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LOOKING GLASS DOCUMENTATION

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 * Looking Glass User Guide
 * NEW! ✨Looking Glass Go✨
 * Displays
   * 🔮Looking Glass 32"
   * 🔮Looking Glass 65"
   * 🔮Looking Glass Portrait
      * ⚡Get Started with Looking Glass Portrait
      * 🎇Demo Holograms
      * 👷Troubleshooting
 * Software Tools
   * 📚Overview
   * 🌉Looking Glass Bridge
      * ✨Using Looking Glass Bridge
      * 🍎Display settings on MacOS
      * 🪟Display settings on Windows
      * 🐧Display Settings on Linux
      * 👷Troubleshooting
   
   * 📽️Looking Glass Studio
      * 📚Using Looking Glass Studio
      * RGBD Photo / Video
      * Quilt Photo / Video
      * iPhone Portrait Photos
      * Android Depth Photos
         * Samsung Portrait Mode
     
      * Light Field Photosets
      * Exporting Holograms
      * Troubleshooting
   
   * 🧊Looking Glass Blocks
      * ✨Convert any image into a hologram
      * ⬆️Uploading, editing and sharing Quilts
      * 🥽Viewing your holograms on different platforms
   
   * 🔆Liteforms™
      * 🪟Get Started on Windows
      * 🍎Get Started on MacOS
      * 🧙Making Custom Liteforms
      * 🏪Configure Liteforms for Kiosk Setup
 * Key Concepts
   * 🔑Hologram 101
      * 🎉Making great holograms
      * 🌎Holograms in the real world
      * 👾Holograms, but virtual
   
   * 🔍How the Looking Glass Works
   * 📸Virtual Camera
   * 🧊3D Design Guidelines
      * Lighting
      * Post-Processing
      * Scene Composition
      * Materials & Textures
      * Performance
   
   * 💡Quilts
      * 🎬Quilt Video Encoding
   
   * 💡Light Fields
      * ⚡Linear Light Field Capture
   
   * 📽️Filming a Looking Glass
 * Creator Tools
   * 🎨Overview
   * 🍹Blender
   * 🔌Unity
      * ⚡Using Unity with Looking Glass
      * Setting up your Development Environment
      * Example Scenes
      * Prefabs
         * Hologram Camera
         * 3D Cursor
         * Dual Monitor Application
     
      * Script Reference
         * HologramCamera.cs
         * QuiltCapture.cs
         * Cursor3D.cs
         * OrbitControls.cs
         * BlockUploader.cs
     
      * Package Integrations
         * Post Processing
     
      * Quilt Video Audio and Playback
      * Developing for Ultraleap Hand Tracking on Looking Glass
      * Using Depthkit in Unity
      * Looking Glass Pro (Legacy)
      * Additional Support
      * Change Log
   
   * 🔌Unreal Engine
      * 🗒️Change Log
      * 💽Installing the Unreal Engine plugin
      * 🎥Using the Unreal Engine Plugin
         * Using the HoloPlay Capture
         * Exporting Quilt Images and Video with Sequencer
     
      * Accessing HoloPlay Data with Blueprint Scripting
      * Packaging the Project
      * Unreal Engine 4 (Legacy Support)
         * Unreal Engine 4 Quick Start
            * Using the HoloPlay Capture
            * Exporting Quilt Images and Video with Sequencer
   
   * 🌐WebXR
      * 🔶PlayCanvas
      * 3️⃣Three.JS
      * ⚛️React-Three-Fiber
      * 🌈Spline
   
   * 🎞️Depthkit
 * Tutorials
   * Ⓜ️Capturing Light Fields in Maya
   * 🧑‍🔬Using ShaderToy with Looking Glass
   * 🎨Sculpting with Adobe Medium and Looking Glass
   * 🔍Turn Videogames Holographic with Refract
   * 🔩Community Made Tools & Projects
   * 🖐️Building with Leap Motion
 * Looking Glass Core
   * 🍍Looking Glass Core Overview
   * 🍽️Looking Glass Core SDK
      * C API Overview
         * HoloPlayCore.h
            * State Functions
            * General-Query-Functions
            * Device-Query-Functions
        
