D management and simulation games. We’re also a
self-made studio, joining together from all over the world because of our shared
passion, and cutting our teeth on our self-published debut, War for the
Overworld.

Find Out More

NEWS & OPENINGS





DEV TALKS: LEVEL UP WITH A POST-MORTEM & DISCOVERING THE 3D ARTIST WITHIN

by Lee Moon | August 30, 2019 | Dev Talks | 0 Comments

Learn the values of post-mortem analysis for indie game development studios and
the triumphs and pitfalls of a 3D Artist’s journey in these talks from two of
Brightrock’s savviest developers.

Read More


FROM BEDROOMS TO BRIGHTON: OUR FIVE-YEAR JOURNEY FROM A FORUM TO AN ESTABLISHED
STUDIO

by Josh Bishop | July 12, 2017 | Dev Diaries, Develop Talks | 6 Comments

Josh tells the tale of Brightrock Games as it evolved from a bedroom studio to a
fully fledged indie in the heart of Brighton.

Read More


ROCKY ROAD: HOW GOOD COMMUNICATION CAN SAVE A BAD LAUNCH

by Lee Moon | July 11, 2017 | Dev Diaries, Develop Talks | 4 Comments

Transparent and honest communication is one of the cornerstones of Brightrock’s
foundations and is an exceptionally potent value for any company to hold. Find
out how to use it to your advantage in this talk/blog.

Read More
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ANNOUNCING GALACTICARE & CULT GAMES PARTNERSHIP

by Brightrock Games | Mar 9, 2023 | Announcements | 0 Comments

Today we’re thrilled to finally unveil our next game: Galacticare, a hospital
management game set in a weird and wacky sci-fi universe, releasing later in
2023.


ROCKY ROAD: HOW GOOD COMMUNICATION CAN SAVE A BAD LAUNCH

by Lee Moon | Jul 11, 2017 | Dev Diaries, Develop Talks | 4 Comments

Transparent and honest communication is one of the cornerstones of Brightrock’s
foundations and is an exceptionally potent value for any company to hold. Find
out how to use it to your advantage in this talk/blog.


DEV TALKS: LEVEL UP WITH A POST-MORTEM & DISCOVERING THE 3D ARTIST WITHIN

by Lee Moon | Aug 30, 2019 | Dev Talks | 0 Comments

Learn the values of post-mortem analysis for indie game development studios and
the triumphs and pitfalls of a 3D Artist’s journey in these talks from two of
Brightrock’s savviest developers.


FROM BEDROOMS TO BRIGHTON: OUR FIVE-YEAR JOURNEY FROM A FORUM TO AN ESTABLISHED
STUDIO

by Josh Bishop | Jul 12, 2017 | Dev Diaries, Develop Talks | 6 Comments

Josh tells the tale of Brightrock Games as it evolved from a bedroom studio to a
fully fledged indie in the heart of Brighton.


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