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* Home * About * Publishing * Helpdesk * Shop Sign in Subscribe TTRPG Publishing and Software solo-play Featured ORACLES AND OMENS A brief discussion on how Alex uses oracles in solo play. Apr 10, 2024 4 min read musings Featured A FEW SOURCES OF TENSION IN TTRPGS Alex talks about a couple of ways you can introduce tension into your games to keep things exciting and moving along. Apr 8, 2024 6 min read musings Featured CASCADING CONSEQUENCE IN PBTA GAMES Please sit back and enjoy some of my thoughts around how you, the GM, can make consequences of failure exciting and spiral your players further closer to their doom - all while making it feel narratively fulfilling. Feb 12, 2024 9 min read projects 1994: MOONLIT CARNIVAL The Moonlit Carnival has made its annual journey to your small town and people from far and wide have come to take part in the festivities. There are many things for you to do, and the big show begins right at dusk. May 8, 2024 1 min read gm-advice DESIGNING OUTSIDE THE CHARACTER SHEET Alex goes on a semi-coherent discussion about how the presence of large skill lists in ttrpgs push the game into simulation territory May 7, 2024 10 min read Members only dev updates DEV UPDATE - MAY 3RD May 3, 2024 3 min read solo-play IRONSWORN: STARFORGED This week I'm running through a Starforged part-review part-actual play session. May 1, 2024 6 min read solo-play IRONSWORN: STARFORGED ACTUAL PLAY SESSION 1 Actual Play session for Ironsworn: Starforged. Episode 1. May 1, 2024 9 min read Members only dev updates DEV UPDATE - END OF APRIL Apr 26, 2024 4 min read maps MAPPING IRONSWORN DELVE Alex does a short post this week, turning Ironsworn Delve's map into a battle map for fun. Apr 24, 2024 2 min read Members only dev updates DEV UPDATE - APRIL 19TH Apr 19, 2024 2 min read REMOTE TABLETOP RPG TOOLS I've been playing in a fully remote home game for about 6 years now, with the same folks for getting close to 20 years now, and I semi-frequently get asked what tools we're using to facilitate the game. So, I figured I'd take the Apr 17, 2024 6 min read Members only dev updates DEV UPDATE - APRIL SHOWERS BRING ...UPDATES? Apr 5, 2024 2 min read Members only dev updates DEV UPDATE - MARCH WRAPUP Mar 29, 2024 1 min read maps RANDOM DUNGEON GENERATION ROUNDUP Summarizing the things Alex liked / didn't like about the random dungeon generation mechanisms I've talked about in the map series. Mar 27, 2024 6 min read musings DESIGNING SITUATIONS FOR STORY GAMES Alex talks about designing scenarios for narrative games while keeping the spirit of "story now". Mar 25, 2024 7 min read Members only dev updates DEV UPDATE - WEEK 7 Mar 22, 2024 3 min read Members only dev updates DEV UPDATE - WEEK 6 Mar 15, 2024 2 min read actual play SOLO MINE: FINAL GIRL Alex walks through the Solo board game Final girl, does a product review and short fiction all in one. Mar 13, 2024 10 min read Members only dev updates DEV LOG - WEEK 5 Mar 8, 2024 2 min read musings WHEN DO YOU CARE ABOUT YOUR CHARACTER? When exactly is it that you come up with a character background and motivation in OSR games vs. story games? Let's explore. Mar 4, 2024 9 min read Members only dev updates DEV LOG - WEEK 4 Mar 1, 2024 3 min read maps THE SOLO MINE: SOLODARK Cthos walks through another solo play session. This time we're revisiting Shadowdark with some draft rules from the discord. Feb 28, 2024 9 min read musings HORROR ATMOSPHERE IN VTTS Running Horror Games virtually can be hard, we present some tips on how to maintain a spooky atmosphere. Feb 26, 2024 5 min read Members only dev updates DEV LOG - WEEK 3 Feb 23, 2024 2 min read Members only dev updates DEV LOG - WEEK 2 Feb 16, 2024 3 min read Page 1 of 6 Older Posts → Cthonic Studios © 2024 * Sign up * Privacy Policy * Terms of Service * Cookie Policy * Contact Powered by Ghost