         * libHoloPlayCore.h
         * HoloPlayShaders.h
   
   * 🔰Looking Glass Core JS
      * API
         * HoloPlayCore.Client
         * HoloPlayCore.Message
         * HoloPlay Service Related
         * examples
 * Third Party Software
   * 🗡️3D Slicer
   * 🔬VTK (Visualization Toolkit)
   * 🗺️ParaView
 * Legacy Software
   * 📡3D Model Importer
      * 3D Model Importer App Guide
      * 3D Model Importer App Reference
   
   * 🎭Diorama
      * Change Log
   
   * 🎞️Depth Recorder
   * 📸Lightfield Photo App
 * Legacy Hardware
   * 🔻Looking Glass 8.9" (Gen1)
   * 🔻Looking Glass 15.6"(Gen1)
   * 🔻Looking Glass 8K (Gen1)
   * 🔻Looking Glass 16" (Gen2)
   * 🔻Looking Glass Pro
 * 💬Contact Us
 * 🛠️FAQ & Troubleshooting

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LOOKING GLASS USER GUIDE

Everything you need to know about Looking Glass displays and software.

Welcome to the Looking Glass User Guide. This guide aims to provide all the
information you need to get started with your Looking Glass display(s).

LOOKING GLASS DISPLAYS

🔮Looking Glass 32"

The world's highest fidelity holographic display.

🔮Looking Glass 65"

Holograms that are larger than life.

🔮Looking Glass Portrait

Your first personal holographic display.

SOFTWARE TOOLS

🌉Looking Glass Bridge

Required software for connecting your Looking Glass to your computer.

🔆Liteforms™

Holographic AI Characters Powered by ChatGPT

📽️Looking Glass Studio

A holographic media player.

🧊Looking Glass Blocks

Share your holograms on the internet.

KEY CONCEPTS

This section contains documentation for some of the key concepts you'll want to
learn about in order to design content or experiences for Looking Glass
displays.

🔍How the Looking Glass Works

Learn how the Looking Glass display brings 3D holograms into reality.

💡Quilts

Learn about quilts, the go-to hologram format for sharing holograms

💡Light Fields

Learn how to capture holograms in any scenario.

📸Virtual Camera

Learn how to set up custom camera rigs in 3D tools.

CREATOR TOOLS

Don't forget to check out our 3D design guidelines for guidance on best
practices!

Our Creator Tools section contains all the documentation for the Unity and
Unreal plugins, the Blender add-on, the WebXR library, and two third-party
solutions - VTK and Depthkit.

If you want to create your own holograms for your Looking Glass, this is where
you'll start.

🔌Unity

Create interactive holographic applications with Unity.

🍹Blender

Bring your Blender creations into the third dimension.

🔌Unreal Engine

Create cinematic quality holograms in Unreal Engine.

🌐WebXR

Bring holograms to the web with WebXR.

TUTORIALS

Check out our community made tutorials!

Maya

Capturing Light Fields in Maya.



ShaderToy

Using ShaderToy with Looking Glass.



Adobe Medium

Sculpting with Adobe Medium and Looking Glass.



Holographic videogames

Turn Video games Holographic with Refract.



THIRD PARTY SOFTWARE

   

 * 3D Slicer, a popular open-source medical imaging application

   
   

 * ParaView, a software that allows researchers studying complex 3D fields like
   computational fluid dynamics, climate science, aerodynamic design, and
   materials science to now visualize and analyze their complex 3D data
   holographically as they work.

   

LEGACY HARDWARE

For first generation Looking Glass devices like Looking Glass 8.9", Looking
Glass 15.6", and the original Looking Glass 8K Gen1, see the Legacy Hardware
section.

NEED HELP?

If you have any questions at all, feel free to reach out. We're here to help you
at any stage of your holographic journey!

You can provide us with feedback or feature requests on our Discord server!

If you're having issues with your Looking Glass or some of our software, head to
our troubleshooting page. If those resources don't help solve your issue, email
us directly at support@lookingglassfactory.com

NextLooking Glass 32"

Last updated 4 days ago

On this page
 * Looking Glass Displays
 * Software Tools
 * Key Concepts
 * Creator Tools
 * Tutorials
 * Third Party Software
 * Legacy Hardware
 * Need help?

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