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GDCORNER

Development beyond code

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Latest Product

Rush Hour

A quick and powerful tool for animating vehicles in Unreal

Tool

Available Now

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Latest Project

Follow The Trail

A weekend project in UE4 to celebrate Halloween

Playable Prototype

Published: Nov 2, 2021

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Latest Articles

Rush Hour Has Received an Epic MegaGrant!



Rush Hour has received an Epic MegaGrant! Rush Hour aims to level up real-time
workflows for vehicle animation and build on what Unreal Engine already offers.
By utilising vehicle AI, similar to what you would find in games, to act as a
stunt driver, it reduces the work animators need to put in to get the physics
looking correct and instead focus on directing the scene, all from within the
same editor where you are building your environment.

Thanks to the generous support of Epic Games, Rush Hour is able to take several
major steps forward. This will support the addition of several new features and
improve existing aspects.



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Published: Feb 16, 2023

Rush Hour - Year in Review



2022 Has been a fantastic year. Rush Hour saw its initial release, and great
progress has been made on the next version. Before I take a holiday break, I
wanted to give a status update on Rush Hour and the plans for the near future.



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Published: Dec 24, 2022

Follow the Trail Development Retro Review.



On Halloween 2021, I decided to try doing a mini game-jam style project. I
wanted to make something simple, yet atmospheric. Possibly a simple wave based
shooter. There was no solid plan, just an idea to make “something”. In this
retrospective review, I share some of the goals, strengths and weaknesses of the
project, and any lessons learned.



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Published: Mar 23, 2022

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